Player Matchup

Xbalanque
Xbalanque
DinhoMendes
Xbalanque
Level 87
God Stats
64W - 49L
1,566 SR
Queue Stats
75W - 74L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
Kotayal
Kuzenbo
Level 63
God Stats
2W - 0L
1,719 SR
Queue Stats
5W - 4L
1,454 Elo+
Solo
Da Ji
Da Ji
Reckl3ssGring0
Da Ji
Level 157
God Stats
2W - 0L
1,836 SR
Queue Stats
139W - 131L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Supagudg
Cthulhu
Level 149
God Stats
5W - 2L
1,519 SR
Queue Stats
289W - 282L
1,446 Elo+
Party 2
Nut
Nut
farreun
Nut
Level 83
God Stats
1W - 1L
1,207 SR
Queue Stats
3W - 5L
1,270 Elo+
Solo
Team Averages
Level 108
1,569 SR
1,435 Elo+

VS

Team Averages
Level 87
1,513 SR
1,401 Elo+
Poseidon
Poseidon
Lisandrosama
Poseidon
Level 88
God Stats
10W - 11L
1,489 SR
Queue Stats
15W - 24L
1,377 Elo+
Party 1
Ishtar
Ishtar
PLUMlTA
Ishtar
Level 102
God Stats
5W - 3L
1,720 SR
Queue Stats
19W - 23L
1,429 Elo+
Party 1
Loki
Loki
SantexReapx
Loki
Level 121
God Stats
17W - 13L
1,568 SR
Queue Stats
427W - 419L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
maxi830nic
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,403 Elo+
Party 1
Sobek
Sobek
mbssoni
Sobek
Level 14
God Stats
2W - 5L
1,289 SR
Queue Stats
7W - 14L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DinhoMendes
Xbalanque
13
1 / 3 / 3
7,268
606
3,063
8,016
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Kotayal
Kuzenbo
9
1 / 1 / 5
6,102
509
4,095
9,350
8,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
10 / 3 / 1
8,324
694
8,294
8,998
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Supagudg
Cthulhu
12
2 / 1 / 1
7,314
610
7,655
7,407
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nut
11
2 / 2 / 2
6,326
527
6,298
5,045
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lisandrosama
Poseidon
14
9 / 3 / 0
8,446
704
7,161
5,074
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
PLUMlTA
Ishtar
10
1 / 3 / 0
5,799
483
6,307
7,641
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 4
6,278
523
1,970
9,150
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
maxi830nic
Gilgamesh
12
0 / 3 / 1
6,387
532
2,719
10,632
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
mbssoni
Sobek
9
0 / 3 / 3
5,862
489
2,817
11,555
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
16
Kills
10
10
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DinhoMendes
Xbalanque
1
3
3
0.83
W
Kuzenbo
Kotayal
Kuzenbo
1
1
5
3.5
L
Poseidon
Lisandrosama
Poseidon
9
3
0
3
L
Ishtar
PLUMlTA
Ishtar
1
3
0
0.33
W
10
3
1
3.5
L
0
4
4
0.5
W
Cthulhu
Supagudg
Cthulhu
2
1
1
2.5
W
Nut
2
2
2
1.5
L
Gilgamesh
maxi830nic
Gilgamesh
0
3
1
0.17
L
Sobek
mbssoni
Sobek
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
20,974
38,816
Taken
44,052
21,665
Mitigated
21,803
8,639
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DinhoMendes
Xbalanque
3,063
823
0
2,307
8,016
2,373
936
3,487
4,229
0
54,732
W
Kuzenbo
Kotayal
Kuzenbo
4,095
2,089
0
2,413
9,350
8,787
194
2,813
6,482
13,640
0
L
Poseidon
Lisandrosama
Poseidon
7,161
824
0
750
5,074
1,496
0
224
4,850
48,190
536
L
Ishtar
PLUMlTA
Ishtar
6,307
3,455
0
1,982
7,641
2,424
0
1,537
6,104
0
45,639
W
8,294
2,071
0
500
8,998
3,445
0
1,937
6,955
0
52,385
L
1,970
495
0
3,489
9,150
2,503
0
947
8,110
0
40,699
W
Cthulhu
Supagudg
Cthulhu
7,655
472
0
2,658
7,407
5,470
0
729
6,176
42,347
2,331
W
Nut
6,298
2,825
0
761
5,045
1,590
0
499
4,546
0
42,124
L
Gilgamesh
maxi830nic
Gilgamesh
2,719
601
0
2,106
10,632
6,261
0
5,793
4,029
0
40,557
L
Sobek
mbssoni
Sobek
2,817
276
0
2,645
11,555
9,119
0
2,263
9,292
14,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,334
Gold Earned
32,772
354
Minions Killed
365
0
Camps Cleared
0
1,149,880
Distance Traveled
1,230,419
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,268
606
94
8
0
209,553
0
W
Kuzenbo
6,102
509
14
1
0
249,443
0
L
Poseidon
8,446
704
98
8
0
255,986
4
L
Ishtar
5,799
483
91
8
0
215,856
0
W
Da Ji
8,324
694
89
7
0
235,409
5
L
Loki
6,278
523
76
6
0
272,664
0
W
Cthulhu
7,314
610
83
7
0
236,008
1
W
Nut
6,326
527
74
6
0
219,467
0
L
Gilgamesh
6,387
532
82
7
0
247,413
0
L
Sobek
5,862
489
18
2
0
238,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role