Player Matchup

Geb
Geb
AdmiralEvans
Geb
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 106L
1,536 Elo+
Party 1
King Arthur
King Arthur
ModeloMunchr
King Arthur
Level 109
God Stats
6W - 2L
1,910 SR
Queue Stats
34W - 26L
1,506 Elo+
Solo
Medusa
Medusa
Nightmar3God
Medusa
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
130W - 109L
1,537 Elo+
Party 1
Da Ji
Da Ji
NileMonster35
Da Ji
Level 121
God Stats
2W - 6L
1,431 SR
Queue Stats
124W - 103L
1,537 Elo+
Party 1
Poseidon
Poseidon
Taters n Steak
Poseidon
Level 143
God Stats
109W - 96L
1,533 SR
Queue Stats
345W - 331L
1,456 Elo+
Solo
Team Averages
Level 123
1,611 SR
1,515 Elo+

VS

Team Averages
Level 124
1,549 SR
1,550 Elo+
Surtr
Surtr
AdrianSalinas11
Surtr
Level 126
God Stats
2W - 1L
1,388 SR
Queue Stats
24W - 15L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
AlonzoVG-
Cthulhu
Level 103
God Stats
3W - 1L
1,340 SR
Queue Stats
8W - 4L
1,576 Elo+
Party 2
Neith
Neith
Ibuckrook
Neith
Level 101
God Stats
2W - 0L
1,655 SR
Queue Stats
13W - 8L
1,520 Elo+
Solo
Scylla
Scylla
KloutHound
Scylla
Level 142
God Stats
1W - 0L
1,615 SR
Queue Stats
47W - 32L
1,559 Elo+
Party 3
Camazotz
Camazotz
illicityapper1
Camazotz
Level 148
God Stats
2W - 0L
1,746 SR
Queue Stats
19W - 14L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,451
430
3,714
12,897
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
ModeloMunchr
King Arthur
13
5 / 6 / 0
8,492
566
10,891
15,929
14,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
13
2 / 4 / 0
7,842
523
6,316
8,188
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 0
8,255
550
3,841
11,600
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
11
0 / 5 / 1
7,183
479
2,447
5,370
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,470
631
10,315
16,487
9,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
AlonzoVG-
Cthulhu
12
0 / 1 / 10
7,225
482
3,662
9,208
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Ibuckrook
Neith
13
1 / 1 / 7
8,091
539
4,384
7,514
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
KloutHound
Scylla
16
8 / 3 / 7
9,553
637
8,906
8,028
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
15
12 / 1 / 6
9,628
642
9,152
12,446
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
10
Kills
25
26
Deaths
10
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
4
4
5
1.63
W
Cthulhu
AlonzoVG-
Cthulhu
0
1
10
5
W
Neith
Ibuckrook
Neith
1
1
7
4.5
W
Scylla
KloutHound
Scylla
8
3
7
3.83
L
King Arthur
ModeloMunchr
King Arthur
5
6
0
0.83
L
Medusa
2
4
0
0.5
L
3
6
0
0.5
L
Poseidon
0
5
1
0.1
W
Camazotz
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
36,419
53,984
Taken
53,683
28,882
Mitigated
25,783
6,647
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
141
0
975
12,897
7,211
54
4,915
7,841
15,927
0
W
10,315
3,563
0
5,447
16,487
9,903
0
773
15,105
3,752
63,198
W
Cthulhu
AlonzoVG-
Cthulhu
3,662
30
153
1,644
9,208
5,957
251
999
8,177
22,860
890
W
Neith
Ibuckrook
Neith
4,384
959
0
1,511
7,514
2,366
972
1,183
6,246
0
58,313
W
Scylla
KloutHound
Scylla
8,906
1,132
0
610
8,028
2,407
0
2,359
5,471
68,417
764
L
King Arthur
ModeloMunchr
King Arthur
10,891
1,290
0
3,017
15,929
14,090
65
1,573
14,322
0
58,377
L
Medusa
6,316
2,580
0
1,511
8,188
2,319
1,226
2,324
5,661
0
54,557
L
3,841
555
0
726
11,600
3,851
0
2,764
8,836
0
47,579
L
Poseidon
2,447
552
0
418
5,370
1,411
0
1,372
3,959
44,228
1,152
W
Camazotz
9,152
3,008
0
4,658
12,446
5,150
852
1,023
11,349
0
54,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,223
Gold Earned
43,967
422
Minions Killed
456
0
Camps Cleared
0
1,339,176
Distance Traveled
1,556,955
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,451
430
20
1
0
286,945
7
W
Surtr
9,470
631
117
8
0
277,384
4
W
Cthulhu
7,225
482
35
2
0
309,917
6
W
Neith
8,091
539
98
7
0
283,379
4
W
Scylla
9,553
637
121
8
0
317,014
0
L
King Arthur
8,492
566
112
7
0
277,914
0
L
Medusa
7,842
523
99
7
0
254,096
0
L
Da Ji
8,255
550
84
6
0
320,402
0
L
Poseidon
7,183
479
107
7
0
199,819
0
W
Camazotz
9,628
642
85
6
0
369,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role