Player Matchup

Anubis
Anubis
Chargasmicloads
Anubis
Level 154
God Stats
2W - 3L
1,534 SR
Queue Stats
122W - 118L
1,554 Elo+
Party 2
Khepri
Khepri
Hugoemgil
Khepri
Level 112
God Stats
1W - 2L
1,509 SR
Queue Stats
166W - 145L
1,514 Elo+
Solo
Neith
Neith
LittIeNugget
Neith
Level 158
God Stats
0W - 4L
1,131 SR
Queue Stats
136W - 131L
1,497 Elo+
Party 3
Jing Wei
Jing Wei
oAGENT 69o
Jing Wei
Level 148
God Stats
0W - 2L
1,254 SR
Queue Stats
122W - 122L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
vKyKappa
Nu Wa
Level 127
God Stats
2W - 2L
1,716 SR
Queue Stats
72W - 80L
1,471 Elo+
Party 3
Team Averages
Level 140
1,429 SR
1,518 Elo+

VS

Team Averages
Level 124
1,481 SR
1,533 Elo+
Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Aruma
Bacchus
Level 94
God Stats
2W - 1L
1,574 SR
Queue Stats
246W - 248L
1,562 Elo+
Solo
Tiamat
Tiamat
DARKNAGE10
Tiamat
Level 157
God Stats
1W - 0L
1,336 SR
Queue Stats
69W - 31L
1,632 Elo+
Party 1
Neith
Neith
DaniXzz
Neith
Level 128
God Stats
13W - 15L
1,495 SR
Queue Stats
599W - 630L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
7,971
664
7,367
10,670
4,657
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
Hugoemgil
Khepri
14
2 / 5 / 5
8,636
720
3,868
15,923
12,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 4 / 8
8,064
672
7,538
12,312
4,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
oAGENT 69o
Jing Wei
15
1 / 2 / 7
8,098
675
6,293
8,998
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
vKyKappa
Nu Wa
16
6 / 2 / 5
9,154
763
15,015
10,288
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
8 / 1 / 7
11,015
918
18,422
7,091
2,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
 
Chaac
14
1 / 5 / 9
8,855
738
10,289
18,561
18,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Aruma
Bacchus
15
2 / 3 / 11
9,659
805
7,761
17,636
24,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
DARKNAGE10
Tiamat
15
3 / 3 / 13
9,313
776
11,045
8,872
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DaniXzz
Neith
17
4 / 1 / 6
9,539
795
8,871
9,591
4,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
12
Kills
18
18
Deaths
13
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
1
7
11.5
W
Chaac
 
Chaac
1
5
9
1.1
W
Bacchus
Aruma
Bacchus
2
3
11
2.5
L
1
5
7
0.9
W
Tiamat
DARKNAGE10
Tiamat
3
3
13
3.17
W
Neith
DaniXzz
Neith
4
1
6
7
L
Khepri
Hugoemgil
Khepri
2
5
5
0.9
L
2
4
8
1.5
L
Jing Wei
oAGENT 69o
Jing Wei
1
2
7
2.25
L
Nu Wa
vKyKappa
Nu Wa
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
56,388
58,191
Taken
61,751
29,950
Mitigated
55,933
15,805
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,422
2,588
1,961
1,206
7,091
2,906
1,139
2,906
4,185
41,033
1,132
W
Chaac
 
Chaac
10,289
176
703
4,787
18,561
18,000
244
8,092
10,469
0
20,324
W
Bacchus
Aruma
Bacchus
7,761
134
304
3,373
17,636
24,675
259
6,625
11,011
13,961
2,504
L
7,367
395
593
1,685
10,670
4,657
0
6,904
3,766
20,289
624
W
Tiamat
DARKNAGE10
Tiamat
11,045
883
1,387
2,258
8,872
6,339
781
4,670
4,202
21,493
1,808
W
Neith
DaniXzz
Neith
8,871
1,298
902
2,783
9,591
4,013
3,438
3,692
5,899
0
28,445
L
Khepri
Hugoemgil
Khepri
3,868
166
2,725
3,410
15,923
12,050
0
10,897
5,026
9,063
0
L
7,538
1,957
170
2,382
12,312
4,928
0
8,001
4,311
0
17,715
L
Jing Wei
oAGENT 69o
Jing Wei
6,293
4,084
1,350
653
8,998
4,147
0
5,328
3,670
0
25,576
L
Nu Wa
vKyKappa
Nu Wa
15,015
3,269
432
2,405
10,288
4,168
0
5,079
5,209
25,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
48,381
136
Minions Killed
155
0
Camps Cleared
0
1,118,095
Distance Traveled
1,239,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,015
918
58
5
0
280,747
0
W
Chaac
8,855
738
14
1
0
239,065
0
W
Bacchus
9,659
805
11
1
0
238,533
0
L
Anubis
7,971
664
32
3
0
222,967
0
W
Tiamat
9,313
776
31
3
0
226,161
0
W
Neith
9,539
795
41
3
0
255,330
0
L
Khepri
8,636
720
21
2
0
213,601
0
L
Neith
8,064
672
21
2
0
207,079
0
L
Jing Wei
8,098
675
45
4
0
232,643
0
L
Nu Wa
9,154
763
17
1
0
241,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role