Player Matchup

Ra
Ra
BEATNGU
Ra
Level 149
God Stats
9W - 17L
1,346 SR
Queue Stats
303W - 286L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Corruption12
Danzaburou
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,359 Elo+
Party 1
Jormungandr
Jormungandr
MasterTango803
Jormungandr
Level 153
God Stats
6W - 5L
1,699 SR
Queue Stats
174W - 178L
1,494 Elo+
Party 1
Cerberus
Cerberus
SpentAttendent9
Cerberus
Level 67
God Stats
5W - 6L
1,441 SR
Queue Stats
43W - 46L
1,483 Elo+
Party 1
Janus
Janus
draxx420
Janus
Level 128
God Stats
9W - 7L
1,441 SR
Queue Stats
71W - 68L
1,481 Elo+
Party 1
Team Averages
Level 130
1,486 SR
1,475 Elo+

VS

Team Averages
Level 101
1,613 SR
1,488 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CHILLAXEN4RL
Baron Samedi
Level 144
God Stats
24W - 30L
1,491 SR
Queue Stats
219W - 230L
1,484 Elo+
Solo
Bake Kujira
Bake Kujira
Marwan987
Bake Kujira
Level 35
God Stats
6W - 1L
1,886 SR
Queue Stats
33W - 30L
1,477 Elo+
Solo
Ymir
Ymir
XxKingOfKC25xX
Ymir
Level 159
God Stats
1W - 4L
1,573 SR
Queue Stats
256W - 253L
1,440 Elo+
Solo
Cupid
Cupid
adcMAMBA
Cupid
Level 63
God Stats
12W - 11L
1,616 SR
Queue Stats
169W - 182L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
8,596
661
9,481
7,039
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Corruption12
Danzaburou
12
3 / 2 / 3
7,594
584
6,867
8,575
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MasterTango803
Jormungandr
13
2 / 0 / 5
8,433
649
6,936
8,478
7,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cerberus
11
1 / 2 / 7
7,074
544
3,997
11,831
6,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
draxx420
Janus
12
1 / 2 / 5
7,343
565
1,263
4,612
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 2 / 0
6,309
485
1,723
12,452
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
CHILLAXEN4RL
Baron Samedi
10
1 / 4 / 0
5,877
452
3,579
6,216
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
Marwan987
Bake Kujira
11
1 / 4 / 4
6,594
507
6,830
11,915
7,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,324
486
4,339
10,215
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
adcMAMBA
Cupid
14
3 / 2 / 1
7,824
602
9,251
6,673
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
7
7
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
2
0
1
W
9
1
3
10.5
L
Baron Samedi
CHILLAXEN4RL
Baron Samedi
1
4
0
0.25
W
Danzaburou
Corruption12
Danzaburou
3
2
3
2.25
L
Bake Kujira
Marwan987
Bake Kujira
1
4
4
0.75
W
Jormungandr
MasterTango803
Jormungandr
2
0
5
4.5
W
Cerberus
1
2
7
2.25
L
0
4
0
0
L
Cupid
adcMAMBA
Cupid
3
2
1
1.75
W
Janus
draxx420
Janus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
25,722
40,535
Taken
47,471
21,500
Mitigated
21,259
10,707
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,723
1,294
0
7,765
12,452
4,336
0
2,878
9,377
0
31,520
W
9,481
955
297
2,021
7,039
3,213
98
1,388
5,559
62,627
961
L
Baron Samedi
CHILLAXEN4RL
Baron Samedi
3,579
9
28
1,183
6,216
2,028
0
3,369
2,665
31,054
0
W
Danzaburou
Corruption12
Danzaburou
6,867
3,248
0
1,905
8,575
3,247
585
1,589
6,911
0
47,518
L
Bake Kujira
Marwan987
Bake Kujira
6,830
3,133
0
2,647
11,915
7,970
87
4,754
7,022
23,218
2,685
W
Jormungandr
MasterTango803
Jormungandr
6,936
1,738
0
907
8,478
7,138
187
3,613
4,434
51,878
3,606
W
Cerberus
3,997
338
2,054
3,398
11,831
6,504
73
3,967
7,852
16,708
0
L
4,339
438
0
4,205
10,215
4,794
0
7,075
3,052
37,929
0
L
Cupid
adcMAMBA
Cupid
9,251
5,913
131
1,828
6,673
2,131
550
2,675
3,834
0
58,763
W
Janus
draxx420
Janus
1,263
92
0
125
4,612
1,398
150
3,169
1,443
29,706
2,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
32,928
374
Minions Killed
363
0
Camps Cleared
0
1,262,200
Distance Traveled
1,137,188
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,309
485
78
6
0
244,691
0
W
Ra
8,596
661
117
9
0
294,644
1
L
Baron Samedi
5,877
452
51
4
0
193,898
2
W
Danzaburou
7,594
584
73
6
0
240,918
0
L
Bake Kujira
6,594
507
36
3
0
236,965
0
W
Jormungandr
8,433
649
88
7
0
236,030
0
W
Cerberus
7,074
544
35
3
0
262,724
0
L
Ymir
6,324
486
87
7
0
211,102
4
L
Cupid
7,824
602
111
9
0
250,532
2
W
Janus
7,343
565
61
5
0
227,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role