Player Matchup

Ra
Ra
Silver III
MerkK412
Ra
Silver III
Level 164
God Stats
1W - 2L
1,557 SR
Queue Stats
30W - 38L
1,248 MMR
Solo
He Bo
He Bo
Gold IV
MyFinalTilt
He Bo
Gold IV
Level 96
God Stats
2W - 1L
1,865 SR
Queue Stats
296W - 303L
1,292 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
NAtiive818LoKo
Zhong Kui
Silver I
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 105L
1,257 MMR
Solo
Neith
Neith
Gold V
NeoTheDog29
Neith
Gold V
Level 143
God Stats
11W - 10L
1,595 SR
Queue Stats
582W - 622L
1,260 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
tjomom
Ratatoskr
Gold V
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
34W - 45L
1,343 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,561 SR
1,280 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,557 SR
1,332 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
CashCracka
Anubis
Gold IV
Level 67
God Stats
12W - 8L
1,624 SR
Queue Stats
137W - 140L
1,370 MMR
Party 1
Arachne
Arachne
Silver III
edalaled
Arachne
Silver III
Level 174
God Stats
6W - 8L
1,499 SR
Queue Stats
23W - 35L
1,212 MMR
Solo
Cerberus
Cerberus
Gold IV
foodlion69
Cerberus
Gold IV
Level 65
God Stats
1W - 0L
1,545 SR
Queue Stats
72W - 71L
1,386 MMR
Party 1
Skadi
Skadi
Silver I
juanitorosito
Skadi
Silver I
Level 107
God Stats
14W - 7L
1,616 SR
Queue Stats
305W - 322L
1,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,985
437
3,758
9,373
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 1
8,069
504
8,626
9,489
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NAtiive818LoKo
Zhong Kui
11
3 / 3 / 0
6,699
419
7,753
10,849
9,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 1
9,261
579
5,258
10,213
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
tjomom
Ratatoskr
13
0 / 5 / 2
7,941
496
11,556
17,529
13,126
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
ThanatosThorPeleBastet

VS

Bans
BacchusKumbhakarnaTsukuyomiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 2 / 8
7,632
477
5,480
11,804
6,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
CashCracka
Anubis
18
7 / 0 / 3
10,465
654
12,149
9,278
4,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
edalaled
Arachne
15
6 / 3 / 4
8,958
560
9,197
13,480
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cerberus
foodlion69
Cerberus
14
4 / 1 / 3
8,998
562
9,012
17,400
16,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 4
8,593
537
6,868
10,585
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
20
20
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
8
3
W
Anubis
CashCracka
Anubis
7
0
3
8.5
L
1
4
0
0.25
L
3
4
1
0.88
L
Zhong Kui
NAtiive818LoKo
Zhong Kui
3
3
0
1
L
2
4
1
0.63
W
Arachne
edalaled
Arachne
6
3
4
2.67
W
Cerberus
foodlion69
Cerberus
4
1
3
5.5
W
1
3
4
1
L
Ratatoskr
tjomom
Ratatoskr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
42,706
57,453
Taken
62,547
31,889
Mitigated
35,833
16,402
Healing
29,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,480
614
2,876
6,678
11,804
6,961
375
6,694
4,967
29,611
556
W
Anubis
CashCracka
Anubis
12,149
415
0
4,847
9,278
4,224
686
3,504
5,571
98,708
1,200
L
3,758
143
871
2,576
9,373
2,685
0
5,814
3,559
43,139
992
L
8,626
47
0
1,935
9,489
2,975
0
3,678
5,811
54,467
1,241
L
Zhong Kui
NAtiive818LoKo
Zhong Kui
7,753
827
0
1,993
10,849
9,533
0
5,369
5,480
27,254
3,314
L
5,258
1,039
0
3,332
10,213
3,570
588
705
9,508
0
83,587
W
Arachne
edalaled
Arachne
9,197
6,119
0
4,626
13,480
5,033
686
2,764
10,514
0
57,302
W
Cerberus
foodlion69
Cerberus
9,012
815
0
7,370
17,400
16,878
0
2,831
13,311
53,342
1,748
W
6,868
2,097
0
2,962
10,585
2,737
0
3,544
7,041
0
67,088
L
Ratatoskr
tjomom
Ratatoskr
11,556
2,533
0
5,695
17,529
13,126
0
10,671
6,858
0
57,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
44,646
484
Minions Killed
558
0
Camps Cleared
0
1,486,233
Distance Traveled
1,599,643
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,632
477
38
2
0
328,876
5
W
Anubis
10,465
654
170
11
0
313,719
1
L
Ra
6,985
437
85
5
0
297,309
3
L
He Bo
8,069
504
98
6
0
325,638
0
L
Zhong Kui
6,699
419
50
3
0
257,306
4
L
Neith
9,261
579
159
10
0
276,848
3
W
Arachne
8,958
560
96
6
0
344,713
0
W
Cerberus
8,998
562
155
10
0
301,203
7
W
Skadi
8,593
537
99
6
0
311,132
6
L
Ratatoskr
7,941
496
92
6
0
329,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role