Player Matchup

Sobek
Sobek
Amfd2001
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,333 Elo+
Party 2
Zhong Kui
Zhong Kui
ChromieHomie69
Zhong Kui
Level 80
God Stats
4W - 2L
1,573 SR
Queue Stats
166W - 160L
1,394 Elo+
Party 3
Surtr
Surtr
ManaaBlunts
Surtr
Level 41
God Stats
3W - 2L
1,260 SR
Queue Stats
41W - 48L
1,392 Elo+
Party 3
Yemoja
Yemoja
RG_3xOG
Yemoja
Level 122
God Stats
2W - 5L
1,197 SR
Queue Stats
119W - 122L
1,414 Elo+
Party 2
Ymir
Ymir
RezQpld
Ymir
Level 88
God Stats
2W - 0L
1,610 SR
Queue Stats
39W - 52L
1,369 Elo+
Party 2
Team Averages
Level 72
1,428 SR
1,380 Elo+

VS

Team Averages
Level 91
1,466 SR
1,464 Elo+
Hun Batz
Hun Batz
GuapoLT555
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,489 Elo+
Solo
Hel
Hel
LifeSurvivor88
Hel
Level 86
God Stats
0W - 2L
1,285 SR
Queue Stats
78W - 78L
1,464 Elo+
Solo
Cthulhu
Cthulhu
MaximusV2
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,475 Elo+
Solo
Ganesha
Ganesha
Smeagarr
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,466 Elo+
Party 1
Thanatos
Thanatos
Xiobaidin
Thanatos
Level 145
God Stats
12W - 10L
1,543 SR
Queue Stats
653W - 663L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amfd2001
Sobek
12
3 / 2 / 6
7,057
1,008
3,080
7,406
4,578
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
ChromieHomie69
Zhong Kui
13
4 / 2 / 4
7,851
1,122
8,514
5,926
3,581
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 1 / 9
7,340
1,049
5,640
7,842
5,790
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
RG_3xOG
Yemoja
14
1 / 0 / 10
7,297
1,042
3,327
4,411
2,765
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ymir
RezQpld
Ymir
11
2 / 3 / 8
6,988
998
4,485
10,637
4,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GuapoLT555
Hun Batz
12
3 / 3 / 2
6,423
918
5,438
7,524
3,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 6
5,693
813
4,981
5,179
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MaximusV2
Cthulhu
6
1 / 0 / 1
5,080
726
1,607
1,048
359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Smeagarr
Ganesha
10
0 / 4 / 3
5,734
819
5,938
8,189
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Xiobaidin
Thanatos
13
3 / 2 / 3
6,408
915
7,012
6,390
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
12
Kills
7
8
Deaths
12
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
Amfd2001
Sobek
3
2
6
3
W
Zhong Kui
ChromieHomie69
Zhong Kui
4
2
4
3
L
Hun Batz
GuapoLT555
Hun Batz
3
3
2
1.33
L
0
3
6
1
W
2
1
9
6.5
L
Cthulhu
MaximusV2
Cthulhu
1
0
1
1.5
W
Yemoja
RG_3xOG
Yemoja
1
0
10
6
W
Ymir
RezQpld
Ymir
2
3
8
2
L
Ganesha
Smeagarr
Ganesha
0
4
3
0.38
L
Thanatos
Xiobaidin
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,046
Damage
24,976
36,222
Taken
28,330
20,814
Mitigated
16,533
14,863
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Amfd2001
Sobek
3,080
88
411
2,082
7,406
4,578
574
1,554
5,852
6,056
512
W
Zhong Kui
ChromieHomie69
Zhong Kui
8,514
1,161
761
1,951
5,926
3,581
1,554
1,914
4,012
20,012
1,260
L
Hun Batz
GuapoLT555
Hun Batz
5,438
224
230
1,286
7,524
3,997
0
5,775
1,749
0
14,861
L
4,981
1,059
2,771
1,258
5,179
2,036
0
3,679
1,500
9,355
0
W
5,640
1,214
1,362
1,466
7,842
5,790
610
4,001
3,841
2,597
10,469
L
Cthulhu
MaximusV2
Cthulhu
1,607
0
134
726
1,048
359
0
561
487
3,174
114
W
Yemoja
RG_3xOG
Yemoja
3,327
348
2,548
1,151
4,411
2,765
715
1,535
2,876
8,577
0
W
Ymir
RezQpld
Ymir
4,485
793
829
2,302
10,637
4,100
576
3,481
7,156
8,354
0
L
Ganesha
Smeagarr
Ganesha
5,938
478
363
854
8,189
7,291
0
5,202
2,987
10,164
0
L
Thanatos
Xiobaidin
Thanatos
7,012
395
124
3,179
6,390
2,850
0
5,230
1,160
0
11,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
29,338
74
Minions Killed
53
0
Camps Cleared
0
643,726
Distance Traveled
472,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,057
1,008
9
1
0
126,940
0
W
Zhong Kui
7,851
1,122
26
4
0
120,347
0
L
Hun Batz
6,423
918
21
3
0
127,070
0
L
Hel
5,693
813
16
2
0
86,722
0
W
Surtr
7,340
1,049
19
3
0
151,021
0
L
Cthulhu
5,080
726
1
0
0
37,034
0
W
Yemoja
7,297
1,042
12
2
0
129,880
0
W
Ymir
6,988
998
8
1
0
115,538
0
L
Ganesha
5,734
819
1
0
0
94,347
0
L
Thanatos
6,408
915
14
2
0
127,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role