Player Matchup

Ymir
Ymir
 
Ymir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AmishGoatMilker
Thanatos
Level 27
God Stats
2W - 1L
1,813 SR
Queue Stats
25W - 21L
1,527 Elo+
Party 2
Achilles
Achilles
Clankuwu
Achilles
Level 63
God Stats
4W - 1L
1,910 SR
Queue Stats
177W - 182L
1,531 Elo+
Solo
Anubis
Anubis
Kumbahjones
Anubis
Level 129
God Stats
0W - 4L
1,151 SR
Queue Stats
190W - 154L
1,559 Elo+
Party 2
Izanami
Izanami
M4T14s_1003
Izanami
Level 147
God Stats
6W - 3L
1,760 SR
Queue Stats
109W - 95L
1,533 Elo+
Solo
Team Averages
Level 86
1,627 SR
1,530 Elo+

VS

Team Averages
Level 150
1,494 SR
1,524 Elo+
Bastet
Bastet
Baniramus
Bastet
Level 138
God Stats
70W - 61L
1,593 SR
Queue Stats
149W - 136L
1,514 Elo+
Party 1
Artemis
Artemis
HMAAN
Artemis
Level 175
God Stats
6W - 4L
1,499 SR
Queue Stats
134W - 138L
1,539 Elo+
Party 1
Raijin
Raijin
Milkshake9493
Raijin
Level 104
God Stats
1W - 1L
1,294 SR
Queue Stats
34W - 37L
1,422 Elo+
Solo
Cabrakan
Cabrakan
WafflepantsHD
Cabrakan
Level 184
God Stats
3W - 2L
1,471 SR
Queue Stats
414W - 413L
1,617 Elo+
Solo
Horus
Horus
dken4159
Horus
Level 149
God Stats
4W - 2L
1,611 SR
Queue Stats
172W - 193L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 1
4,948
495
3,925
9,841
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
10
1 / 3 / 4
5,583
558
3,915
8,129
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Clankuwu
Achilles
11
2 / 0 / 1
5,646
565
3,726
10,541
10,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
12
4 / 1 / 2
6,909
691
5,090
6,318
2,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
M4T14s_1003
Izanami
9
1 / 4 / 2
5,137
514
5,134
5,763
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Baniramus
Bastet
11
3 / 2 / 5
5,899
590
5,482
7,737
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
HMAAN
Artemis
11
5 / 1 / 2
6,235
624
6,935
6,287
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 2 / 2
5,939
594
3,105
5,443
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
WafflepantsHD
Cabrakan
11
1 / 2 / 1
6,359
636
7,164
7,632
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
dken4159
Horus
10
1 / 1 / 5
5,917
592
3,458
9,998
7,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
11
11
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Thanatos
1
3
4
1
W
Bastet
Baniramus
Bastet
3
2
5
2.75
L
Achilles
Clankuwu
Achilles
2
0
1
2.5
W
Artemis
HMAAN
Artemis
5
1
2
6
L
Anubis
4
1
2
5
L
Izanami
M4T14s_1003
Izanami
1
4
2
0.5
W
1
2
2
1
W
Cabrakan
WafflepantsHD
Cabrakan
1
2
1
0.75
W
Horus
dken4159
Horus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
26,144
40,592
Taken
37,097
23,267
Mitigated
19,038
17,021
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,925
889
0
2,160
9,841
6,595
0
0
9,841
17,671
339
L
Thanatos
3,915
1,613
0
5,673
8,129
2,547
0
1,670
6,329
0
37,059
W
Bastet
Baniramus
Bastet
5,482
1,113
0
2,033
7,737
2,298
0
1,643
6,094
0
34,191
L
Achilles
Clankuwu
Achilles
3,726
360
0
4,411
10,541
10,046
0
4,900
4,668
0
27,031
W
Artemis
HMAAN
Artemis
6,935
3,456
0
2,731
6,287
2,208
0
1,698
4,589
0
48,413
L
Anubis
5,090
267
0
3,389
6,318
2,680
0
2,309
4,009
49,269
947
L
Izanami
M4T14s_1003
Izanami
5,134
2,803
0
1,388
5,763
1,399
0
287
5,476
0
31,680
W
3,105
126
0
850
5,443
1,261
0
2,208
3,235
35,546
0
W
Cabrakan
WafflepantsHD
Cabrakan
7,164
785
0
2,881
7,632
5,652
0
714
6,918
39,458
0
W
Horus
dken4159
Horus
3,458
1,751
230
4,103
9,998
7,619
0
2,541
7,457
0
15,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,223
Gold Earned
30,349
287
Minions Killed
308
0
Camps Cleared
0
996,587
Distance Traveled
996,570
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,948
495
27
3
0
176,340
0
L
Thanatos
5,583
558
60
6
0
235,713
0
W
Bastet
5,899
590
58
6
0
245,196
0
L
Achilles
5,646
565
37
4
0
213,524
1
W
Artemis
6,235
624
91
9
0
155,510
1
L
Anubis
6,909
691
106
11
0
214,809
1
L
Izanami
5,137
514
57
6
0
156,201
0
W
Raijin
5,939
594
67
7
0
202,377
0
W
Cabrakan
6,359
636
83
8
0
185,790
0
W
Horus
5,917
592
9
1
0
207,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role