Player Matchup

Ix Chel
Ix Chel
Aeonicwolf
Ix Chel
Level 158
God Stats
4W - 6L
1,677 SR
Queue Stats
148W - 142L
1,540 Elo+
Party 1
Janus
Janus
FasterYT
Janus
Level 167
God Stats
111W - 119L
1,564 SR
Queue Stats
751W - 673L
1,596 Elo+
Solo
Ullr
Ullr
Jamsman
Ullr
Level 143
God Stats
5W - 6L
1,550 SR
Queue Stats
125W - 109L
1,577 Elo+
Party 1
Mulan
Mulan
Nightvexen
Mulan
Level 126
God Stats
13W - 9L
1,722 SR
Queue Stats
136W - 125L
1,564 Elo+
Party 1
Ymir
Ymir
Stealth_gamer_BR
Ymir
Level 154
God Stats
27W - 23L
1,651 SR
Queue Stats
319W - 253L
1,625 Elo+
Solo
Team Averages
Level 150
1,633 SR
1,581 Elo+

VS

Team Averages
Level 168
1,917 SR
1,851 Elo+
Aphrodite
Aphrodite
Attoi
Aphrodite
Level 159
God Stats
35W - 3L
2,052 SR
Queue Stats
460W - 121L
1,939 Elo+
Party 2
Medusa
Medusa
DocGraham
Medusa
Level 170
God Stats
2W - 0L
1,824 SR
Queue Stats
179W - 167L
1,550 Elo+
Solo
Vulcan
Vulcan
Sh1kikan
Vulcan
Level 144
God Stats
4W - 4L
1,723 SR
Queue Stats
175W - 40L
1,992 Elo+
Party 2
King Arthur
King Arthur
Vexl
King Arthur
Level 197
God Stats
81W - 9L
2,091 SR
Queue Stats
238W - 23L
2,039 Elo+
Party 2
Charon
Charon
ΕJ257
Charon
Level 170
God Stats
13W - 2L
1,893 SR
Queue Stats
84W - 36L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aeonicwolf
Ix Chel
13
1 / 5 / 2
7,994
799
9,276
10,337
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
FasterYT
Janus
14
2 / 5 / 1
8,564
856
6,061
9,172
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Jamsman
Ullr
13
1 / 5 / 2
7,903
790
6,201
12,859
4,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
12
0 / 4 / 3
7,591
759
6,799
14,157
11,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 3 / 1
7,738
774
3,904
16,279
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Attoi
Aphrodite
15
4 / 0 / 10
9,811
981
4,011
8,137
10,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
DocGraham
Medusa
16
6 / 1 / 4
9,783
978
7,487
7,774
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Sh1kikan
Vulcan
17
6 / 0 / 10
10,289
1,029
20,357
6,737
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Vexl
King Arthur
15
5 / 1 / 9
9,409
941
16,564
15,739
15,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
ΕJ257
Charon
14
1 / 2 / 14
8,732
873
9,944
9,502
8,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
22
22
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aeonicwolf
Ix Chel
1
5
2
0.4
W
Aphrodite
Attoi
Aphrodite
4
0
10
9
W
Medusa
DocGraham
Medusa
6
1
4
8
L
Janus
FasterYT
Janus
2
5
1
0.5
L
Ullr
Jamsman
Ullr
1
5
2
0.4
L
Mulan
0
4
3
0.38
W
Vulcan
Sh1kikan
Vulcan
6
0
10
11
L
0
3
1
0.17
W
King Arthur
Vexl
King Arthur
5
1
9
9.5
W
Charon
ΕJ257
Charon
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,241
Damage
58,363
62,804
Taken
47,889
37,840
Mitigated
41,410
8,634
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aeonicwolf
Ix Chel
9,276
1,054
1,049
1,829
10,337
3,217
108
6,397
3,743
23,243
590
W
Aphrodite
Attoi
Aphrodite
4,011
752
5,219
5,435
8,137
10,611
364
2,744
5,133
11,844
0
W
Medusa
DocGraham
Medusa
7,487
3,604
0
438
7,774
3,215
2,671
1,856
5,738
0
33,270
L
Janus
FasterYT
Janus
6,061
221
0
500
9,172
3,085
0
4,661
4,468
31,435
478
L
Ullr
Jamsman
Ullr
6,201
2,062
0
703
12,859
4,108
216
7,786
4,919
0
19,958
L
Mulan
6,799
988
0
1,068
14,157
11,829
0
6,492
7,315
0
12,470
W
Vulcan
Sh1kikan
Vulcan
20,357
1,441
0
575
6,737
2,968
906
3,634
2,879
46,835
0
L
3,904
392
0
3,485
16,279
15,601
0
7,851
7,936
7,918
0
W
King Arthur
Vexl
King Arthur
16,564
2,062
0
3,122
15,739
15,807
83
5,045
10,271
1,415
29,271
W
Charon
ΕJ257
Charon
9,944
2,092
0
2,860
9,502
8,809
418
4,214
4,925
13,925
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
48,024
166
Minions Killed
199
0
Camps Cleared
0
951,009
Distance Traveled
1,141,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,994
799
32
3
0
184,929
0
W
Aphrodite
9,811
981
27
3
0
210,109
0
W
Medusa
9,783
978
48
5
0
230,462
0
L
Janus
8,564
856
68
7
0
195,085
0
L
Ullr
7,903
790
39
4
0
189,581
0
L
Mulan
7,591
759
12
1
0
181,179
0
W
Vulcan
10,289
1,029
72
7
0
263,089
0
L
Ymir
7,738
774
15
2
0
200,235
0
W
King Arthur
9,409
941
27
3
0
239,702
0
W
Charon
8,732
873
25
3
0
197,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role