Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ssdlldldlewoe
Arachne
Level 118
God Stats
1W - 2L
1,535 SR
Queue Stats
397W - 434L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
yuckiee1
Ix Chel
Level 84
God Stats
62W - 55L
1,472 SR
Queue Stats
72W - 68L
1,385 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,448 Elo+

VS

Team Averages
Level 116
1,458 SR
1,435 Elo+
Hachiman
Hachiman
MadDogSalsa420oz
Hachiman
Level 44
God Stats
113W - 119L
1,467 SR
Queue Stats
113W - 119L
1,424 Elo+
Solo
Chronos
Chronos
martino9983
Chronos
Level 130
God Stats
364W - 385L
1,551 SR
Queue Stats
421W - 419L
1,486 Elo+
Solo
Awilix
Awilix
uTry uDie uCry
Awilix
Level 175
God Stats
41W - 64L
1,356 SR
Queue Stats
2,238W - 2,261L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 2
6,860
686
3,670
8,484
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
12
2 / 2 / 1
7,001
700
4,250
6,447
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
yuckiee1
Ix Chel
12
1 / 3 / 1
7,475
748
1,946
6,127
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,923
792
7,575
6,252
2,033
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
martino9983
Chronos
14
2 / 0 / 3
8,147
815
4,229
2,824
922
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 1 / 3
8,833
883
5,810
4,253
1,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
W
1
2
3
1.25
W
Chronos
martino9983
Chronos
2
0
3
3.5
L
Arachne
2
2
1
1.25
W
4
1
3
5.5
L
Ix Chel
yuckiee1
Ix Chel
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,866
Damage
17,614
21,058
Taken
13,329
10,496
Mitigated
4,491
5,830
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,670
141
0
1,398
8,484
5,289
0
1,747
6,718
10,623
0
W
7,575
4,130
0
933
6,252
2,033
0
2,549
3,703
0
37,434
W
Chronos
martino9983
Chronos
4,229
1,879
226
1,592
2,824
922
1,196
1,361
1,463
28,470
1,929
L
Arachne
4,250
3,677
0
1,502
6,447
3,049
27
1,743
4,681
0
6,596
W
5,810
1,596
0
0
4,253
1,536
108
1,716
2,537
0
18,490
L
Ix Chel
yuckiee1
Ix Chel
1,946
94
1,082
1,848
6,127
2,158
0
794
5,298
26,236
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,336
Gold Earned
24,903
77
Minions Killed
176
0
Camps Cleared
0
523,454
Distance Traveled
588,234
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,860
686
9
1
0
199,073
3
W
Hachiman
7,923
792
70
7
0
174,134
0
W
Chronos
8,147
815
73
7
0
206,253
1
L
Arachne
7,001
700
7
1
0
170,653
3
W
Awilix
8,833
883
33
3
0
207,847
0
L
Ix Chel
7,475
748
61
6
0
153,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role