Player Matchup

Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DanteSilence
Skadi
Level 149
God Stats
10W - 2L
1,638 SR
Queue Stats
69W - 76L
1,481 Elo+
Party 1
Agni
Agni
Eithack
Agni
Level 170
God Stats
11W - 3L
1,570 SR
Queue Stats
167W - 167L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
Ésethh
Zhong Kui
Level 242
God Stats
7W - 0L
1,993 SR
Queue Stats
97W - 81L
1,517 Elo+
Party 1
Team Averages
Level 189
1,640 SR
1,496 Elo+

VS

Team Averages
Level 137
1,533 SR
1,544 Elo+
Medusa
Medusa
Deanarito
Medusa
Level 97
God Stats
8W - 7L
1,568 SR
Queue Stats
81W - 73L
1,466 Elo+
Solo
Janus
Janus
Kemados
Janus
Level 153
God Stats
0W - 3L
1,126 SR
Queue Stats
144W - 120L
1,615 Elo+
Party 2
Sobek
Sobek
MeRc3LeS_KiLleR_
Sobek
Level 153
God Stats
11W - 18L
1,457 SR
Queue Stats
323W - 297L
1,548 Elo+
Solo
Amaterasu
Amaterasu
ethicalpancakes
Amaterasu
Level 138
God Stats
3W - 3L
1,821 SR
Queue Stats
229W - 216L
1,545 Elo+
Solo
Hades
Hades
jAimEwArFarE
Hades
Level 146
God Stats
1W - 1L
1,692 SR
Queue Stats
82W - 84L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 0 / 1
3,420
684
750
2,848
1,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
 
Hun Batz
6
0 / 2 / 0
3,078
616
528
3,356
892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,288
658
1,546
2,279
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Eithack
Agni
6
0 / 2 / 0
3,389
678
1,674
2,791
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Ésethh
Zhong Kui
8
1 / 0 / 0
4,341
868
3,615
3,118
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deanarito
Medusa
6
0 / 1 / 0
3,047
609
2,623
3,799
894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
Kemados
Janus
7
2 / 0 / 2
4,017
803
2,369
1,961
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
2,459
492
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
ethicalpancakes
Amaterasu
6
2 / 0 / 2
3,679
736
1,623
3,410
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 1 / 0
3,135
627
1,043
3,827
1,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
1
0.5
W
Hun Batz
 
Hun Batz
0
2
0
0
W
1
0
0
1
L
Medusa
Deanarito
Medusa
0
1
0
0
W
Agni
Eithack
Agni
0
2
0
0
L
Janus
Kemados
Janus
2
0
2
3
L
0
0
0
0
L
Amaterasu
ethicalpancakes
Amaterasu
2
0
2
3
L
0
1
0
0
W
Zhong Kui
Ésethh
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,113
Damage
7,658
14,392
Taken
12,997
5,229
Mitigated
4,116
6,468
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
750
180
0
1,819
2,848
1,554
0
0
2,848
8,566
0
W
Hun Batz
 
Hun Batz
528
218
0
267
3,356
892
0
761
2,505
0
13,705
W
1,546
494
0
913
2,279
499
0
0
2,279
0
14,094
L
Medusa
Deanarito
Medusa
2,623
1,114
0
2,282
3,799
894
0
750
3,049
0
14,803
W
Agni
Eithack
Agni
1,674
425
0
794
2,791
577
0
1,322
1,299
13,420
0
L
Janus
Kemados
Janus
2,369
150
0
750
1,961
450
0
852
999
17,186
437
L
0
0
56
0
0
0
0
0
0
0
0
L
Amaterasu
ethicalpancakes
Amaterasu
1,623
808
0
1,294
3,410
1,197
0
1,157
2,159
0
11,575
L
1,043
243
0
2,693
3,827
1,575
0
2,478
1,349
12,044
0
W
Zhong Kui
Ésethh
Zhong Kui
3,615
1,640
0
2,675
3,118
1,707
0
1,043
2,075
20,333
8,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,516
Gold Earned
16,337
149
Minions Killed
111
0
Camps Cleared
0
506,049
Distance Traveled
451,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
3,420
684
12
2
0
103,364
0
W
Hun Batz
3,078
616
27
5
0
106,197
0
W
Skadi
3,288
658
20
4
0
95,477
2
L
Medusa
3,047
609
26
5
0
102,098
0
W
Agni
3,389
678
34
7
0
116,799
0
L
Janus
4,017
803
36
7
0
108,809
0
L
Sobek
2,459
492
0
0
0
19,888
0
L
Amaterasu
3,679
736
26
5
0
123,191
0
L
Hades
3,135
627
23
5
0
97,754
0
W
Zhong Kui
4,341
868
56
11
0
84,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role