Player Matchup

Bacchus
Bacchus
CHATO_MORRIS
Bacchus
Level 108
God Stats
6W - 4L
1,543 SR
Queue Stats
70W - 67L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
FIRECARD34
Ah Puch
Level 157
God Stats
4W - 1L
1,659 SR
Queue Stats
67W - 80L
1,496 Elo+
Party 1
Chiron
Chiron
Guille_Pro360
Chiron
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,507 Elo+
Party 1
Fenrir
Fenrir
Star_Seek-
Fenrir
Level 156
God Stats
3W - 0L
1,391 SR
Queue Stats
125W - 128L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
cornbread5536
Aphrodite
Level 105
God Stats
4W - 1L
1,622 SR
Queue Stats
128W - 108L
1,542 Elo+
Solo
Team Averages
Level 125
1,543 SR
1,521 Elo+

VS

Team Averages
Level 139
1,524 SR
1,524 Elo+
Rama
Rama
ClownNefew
Rama
Level 87
God Stats
0W - 1L
1,835 SR
Queue Stats
55W - 61L
1,501 Elo+
Party 2
Odin
Odin
GlitchySnake-8
Odin
Level 153
God Stats
3W - 7L
1,523 SR
Queue Stats
402W - 413L
1,465 Elo+
Solo
Hades
Hades
IN O O ID IL E
Hades
Level 176
God Stats
7W - 8L
1,529 SR
Queue Stats
77W - 77L
1,511 Elo+
Party 2
Jormungandr
Jormungandr
Jose321gg
Jormungandr
Level 146
God Stats
0W - 2L
1,235 SR
Queue Stats
104W - 95L
1,554 Elo+
Party 3
Mercury
Mercury
chabob
Mercury
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 235L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHATO_MORRIS
Bacchus
12
2 / 2 / 1
7,189
654
2,836
4,407
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
FIRECARD34
Ah Puch
13
5 / 1 / 6
8,176
743
9,069
5,534
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 2 / 1
6,517
592
5,676
5,668
1,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
Star_Seek-
Fenrir
13
5 / 3 / 5
7,445
677
6,552
12,197
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
cornbread5536
Aphrodite
12
1 / 2 / 5
6,865
624
2,980
8,109
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,344
577
4,725
7,255
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
4,702
427
1,327
6,399
2,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 1
5,957
542
3,469
8,125
3,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Jose321gg
Jormungandr
10
3 / 4 / 2
5,791
526
5,139
10,515
8,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
chabob
Mercury
12
4 / 4 / 0
6,529
594
7,037
9,949
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
10
10
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CHATO_MORRIS
Bacchus
2
2
1
1.25
L
2
3
3
1.17
W
Ah Puch
FIRECARD34
Ah Puch
5
1
6
8
L
0
5
1
0.1
W
5
2
1
2.75
L
1
4
1
0.38
L
Jormungandr
Jose321gg
Jormungandr
3
4
2
1
W
Fenrir
Star_Seek-
Fenrir
5
3
5
2.5
L
Mercury
chabob
Mercury
4
4
0
1
W
Aphrodite
cornbread5536
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
21,697
35,915
Taken
42,243
15,237
Mitigated
20,160
16,388
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CHATO_MORRIS
Bacchus
2,836
452
0
865
4,407
2,654
178
324
3,951
31,839
2,823
L
4,725
3,252
0
2,941
7,255
2,029
185
1,161
6,094
0
34,698
W
Ah Puch
FIRECARD34
Ah Puch
9,069
627
0
2,248
5,534
1,463
100
1,479
4,055
45,879
343
L
1,327
194
0
784
6,399
2,735
89
2,708
3,383
0
13,210
W
5,676
2,773
557
1,630
5,668
1,915
858
2,267
3,401
0
32,904
L
3,469
75
267
3,402
8,125
3,546
0
3,155
4,685
36,664
0
L
Jormungandr
Jose321gg
Jormungandr
5,139
1,753
0
2,065
10,515
8,090
4
3,848
6,449
31,469
1,654
W
Fenrir
Star_Seek-
Fenrir
6,552
2,048
0
5,011
12,197
4,141
171
2,379
9,818
0
47,828
L
Mercury
chabob
Mercury
7,037
4,539
0
1,035
9,949
3,760
0
2,773
6,874
0
47,184
W
Aphrodite
cornbread5536
Aphrodite
2,980
716
1,043
5,034
8,109
5,064
111
2,086
5,963
28,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
29,323
342
Minions Killed
303
0
Camps Cleared
0
1,142,816
Distance Traveled
1,119,794
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,189
654
70
6
0
222,515
0
L
Rama
6,344
577
65
6
0
203,369
1
W
Ah Puch
8,176
743
84
8
0
220,291
2
L
Odin
4,702
427
19
2
0
199,007
0
W
Chiron
6,517
592
57
5
0
237,408
3
L
Hades
5,957
542
85
8
0
223,854
2
L
Jormungandr
5,791
526
53
5
0
222,125
0
W
Fenrir
7,445
677
83
8
0
252,778
1
L
Mercury
6,529
594
81
7
0
271,439
0
W
Aphrodite
6,865
624
48
4
0
209,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role