Player Matchup

Mercury
Mercury
CookïePüffz
Mercury
Level 158
God Stats
4W - 3L
1,425 SR
Queue Stats
587W - 551L
1,531 Elo+
Solo
Guan Yu
Guan Yu
EnterrTheVoid
Guan Yu
Level 119
God Stats
2W - 0L
1,751 SR
Queue Stats
167W - 163L
1,507 Elo+
Solo
Hercules
Hercules
INF3CT3DxALEX
Hercules
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 55L
1,589 Elo+
Party 1
Hera
Hera
Jiren_-0
Hera
Level 200
God Stats
25W - 12L
1,658 SR
Queue Stats
572W - 574L
1,539 Elo+
Solo
Kukulkan
Kukulkan
SHOOMIExYT
Kukulkan
Level 128
God Stats
1W - 0L
1,832 SR
Queue Stats
40W - 24L
1,589 Elo+
Party 1
Team Averages
Level 154
1,633 SR
1,551 Elo+

VS

Team Averages
Level 140
1,582 SR
1,554 Elo+
Cthulhu
Cthulhu
Chewnaste
Cthulhu
Level 37
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
Infinity Sword9
Cerberus
Level 150
God Stats
4W - 2L
1,678 SR
Queue Stats
167W - 157L
1,586 Elo+
Party 2
Horus
Horus
MAG1KILLA
Horus
Level 200
God Stats
0W - 1L
1,429 SR
Queue Stats
227W - 218L
1,462 Elo+
Solo
Danzaburou
Danzaburou
NutmegHornet266
Danzaburou
Level 156
God Stats
1W - 2L
1,780 SR
Queue Stats
54W - 40L
1,642 Elo+
Party 2
Awilix
Awilix
Skywa1ker196
Awilix
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
135W - 129L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 1 / 8
6,437
1,073
3,619
2,549
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Guan Yu
11
0 / 2 / 9
6,404
1,067
1,898
6,391
4,195
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hercules
INF3CT3DxALEX
Hercules
12
3 / 1 / 6
6,477
1,080
4,267
5,238
4,497
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hera
13
5 / 0 / 6
7,200
1,200
7,423
1,750
534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
SHOOMIExYT
Kukulkan
12
1 / 1 / 9
6,854
1,142
5,701
4,543
1,710
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chewnaste
Cthulhu
5
0 / 1 / 0
4,628
771
236
1,137
956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
13
2 / 1 / 2
6,262
1,044
3,806
5,237
4,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
MAG1KILLA
Horus
9
0 / 3 / 3
5,439
907
3,236
7,876
5,553
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NutmegHornet266
Danzaburou
12
3 / 3 / 2
6,275
1,046
3,885
5,132
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Awilix
10
0 / 3 / 3
5,328
888
2,418
6,998
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
11
Kills
5
5
Deaths
11
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chewnaste
Cthulhu
0
1
0
0
W
Mercury
2
1
8
6
W
Guan Yu
0
2
9
2.25
W
Hercules
INF3CT3DxALEX
Hercules
3
1
6
6
L
Cerberus
2
1
2
3
W
Hera
5
0
6
8
L
Horus
MAG1KILLA
Horus
0
3
3
0.5
L
Danzaburou
NutmegHornet266
Danzaburou
3
3
2
1.33
W
Kukulkan
SHOOMIExYT
Kukulkan
1
1
9
5.5
L
Awilix
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
13,581
20,471
Taken
26,380
11,980
Mitigated
18,660
9,571
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chewnaste
Cthulhu
236
0
0
43
1,137
956
0
58
1,079
897
0
W
Mercury
3,619
1,189
929
177
2,549
1,044
360
701
1,848
0
8,054
W
Guan Yu
1,898
158
3,322
1,494
6,391
4,195
161
1,116
5,275
0
4,067
W
Hercules
INF3CT3DxALEX
Hercules
4,267
1,203
569
1,159
5,238
4,497
78
1,266
3,972
0
7,035
L
Cerberus
3,806
77
265
1,229
5,237
4,599
0
2,036
3,201
8,659
0
W
Hera
7,423
1,556
177
417
1,750
534
288
744
1,006
17,393
0
L
Horus
MAG1KILLA
Horus
3,236
714
878
1,531
7,876
5,553
0
4,505
3,371
1,623
5,764
L
Danzaburou
NutmegHornet266
Danzaburou
3,885
672
0
530
5,132
2,057
0
2,668
2,464
0
15,772
W
Kukulkan
SHOOMIExYT
Kukulkan
5,701
889
244
1,083
4,543
1,710
148
1,283
3,260
19,496
224
L
Awilix
2,418
631
143
494
6,998
5,495
0
3,633
3,365
0
3,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
27,932
80
Minions Killed
46
0
Camps Cleared
0
641,809
Distance Traveled
476,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,628
771
1
0
0
11,830
0
W
Mercury
6,437
1,073
10
2
0
135,022
0
W
Guan Yu
6,404
1,067
5
1
0
116,611
0
W
Hercules
6,477
1,080
9
2
0
140,014
0
L
Cerberus
6,262
1,044
14
2
0
130,966
0
W
Hera
7,200
1,200
15
3
0
125,068
0
L
Horus
5,439
907
8
1
0
122,552
0
L
Danzaburou
6,275
1,046
20
3
0
95,275
0
W
Kukulkan
6,854
1,142
41
7
0
125,094
0
L
Awilix
5,328
888
3
1
0
115,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role