Player Matchup

He Bo
He Bo
Masters
 
He Bo
Masters
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond II
BigRuckus14
Ganesha
Diamond II
Level 174
God Stats
2W - 2L
1,645 SR
Queue Stats
130W - 80L
2,349 MMR
Party 1
King Arthur
King Arthur
Masters
Duffinator
King Arthur
Masters
Level 257
God Stats
1W - 5L
1,555 SR
Queue Stats
130W - 80L
2,406 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
JaguarXC
Heimdallr
Diamond I
Level 212
God Stats
13W - 9L
1,684 SR
Queue Stats
460W - 421L
2,358 MMR
Solo
Hou Yi
Hou Yi
Diamond I
TexasFlexedOn
Hou Yi
Diamond I
Level 160
God Stats
3W - 5L
1,638 SR
Queue Stats
822W - 757L
2,458 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 195
1,604 SR
2,214 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,582 SR
2,304 MMR
Skadi
Skadi
Diamond III
 
Skadi
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Dayender
Ra
Masters
Level 146
God Stats
16W - 17L
1,648 SR
Queue Stats
149W - 116L
2,466 MMR
Solo
Thor
Thor
Diamond II
Jonslay
Thor
Diamond II
Level 124
God Stats
2W - 3L
1,475 SR
Queue Stats
137W - 84L
2,310 MMR
Solo
Cliodhna
Cliodhna
Grandmaster
Sŋowie
Cliodhna
Grandmaster
Level 110
God Stats
7W - 4L
1,699 SR
Queue Stats
186W - 106L
2,992 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
vJayy
Kumbhakarna
Diamond II
Level 121
God Stats
5W - 6L
1,589 SR
Queue Stats
316W - 284L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 5 / 2
8,351
491
9,095
9,404
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
BigRuckus14
Ganesha
11
0 / 2 / 6
7,781
458
2,501
12,374
8,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Duffinator
King Arthur
15
2 / 3 / 3
9,833
578
5,156
12,240
9,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
JaguarXC
Heimdallr
15
3 / 6 / 2
8,724
513
9,107
12,095
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 1
8,747
515
11,469
14,944
5,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SusanoZhong KuiCabrakanCthulhuChang'e

VS

Bans
AwilixGebLancelotJanusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 1 / 4
9,115
536
8,643
10,130
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 2 / 8
10,272
604
11,912
10,163
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
Jonslay
Thor
17
3 / 4 / 3
10,351
609
7,629
12,549
5,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Sŋowie
Cliodhna
19
10 / 0 / 5
11,220
660
15,053
14,550
6,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kumbhakarna
vJayy
Kumbhakarna
16
2 / 2 / 9
9,496
559
5,900
14,619
15,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
21
21
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
2
0.8
W
Skadi
 
Skadi
1
1
4
3
L
Ganesha
BigRuckus14
Ganesha
0
2
6
1.5
W
5
2
8
4.5
L
King Arthur
Duffinator
King Arthur
2
3
3
1.17
L
Heimdallr
JaguarXC
Heimdallr
3
6
2
0.67
W
Thor
Jonslay
Thor
3
4
3
1.13
W
Cliodhna
Sŋowie
Cliodhna
10
0
5
12.5
L
1
5
1
0.3
W
Kumbhakarna
vJayy
Kumbhakarna
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,328
Damage
49,137
61,057
Taken
62,011
30,616
Mitigated
34,681
17,211
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,095
481
0
1,472
9,404
2,888
0
3,446
5,765
51,297
0
W
Skadi
 
Skadi
8,643
3,402
0
3,087
10,130
3,245
163
1,281
8,817
0
80,880
L
Ganesha
BigRuckus14
Ganesha
2,501
368
2,801
4,636
12,374
8,239
0
3,326
8,850
17,895
0
W
11,912
840
1,922
3,148
10,163
3,645
752
3,587
6,405
76,505
1,353
L
King Arthur
Duffinator
King Arthur
5,156
635
0
1,710
12,240
9,904
0
2,620
9,426
641
69,906
L
Heimdallr
JaguarXC
Heimdallr
9,107
4,864
0
2,759
12,095
4,033
0
4,832
6,923
0
62,463
W
Thor
Jonslay
Thor
7,629
1,398
0
2,766
12,549
5,055
1,839
1,390
11,107
0
79,939
W
Cliodhna
Sŋowie
Cliodhna
15,053
4,258
0
9,264
14,550
6,813
0
2,434
11,988
0
109,881
L
11,469
5,188
0
3,833
14,944
5,552
0
2,535
12,365
0
79,189
W
Kumbhakarna
vJayy
Kumbhakarna
5,900
1,082
0
2,154
14,619
15,923
372
3,623
10,703
23,413
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
50,454
491
Minions Killed
604
0
Camps Cleared
0
1,559,035
Distance Traveled
1,884,148
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,351
491
115
7
0
301,063
0
W
Skadi
9,115
536
127
7
0
331,471
4
L
Ganesha
7,781
458
0
0
0
309,424
2
W
Ra
10,272
604
148
9
0
394,414
0
L
King Arthur
9,833
578
122
7
0
323,015
1
L
Heimdallr
8,724
513
93
5
0
334,464
0
W
Thor
10,351
609
152
9
0
326,154
0
W
Cliodhna
11,220
660
154
9
0
448,292
0
L
Hou Yi
8,747
515
161
9
0
291,069
2
W
Kumbhakarna
9,496
559
23
1
0
383,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role