Player Matchup

Ravana
Ravana
Dazuii
Ravana
Level 128
God Stats
1W - 2L
1,462 SR
Queue Stats
302W - 314L
1,472 Elo+
Solo
Jing Wei
Jing Wei
Ka0TiC Warrior
Jing Wei
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 80L
1,431 Elo+
Solo
Geb
Geb
VeryBigCats
Geb
Level 67
God Stats
4W - 1L
1,910 SR
Queue Stats
375W - 418L
1,554 Elo+
Solo
Hel
Hel
XRonaldX
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,386 Elo+
Solo
Tiamat
Tiamat
atamarmion
Tiamat
Level 196
God Stats
14W - 21L
1,425 SR
Queue Stats
587W - 586L
1,469 Elo+
Solo
Team Averages
Level 128
1,559 SR
1,463 Elo+

VS

Team Averages
Level 145
1,523 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
DMaKnee
Maui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 98L
1,450 Elo+
Solo
Artemis
Artemis
Virtual Prodigy
Artemis
Level 155
God Stats
4W - 4L
1,482 SR
Queue Stats
129W - 125L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
scaryguy86
Ah Puch
Level 129
God Stats
2W - 2L
1,631 SR
Queue Stats
113W - 117L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dazuii
Ravana
12
1 / 4 / 0
6,750
675
9,420
10,926
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
13
0 / 4 / 1
6,641
664
5,626
7,933
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,855
686
6,336
12,121
8,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
0 / 1 / 1
6,856
686
5,348
6,955
2,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
atamarmion
Tiamat
14
0 / 2 / 1
7,236
724
4,729
6,050
2,876
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 0 / 7
8,074
807
7,155
4,324
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
 
Aphrodite
14
2 / 0 / 7
7,638
764
3,886
7,202
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maui
DMaKnee
Maui
12
0 / 1 / 10
7,022
702
5,077
10,029
6,690
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 0 / 9
7,757
776
12,043
9,484
3,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
scaryguy86
Ah Puch
14
4 / 0 / 7
8,466
847
11,402
4,351
1,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
1
Kills
12
13
Deaths
1
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
7
6.5
W
Aphrodite
 
Aphrodite
2
0
7
5.5
W
Maui
DMaKnee
Maui
0
1
10
5
L
Ravana
Dazuii
Ravana
1
4
0
0.25
L
Jing Wei
0
4
1
0.13
L
0
2
1
0.25
W
3
0
9
7.5
L
0
1
1
0.5
L
Tiamat
atamarmion
Tiamat
0
2
1
0.25
W
Ah Puch
scaryguy86
Ah Puch
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
39,563
43,985
Taken
35,390
26,636
Mitigated
19,044
18,535
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,155
3,884
620
317
4,324
1,722
0
2,720
1,604
0
20,713
W
Aphrodite
 
Aphrodite
3,886
502
8,575
5,497
7,202
5,118
0
4,795
2,407
12,396
0
W
Maui
DMaKnee
Maui
5,077
922
629
1,451
10,029
6,690
0
5,939
4,090
8,012
0
L
Ravana
Dazuii
Ravana
9,420
287
0
159
10,926
9,392
0
5,026
5,900
7,676
7,684
L
Jing Wei
5,626
4,221
0
0
7,933
3,212
0
3,289
4,644
0
18,563
L
6,336
135
2,251
4,233
12,121
8,327
0
3,211
8,910
13,530
0
W
12,043
2,677
1,337
1,457
9,484
3,902
0
5,028
4,456
0
23,574
L
5,348
141
6,224
4,809
6,955
2,829
0
4,377
2,578
11,486
0
L
Tiamat
atamarmion
Tiamat
4,729
380
225
634
6,050
2,876
0
4,393
1,657
18,014
511
W
Ah Puch
scaryguy86
Ah Puch
11,402
269
787
821
4,351
1,612
0
3,014
1,337
23,578
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
38,957
112
Minions Killed
139
0
Camps Cleared
0
910,863
Distance Traveled
965,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,074
807
45
5
0
189,974
0
W
Aphrodite
7,638
764
20
2
0
214,028
0
W
Maui
7,022
702
15
2
0
180,249
0
L
Ravana
6,750
675
14
1
0
168,500
0
L
Jing Wei
6,641
664
40
4
0
162,024
0
L
Geb
6,855
686
6
1
0
217,239
0
W
Artemis
7,757
776
28
3
0
177,727
0
L
Hel
6,856
686
15
2
0
201,280
0
L
Tiamat
7,236
724
37
4
0
161,820
0
W
Ah Puch
8,466
847
31
3
0
203,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role