Player Matchup

Ullr
Ullr
Josue_LastKing
Ullr
Level 155
God Stats
13W - 27L
1,432 SR
Queue Stats
151W - 166L
1,465 Elo+
Solo
Ymir
Ymir
KG-virus0928
Ymir
Level 107
God Stats
4W - 4L
1,514 SR
Queue Stats
26W - 30L
1,438 Elo+
Solo
Serqet
Serqet
Midnight_GhostZ_
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2
Nut
Nut
awquaa-
Nut
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 2
Hades
Hades
oP V1P
Hades
Level 107
God Stats
4W - 10L
1,399 SR
Queue Stats
485W - 476L
1,429 Elo+
Solo
Team Averages
Level 105
1,469 SR
1,402 Elo+

VS

Team Averages
Level 95
1,542 SR
1,481 Elo+
Mercury
Mercury
BloodTakahashi
Mercury
Level 113
God Stats
5W - 2L
1,637 SR
Queue Stats
449W - 425L
1,499 Elo+
Solo
Artemis
Artemis
GARRETzFERRET
Artemis
Level 105
God Stats
4W - 2L
1,549 SR
Queue Stats
117W - 107L
1,538 Elo+
Solo
Hades
Hades
Letepichia4069
Hades
Level 62
God Stats
6W - 5L
1,474 SR
Queue Stats
143W - 156L
1,414 Elo+
Party 1
Ymir
Ymir
Roco_Morales
Ymir
Level 108
God Stats
161W - 143L
1,551 SR
Queue Stats
214W - 208L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
nebulosouchiha
Cu Chulainn
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 129L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,813
528
3,310
6,156
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 4
4,992
454
2,372
6,550
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 0
5,113
465
3,992
8,791
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
10
0 / 3 / 0
6,215
565
3,447
5,723
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
oP V1P
Hades
12
5 / 2 / 0
6,918
629
6,766
6,713
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,002
637
4,326
6,697
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
11
3 / 2 / 1
6,680
607
6,094
5,794
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 2
6,318
574
2,763
8,328
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 5
6,694
609
3,093
7,265
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
nebulosouchiha
Cu Chulainn
13
5 / 0 / 1
7,679
698
4,752
8,165
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
15
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Artemis
3
2
1
1.75
L
1
2
2
1
L
0
2
4
1
W
1
3
2
0.67
L
0
6
0
0
W
2
1
5
4.5
L
Nut
0
3
0
0
W
Cu Chulainn
nebulosouchiha
Cu Chulainn
5
0
1
5.5
L
Hades
oP V1P
Hades
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
21,028
33,933
Taken
36,249
12,689
Mitigated
18,391
7,161
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,326
1,627
0
2,584
6,697
2,408
1,133
1,649
5,048
0
54,073
W
Artemis
6,094
3,020
0
2,457
5,794
1,725
215
1,196
4,598
0
45,004
L
3,310
359
0
1,507
6,156
1,840
0
1,020
5,136
0
38,742
L
2,372
1,308
0
1,606
6,550
2,776
0
1,436
5,114
9,658
0
W
2,763
180
0
2,348
8,328
3,001
258
3,475
4,853
42,390
1,561
L
3,992
1,006
0
0
8,791
3,034
0
586
8,205
0
29,089
W
3,093
883
0
2,451
7,265
5,287
227
2,818
4,267
16,829
0
L
Nut
3,447
2,025
0
1,003
5,723
1,727
0
0
5,723
0
34,387
W
Cu Chulainn
nebulosouchiha
Cu Chulainn
4,752
639
0
545
8,165
5,970
0
0
7,859
0
43,460
L
Hades
oP V1P
Hades
6,766
573
140
2,905
6,713
3,312
0
2,615
4,098
47,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
34,373
299
Minions Killed
349
0
Camps Cleared
0
997,706
Distance Traveled
1,073,608
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,002
637
82
7
0
279,792
0
W
Artemis
6,680
607
88
8
0
193,976
2
L
Ullr
5,813
528
66
6
0
207,190
0
L
Ymir
4,992
454
10
1
0
115,196
0
W
Hades
6,318
574
77
7
0
213,581
0
L
Serqet
5,113
465
60
5
0
248,095
0
W
Ymir
6,694
609
21
2
0
200,503
1
L
Nut
6,215
565
71
6
0
195,835
0
W
Cu Chulainn
7,679
698
81
7
0
185,756
2
L
Hades
6,918
629
92
8
0
231,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role