Player Matchup

Ymir
Ymir
Spartan1173913
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
cirino24
Zhong Kui
Level 109
God Stats
16W - 11L
1,667 SR
Queue Stats
368W - 379L
1,488 Elo+
Party 1
Bastet
Bastet
xKillerKat6548
Bastet
Level 99
God Stats
2W - 7L
1,380 SR
Queue Stats
362W - 393L
1,456 Elo+
Party 1
Team Averages
Level 70
1,516 SR
1,453 Elo+

VS

Team Averages
Level 70
1,504 SR
1,476 Elo+
Cerberus
Cerberus
Garroete
Cerberus
Level 39
God Stats
2W - 1L
1,422 SR
Queue Stats
48W - 49L
1,485 Elo+
Party 2
Fenrir
Fenrir
MAYPORHS
Fenrir
Level 44
God Stats
3W - 0L
1,764 SR
Queue Stats
59W - 77L
1,485 Elo+
Party 2
Chang'e
Chang'e
Skereee_Dardey
Chang'e
Level 127
God Stats
10W - 13L
1,326 SR
Queue Stats
85W - 94L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,343
834
3,582
11,462
9,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
cirino24
Zhong Kui
15
2 / 5 / 3
8,915
892
9,853
12,776
6,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 6 / 1
7,921
792
6,365
10,052
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garroete
Cerberus
16
3 / 1 / 9
9,229
923
7,544
9,148
8,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
MAYPORHS
Fenrir
14
4 / 2 / 5
8,612
861
6,736
10,461
7,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 2 / 5
9,825
983
14,979
10,459
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
13
13
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Garroete
Cerberus
3
1
9
7.5
W
Fenrir
MAYPORHS
Fenrir
4
2
5
3.25
W
6
2
5
4.25
L
2
2
1
1.25
L
Zhong Kui
cirino24
Zhong Kui
2
5
3
0.7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
29,259
34,290
Taken
30,068
18,803
Mitigated
19,290
3,449
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Garroete
Cerberus
7,544
928
0
3,706
9,148
8,203
216
4,317
4,831
19,045
0
W
Fenrir
MAYPORHS
Fenrir
6,736
1,815
0
282
10,461
7,018
0
4,930
5,531
0
13,715
W
14,979
1,608
2,563
5,701
10,459
4,069
272
3,961
6,498
47,535
554
L
3,582
966
0
250
11,462
9,141
0
6,916
4,360
14,689
0
L
Zhong Kui
cirino24
Zhong Kui
9,853
803
0
1,942
12,776
6,948
375
8,302
4,320
33,899
561
L
6,365
1,475
0
1,257
10,052
2,714
0
6,797
3,106
0
22,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
27,666
112
Minions Killed
131
0
Camps Cleared
0
581,941
Distance Traveled
583,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,229
923
38
4
0
198,005
0
W
Fenrir
8,612
861
18
2
0
195,226
0
W
Chang'e
9,825
983
75
8
0
190,375
0
L
Ymir
8,343
834
17
2
0
212,278
0
L
Zhong Kui
8,915
892
51
5
0
165,677
0
L
Bastet
7,921
792
44
4
0
203,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role