Player Matchup

Bacchus
Bacchus
Diesel56169
Bacchus
Level 122
God Stats
9W - 5L
1,603 SR
Queue Stats
176W - 186L
1,477 Elo+
Solo
Amaterasu
Amaterasu
Lombardinho
Amaterasu
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,386 Elo+
Party 1
Zeus
Zeus
WonkyMountain0
Zeus
Level 126
God Stats
6W - 4L
1,583 SR
Queue Stats
250W - 246L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
aacgeske
Baron Samedi
Level 129
God Stats
7W - 1L
1,643 SR
Queue Stats
173W - 189L
1,480 Elo+
Solo
Mulan
Mulan
xSWeeTNaVix
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,419 Elo+
Party 1
Team Averages
Level 137
1,566 SR
1,447 Elo+

VS

Team Averages
Level 128
1,485 SR
1,424 Elo+
Martichoras
Martichoras
Luna_Nubis
Martichoras
Level 157
God Stats
12W - 10L
1,603 SR
Queue Stats
728W - 766L
1,462 Elo+
Solo
Thoth
Thoth
MasterFoxFire333
Thoth
Level 140
God Stats
5W - 9L
1,358 SR
Queue Stats
93W - 109L
1,417 Elo+
Solo
Discordia
Discordia
SxFxlcon
Discordia
Level 140
God Stats
9W - 4L
1,631 SR
Queue Stats
284W - 314L
1,439 Elo+
Solo
Artio
Artio
The Minuteman
Artio
Level 37
God Stats
0W - 2L
1,336 SR
Queue Stats
43W - 100L
1,333 Elo+
Solo
Ne Zha
Ne Zha
robertodiasalves
Ne Zha
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 289L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diesel56169
Bacchus
16
4 / 0 / 10
9,717
972
5,721
13,948
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Lombardinho
Amaterasu
15
4 / 1 / 10
8,680
868
5,363
12,921
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 8
8,285
829
9,863
6,394
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
aacgeske
Baron Samedi
12
3 / 6 / 3
7,693
769
5,489
9,850
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 10
8,656
866
8,608
12,420
10,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Luna_Nubis
Martichoras
17
7 / 1 / 2
8,974
897
13,983
8,865
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 5
7,478
748
9,181
6,704
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SxFxlcon
Discordia
14
2 / 4 / 4
7,348
735
14,439
5,898
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 5
6,942
694
2,543
10,731
8,147
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 5 / 3
5,950
595
2,888
5,399
2,395
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
18
Kills
11
11
Deaths
18
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Diesel56169
Bacchus
4
0
10
9
W
Amaterasu
Lombardinho
Amaterasu
4
1
10
9
L
Martichoras
Luna_Nubis
Martichoras
7
1
2
8
L
1
3
5
1.17
L
Discordia
SxFxlcon
Discordia
2
4
4
1
L
1
5
5
0.7
W
3
3
8
2.33
W
Baron Samedi
aacgeske
Baron Samedi
3
6
3
0.75
L
0
5
3
0.3
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,044
Damage
43,034
55,533
Taken
37,597
35,931
Mitigated
19,660
23,749
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Diesel56169
Bacchus
5,721
477
843
6,428
13,948
9,491
433
5,962
7,362
13,283
0
W
Amaterasu
Lombardinho
Amaterasu
5,363
1,537
2,684
4,613
12,921
9,786
601
5,372
6,873
0
13,443
L
Martichoras
Luna_Nubis
Martichoras
13,983
2,600
138
3,066
8,865
4,056
0
5,044
3,649
0
28,256
L
9,181
440
339
297
6,704
2,732
0
3,765
2,893
15,212
0
L
Discordia
SxFxlcon
Discordia
14,439
94
515
471
5,898
2,330
0
3,459
2,356
24,468
902
L
2,543
412
1,620
1,774
10,731
8,147
0
6,071
4,471
4,040
0
W
9,863
210
2,095
1,324
6,394
1,510
276
2,621
3,563
25,203
470
W
Baron Samedi
aacgeske
Baron Samedi
5,489
335
2,878
1,757
9,850
4,827
104
4,367
4,978
13,211
0
L
2,888
49
279
327
5,399
2,395
0
2,437
2,877
0
5,484
W
8,608
969
651
476
12,420
10,317
33
4,673
7,141
0
17,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,031
Gold Earned
36,692
120
Minions Killed
87
0
Camps Cleared
0
970,638
Distance Traveled
882,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,717
972
19
2
0
218,551
0
W
Amaterasu
8,680
868
21
2
0
221,968
0
L
Martichoras
8,974
897
46
5
0
200,296
0
L
Thoth
7,478
748
9
1
0
180,770
0
L
Discordia
7,348
735
25
3
0
202,107
0
L
Artio
6,942
694
5
1
0
181,407
0
W
Zeus
8,285
829
40
4
0
177,113
0
W
Baron Samedi
7,693
769
15
2
0
155,286
0
L
Ne Zha
5,950
595
2
0
0
118,168
0
W
Mulan
8,656
866
25
3
0
197,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role