Player Matchup

Neith
Neith
Logainzzz
Neith
Level 123
God Stats
3W - 2L
1,515 SR
Queue Stats
5W - 10L
1,312 Elo+
Party 1
Chaac
Chaac
M4SHED POTATOES
Chaac
Level 125
God Stats
8W - 3L
1,715 SR
Queue Stats
74W - 74L
1,461 Elo+
Party 1
Maui
Maui
Maydenless69
Maui
Level 144
God Stats
9W - 7L
1,574 SR
Queue Stats
116W - 121L
1,421 Elo+
Party 1
Pele
Pele
jersainba
Pele
Level 129
God Stats
4W - 0L
1,729 SR
Queue Stats
62W - 62L
1,477 Elo+
Solo
Ra
Ra
pawthead
Ra
Level 122
God Stats
11W - 6L
1,716 SR
Queue Stats
205W - 176L
1,476 Elo+
Solo
Team Averages
Level 129
1,650 SR
1,429 Elo+

VS

Team Averages
Level 105
1,372 SR
1,444 Elo+
Chaac
Chaac
IVI A X 1 M U 5
Chaac
Level 157
God Stats
3W - 13L
1,302 SR
Queue Stats
455W - 443L
1,451 Elo+
Solo
Cthulhu
Cthulhu
JediMindJMT420
Cthulhu
Level 162
God Stats
126W - 117L
1,521 SR
Queue Stats
234W - 221L
1,507 Elo+
Solo
Cernunnos
Cernunnos
divin403peintre
Cernunnos
Level 32
God Stats
1W - 9L
1,121 SR
Queue Stats
2W - 12L
1,261 Elo+
Solo
Arachne
Arachne
ltdeadend
Arachne
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo
Hades
Hades
oP V1P
Hades
Level 107
God Stats
4W - 10L
1,415 SR
Queue Stats
485W - 476L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Logainzzz
Neith
10
6 / 1 / 2
6,768
677
7,217
6,590
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
6 / 0 / 3
7,362
736
6,278
9,605
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 11
6,607
661
5,505
6,663
5,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
7 / 2 / 6
7,008
701
6,635
7,858
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
9 / 0 / 5
7,741
774
7,667
3,983
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,534
553
4,935
8,225
4,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
5,078
508
4,761
10,977
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
divin403peintre
Cernunnos
8
0 / 7 / 2
4,684
468
2,101
7,579
2,036
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
ltdeadend
Arachne
8
2 / 6 / 1
5,307
531
4,294
9,420
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
oP V1P
Hades
8
1 / 7 / 2
5,352
535
3,351
8,171
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
30
Kills
4
4
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
5
1
0.1
W
Neith
Logainzzz
Neith
6
1
2
7
W
6
0
3
7.5
W
2
1
11
7.5
L
Cernunnos
divin403peintre
Cernunnos
0
7
2
0.14
W
Pele
7
2
6
5
L
Arachne
ltdeadend
Arachne
2
6
1
0.42
L
Hades
oP V1P
Hades
1
7
2
0.29
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,302
Damage
19,442
34,699
Taken
44,372
18,742
Mitigated
18,359
11,700
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,935
1,526
0
2,665
8,225
4,529
0
1,293
6,855
0
25,556
L
4,761
435
562
1,754
10,977
5,930
0
1,558
9,419
25,635
1,391
W
Neith
Logainzzz
Neith
7,217
2,225
0
2,253
6,590
2,252
844
4,473
2,117
0
39,951
W
6,278
1,395
0
4,029
9,605
6,959
457
307
9,298
0
40,722
W
5,505
1,506
0
1,172
6,663
5,081
0
1,333
5,330
23,609
993
L
Cernunnos
divin403peintre
Cernunnos
2,101
1,098
0
148
7,579
2,036
0
2,959
4,364
0
12,065
W
Pele
6,635
2,130
0
1,367
7,858
3,066
0
647
7,211
0
54,488
L
Arachne
ltdeadend
Arachne
4,294
2,752
0
2,285
9,420
2,519
0
2,323
6,900
0
20,621
L
Hades
oP V1P
Hades
3,351
507
432
1,257
8,171
3,345
0
3,453
4,469
21,195
0
W
7,667
1,196
646
2,233
3,983
1,384
796
1,177
2,806
39,853
1,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
25,955
348
Minions Killed
199
0
Camps Cleared
0
1,094,367
Distance Traveled
1,060,681
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,534
553
44
4
0
185,031
0
L
Cthulhu
5,078
508
40
4
0
218,009
2
W
Neith
6,768
677
61
6
0
193,478
0
W
Chaac
7,362
736
71
7
0
190,894
2
W
Maui
6,607
661
41
4
0
227,420
1
L
Cernunnos
4,684
468
24
2
0
205,542
0
W
Pele
7,008
701
90
9
0
246,181
1
L
Arachne
5,307
531
33
3
0
245,381
0
L
Hades
5,352
535
58
6
0
206,718
4
W
Ra
7,741
774
85
9
0
236,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role