Player Matchup

Sylvanus
Sylvanus
Baphomeet
Sylvanus
Level 101
God Stats
3W - 2L
1,503 SR
Queue Stats
490W - 474L
1,478 Elo+
Solo
Medusa
Medusa
HapitaBehere
Medusa
Level 108
God Stats
3W - 0L
1,774 SR
Queue Stats
215W - 184L
1,534 Elo+
Solo
Merlin
Merlin
Hy54me
Merlin
Level 108
God Stats
2W - 3L
1,483 SR
Queue Stats
220W - 237L
1,499 Elo+
Solo
Surtr
Surtr
Thwenzo
Surtr
Level 127
God Stats
3W - 2L
1,554 SR
Queue Stats
86W - 85L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
clam_012
Kuzenbo
Level 127
God Stats
3W - 2L
1,579 SR
Queue Stats
92W - 112L
1,422 Elo+
Party 2
Team Averages
Level 114
1,579 SR
1,477 Elo+

VS

Team Averages
Level 123
1,569 SR
1,520 Elo+
Sol
Sol
EmperorBlack
Sol
Level 122
God Stats
2W - 2L
1,606 SR
Queue Stats
132W - 132L
1,527 Elo+
Party 1
Horus
Horus
Eňma
Horus
Level 160
God Stats
2W - 2L
1,695 SR
Queue Stats
102W - 102L
1,497 Elo+
Party 3
Khepri
Khepri
IllusoryCash138
Khepri
Level 148
God Stats
4W - 5L
1,464 SR
Queue Stats
352W - 347L
1,520 Elo+
Party 1
Cabrakan
Cabrakan
RyderX21
Cabrakan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,493 Elo+
Solo
Scylla
Scylla
Trenchad
Scylla
Level 57
God Stats
1W - 2L
1,579 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Baphomeet
Sylvanus
11
2 / 0 / 5
6,539
1,308
2,524
4,049
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
10
2 / 1 / 1
5,788
1,158
2,694
3,089
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Hy54me
Merlin
10
0 / 1 / 1
5,711
1,142
1,319
1,909
686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Thwenzo
Surtr
10
2 / 2 / 2
5,960
1,192
4,743
6,254
3,829
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kuzenbo
clam_012
Kuzenbo
10
1 / 1 / 5
5,902
1,180
3,173
6,197
6,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
5,418
1,084
6,611
3,566
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Eňma
Horus
9
1 / 2 / 3
5,357
1,071
2,296
4,598
4,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
0 / 2 / 4
4,874
975
2,839
3,726
2,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
RyderX21
Cabrakan
1
0 / 0 / 0
1,240
248
0
0
0
Scylla
Trenchad
Scylla
12
2 / 1 / 2
5,832
1,166
3,843
4,155
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
7
Kills
5
5
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Baphomeet
Sylvanus
2
0
5
4.5
L
2
2
3
1.75
L
Horus
Eňma
Horus
1
2
3
1.25
W
Medusa
2
1
1
2.5
W
Merlin
Hy54me
Merlin
0
1
1
0.5
L
0
2
4
1
L
Cabrakan
RyderX21
Cabrakan
0
0
0
0
W
Surtr
Thwenzo
Surtr
2
2
2
1.5
L
Scylla
Trenchad
Scylla
2
1
2
3
W
Kuzenbo
clam_012
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,453
Damage
15,589
21,498
Taken
16,045
15,437
Mitigated
11,137
9,267
Healing
5,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Baphomeet
Sylvanus
2,524
582
2,714
2,220
4,049
3,172
260
2,381
1,668
4,997
0
L
6,611
1,962
0
826
3,566
1,302
0
1,864
1,702
11,869
481
L
Horus
Eňma
Horus
2,296
893
1,126
1,347
4,598
4,925
0
2,645
1,953
0
4,538
W
Medusa
2,694
736
218
1,053
3,089
1,124
595
1,448
1,641
0
7,285
W
Merlin
Hy54me
Merlin
1,319
72
97
102
1,909
686
341
1,338
571
9,585
0
L
2,839
203
0
236
3,726
2,911
0
1,982
1,744
6,132
183
L
Cabrakan
RyderX21
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Thwenzo
Surtr
4,743
628
384
1,130
6,254
3,829
0
4,299
1,955
3,442
7,271
L
Scylla
Trenchad
Scylla
3,843
545
147
1,619
4,155
1,999
0
2,287
1,868
13,423
0
W
Kuzenbo
clam_012
Kuzenbo
3,173
517
261
1,088
6,197
6,626
0
3,516
2,681
8,026
466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,900
Gold Earned
22,721
58
Minions Killed
54
0
Camps Cleared
0
436,637
Distance Traveled
365,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,539
1,308
10
2
0
99,408
0
L
Sol
5,418
1,084
14
3
0
87,713
0
L
Horus
5,357
1,071
8
2
0
90,059
0
W
Medusa
5,788
1,158
16
3
0
65,121
0
W
Merlin
5,711
1,142
14
3
0
79,539
0
L
Khepri
4,874
975
5
1
0
83,810
0
L
Cabrakan
1,240
248
0
0
0
0
0
W
Surtr
5,960
1,192
10
2
0
92,135
0
L
Scylla
5,832
1,166
27
5
0
103,656
0
W
Kuzenbo
5,902
1,180
8
2
0
100,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role