Player Matchup

Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DNGRTheGhostHD
Poseidon
Level 138
God Stats
12W - 7L
1,610 SR
Queue Stats
34W - 30L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Endermax1204
Sun Wukong
Level 158
God Stats
4W - 3L
1,590 SR
Queue Stats
96W - 93L
1,496 Elo+
Party 2
Hera
Hera
ZorroCosmico
Hera
Level 146
God Stats
11W - 5L
1,765 SR
Queue Stats
62W - 77L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
yMarcola
Ne Zha
Level 128
God Stats
8W - 7L
1,567 SR
Queue Stats
624W - 578L
1,453 Elo+
Solo
Team Averages
Level 145
1,606 SR
1,479 Elo+

VS

Team Averages
Level 155
1,426 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BigJagger
Tyr
Level 156
God Stats
5W - 7L
1,547 SR
Queue Stats
238W - 256L
1,466 Elo+
Solo
Rama
Rama
ShotDtekilA
Rama
Level 141
God Stats
0W - 3L
1,299 SR
Queue Stats
34W - 36L
1,489 Elo+
Party 1
Tiamat
Tiamat
Staymad04
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 307L
1,481 Elo+
Party 1
Bacchus
Bacchus
Tererè
Bacchus
Level 159
God Stats
1W - 4L
1,283 SR
Queue Stats
296W - 316L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 1 / 0
7,338
612
8,220
6,391
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
14
1 / 1 / 1
7,851
654
2,594
5,202
1,281
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Endermax1204
Sun Wukong
13
1 / 0 / 1
8,067
672
9,304
13,470
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 3
6,032
503
6,047
6,602
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
yMarcola
Ne Zha
14
4 / 0 / 0
7,587
632
7,361
7,672
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 2 / 0
6,212
518
4,193
9,907
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
6,331
528
7,874
14,835
10,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 1
5,894
491
1,408
7,635
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Staymad04
Tiamat
11
0 / 3 / 1
6,214
518
1,522
6,724
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Tererè
Bacchus
10
2 / 2 / 0
5,621
468
6,058
10,551
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
5
5
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
0
2
L
Thor
 
Thor
3
2
0
1.5
L
0
0
0
0
W
Poseidon
1
1
1
1.5
W
Sun Wukong
Endermax1204
Sun Wukong
1
0
1
1.5
L
0
2
1
0.25
L
Tiamat
Staymad04
Tiamat
0
3
1
0.17
L
Bacchus
Tererè
Bacchus
2
2
0
1
W
1
3
3
0.83
W
Ne Zha
yMarcola
Ne Zha
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,526
Damage
21,055
39,337
Taken
49,652
22,316
Mitigated
28,571
11,554
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,220
3,403
0
3,169
6,391
1,943
485
1,625
4,766
0
53,590
L
Thor
 
Thor
4,193
1,132
0
3,530
9,907
2,555
0
988
8,919
0
37,878
L
7,874
996
0
7,110
14,835
10,927
0
1,637
13,198
112
48,740
W
Poseidon
2,594
409
0
1,551
5,202
1,281
0
1,978
3,224
68,052
180
W
Sun Wukong
Endermax1204
Sun Wukong
9,304
1,955
0
4,264
13,470
12,757
240
638
12,832
0
63,604
L
1,408
1,076
0
500
7,635
2,075
0
902
6,733
0
36,026
L
Tiamat
Staymad04
Tiamat
1,522
54
0
1,063
6,724
3,246
0
2,490
4,234
36,013
988
L
Bacchus
Tererè
Bacchus
6,058
788
0
2,674
10,551
9,768
0
2,427
8,124
20,400
0
W
6,047
1,215
0
1,064
6,602
3,239
89
2,794
3,808
24,486
507
W
Ne Zha
yMarcola
Ne Zha
7,361
2,091
0
1,506
7,672
3,096
0
550
7,122
0
66,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
30,272
443
Minions Killed
342
0
Camps Cleared
0
1,328,274
Distance Traveled
1,309,365
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,338
612
89
7
0
229,064
9
L
Thor
6,212
518
73
6
0
276,627
0
L
Tyr
6,331
528
86
7
0
290,945
0
W
Poseidon
7,851
654
118
10
0
285,052
0
W
Sun Wukong
8,067
672
109
9
0
270,164
0
L
Rama
5,894
491
74
6
0
234,379
2
L
Tiamat
6,214
518
93
8
0
242,317
3
L
Bacchus
5,621
468
16
1
0
265,097
2
W
Hera
6,032
503
31
3
0
229,766
3
W
Ne Zha
7,587
632
96
8
0
314,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role