Player Matchup

Baba Yaga
Baba Yaga
ELPERFORADERO
Baba Yaga
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 163L
1,528 Elo+
Party 1
Serqet
Serqet
ELSUPERMAN
Serqet
Level 146
God Stats
3W - 6L
1,457 SR
Queue Stats
79W - 71L
1,525 Elo+
Party 1
Charybdis
Charybdis
Mrshroom98
Charybdis
Level 158
God Stats
1W - 1L
1,810 SR
Queue Stats
172W - 146L
1,579 Elo+
Solo
Kali
Kali
PrincessHandj0b
Kali
Level 119
God Stats
2W - 4L
1,424 SR
Queue Stats
477W - 442L
1,491 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 180
God Stats
149W - 124L
1,655 SR
Queue Stats
384W - 355L
1,495 Elo+
Solo
Team Averages
Level 147
1,569 SR
1,523 Elo+

VS

Team Averages
Level 129
1,593 SR
1,530 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CepxKopx
Nu Wa
Level 92
God Stats
125W - 108L
1,663 SR
Queue Stats
126W - 109L
1,587 Elo+
Solo
Cabrakan
Cabrakan
ESLEITMIKE
Cabrakan
Level 158
God Stats
1W - 0L
1,633 SR
Queue Stats
22W - 23L
1,478 Elo+
Solo
Mulan
Mulan
ElfenMage
Mulan
Level 157
God Stats
7W - 5L
1,564 SR
Queue Stats
191W - 164L
1,582 Elo+
Solo
Danzaburou
Danzaburou
aLadNowDead
Danzaburou
Level 106
God Stats
99W - 70L
1,603 SR
Queue Stats
792W - 773L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ELPERFORADERO
Baba Yaga
14
0 / 2 / 1
8,240
515
5,115
8,111
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ELSUPERMAN
Serqet
10
0 / 4 / 3
6,923
433
4,181
16,728
10,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Mrshroom98
Charybdis
15
2 / 4 / 1
8,531
533
7,649
9,527
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 6 / 0
7,272
455
4,622
14,407
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Revibal
Nemesis
15
2 / 1 / 1
7,984
499
7,997
12,045
5,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 1 / 9
8,426
527
4,467
7,900
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
CepxKopx
Nu Wa
15
1 / 0 / 4
8,475
530
8,467
4,565
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ESLEITMIKE
Cabrakan
16
6 / 1 / 3
8,947
559
6,010
11,459
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
ElfenMage
Mulan
16
3 / 0 / 4
9,983
624
13,070
12,071
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
aLadNowDead
Danzaburou
16
6 / 2 / 2
10,173
636
12,610
13,881
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
17
17
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
9
5.5
W
Nu Wa
CepxKopx
Nu Wa
1
0
4
3
L
Baba Yaga
ELPERFORADERO
Baba Yaga
0
2
1
0.25
L
Serqet
ELSUPERMAN
Serqet
0
4
3
0.38
W
Cabrakan
ESLEITMIKE
Cabrakan
6
1
3
7.5
W
Mulan
ElfenMage
Mulan
3
0
4
5
L
Charybdis
Mrshroom98
Charybdis
2
4
1
0.63
L
0
6
0
0
L
Nemesis
Revibal
Nemesis
2
1
1
2.5
W
Danzaburou
aLadNowDead
Danzaburou
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,564
Damage
44,624
60,818
Taken
49,876
32,169
Mitigated
33,056
14,500
Healing
23,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,467
1,007
3,171
3,955
7,900
5,837
317
945
6,642
19,887
1,308
W
Nu Wa
CepxKopx
Nu Wa
8,467
2,902
0
250
4,565
1,405
159
2,305
2,260
64,606
0
L
Baba Yaga
ELPERFORADERO
Baba Yaga
5,115
88
0
1,972
8,111
2,827
260
5,750
2,312
81,875
1,455
L
Serqet
ELSUPERMAN
Serqet
4,181
585
0
3,782
16,728
10,818
0
6,461
10,041
0
21,177
W
Cabrakan
ESLEITMIKE
Cabrakan
6,010
827
0
5,572
11,459
8,214
606
832
10,598
74,861
1,855
W
Mulan
ElfenMage
Mulan
13,070
1,886
0
5,266
12,071
12,345
0
831
10,438
17,623
60,348
L
Charybdis
Mrshroom98
Charybdis
7,649
3,496
0
2,367
9,527
3,995
279
2,617
6,910
0
76,610
L
4,622
1,935
0
4,663
14,407
9,195
0
3,951
9,828
0
40,001
L
Nemesis
Revibal
Nemesis
7,997
3,694
0
1,716
12,045
5,334
0
2,493
9,509
0
71,102
W
Danzaburou
aLadNowDead
Danzaburou
12,610
6,746
0
5,036
13,881
5,255
390
231
13,330
0
89,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
46,004
537
Minions Killed
524
0
Camps Cleared
0
1,637,973
Distance Traveled
1,556,242
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,426
527
34
2
0
308,381
6
W
Nu Wa
8,475
530
105
7
0
322,456
0
L
Baba Yaga
8,240
515
156
10
0
325,450
0
L
Serqet
6,923
433
32
2
0
369,392
0
W
Cabrakan
8,947
559
124
8
0
330,697
0
W
Mulan
9,983
624
118
7
0
293,895
5
L
Charybdis
8,531
533
144
9
0
296,498
2
L
Kali
7,272
455
78
5
0
280,372
0
L
Nemesis
7,984
499
127
8
0
366,261
3
W
Danzaburou
10,173
636
143
9
0
300,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role