Player Matchup

Poseidon
Poseidon
Lisandrosama
Poseidon
Level 88
God Stats
10W - 11L
1,528 SR
Queue Stats
15W - 24L
1,382 Elo+
Party 3
Cernunnos
Cernunnos
QuickestSh0t
Cernunnos
Level 27
God Stats
8W - 11L
1,472 SR
Queue Stats
27W - 50L
1,346 Elo+
Party 2
Sobek
Sobek
mbssoni
Sobek
Level 12
God Stats
2W - 5L
1,348 SR
Queue Stats
7W - 14L
1,358 Elo+
Party 3
Gilgamesh
Gilgamesh
x SkitteryInk x
Gilgamesh
Level 88
God Stats
30W - 23L
1,564 SR
Queue Stats
320W - 323L
1,437 Elo+
Party 2
Mulan
Mulan
xxkylexx54
Mulan
Level 69
God Stats
62W - 39L
1,551 SR
Queue Stats
241W - 239L
1,459 Elo+
Party 2
Team Averages
Level 57
1,493 SR
1,396 Elo+

VS

Team Averages
Level 89
1,519 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Benjazamur
Hades
Level 89
God Stats
39W - 32L
1,561 SR
Queue Stats
364W - 331L
1,479 Elo+
Solo
Bacchus
Bacchus
F1l1p3
Bacchus
Level 43
God Stats
4W - 2L
1,597 SR
Queue Stats
38W - 46L
1,422 Elo+
Solo
Bakasura
Bakasura
pocorina
Bakasura
Level 86
God Stats
1W - 0L
1,435 SR
Queue Stats
28W - 17L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lisandrosama
Poseidon
14
0 / 2 / 1
7,253
558
4,667
4,702
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
QuickestSh0t
Cernunnos
10
1 / 4 / 0
5,806
447
4,538
8,737
2,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
mbssoni
Sobek
10
0 / 7 / 1
5,783
445
2,489
11,846
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
x SkitteryInk x
Gilgamesh
11
1 / 1 / 1
6,144
473
3,995
10,711
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
3 / 2 / 1
7,877
606
7,152
11,124
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
8 / 0 / 4
8,418
648
10,816
9,193
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
 
Cerberus
12
1 / 4 / 0
7,425
571
5,190
10,867
12,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
13
2 / 0 / 1
7,723
594
5,097
8,677
3,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
F1l1p3
Bacchus
11
2 / 1 / 8
7,583
583
4,253
6,604
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
pocorina
Bakasura
13
3 / 0 / 2
7,470
575
3,361
12,788
4,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
0
4
10
W
Cerberus
 
Cerberus
1
4
0
0.25
W
Hades
2
0
1
2.5
W
Bacchus
F1l1p3
Bacchus
2
1
8
6
L
Poseidon
Lisandrosama
Poseidon
0
2
1
0.25
L
Cernunnos
QuickestSh0t
Cernunnos
1
4
0
0.25
L
Sobek
mbssoni
Sobek
0
7
1
0.07
W
Bakasura
pocorina
Bakasura
3
0
2
4
L
Gilgamesh
x SkitteryInk x
Gilgamesh
1
1
1
1.5
L
Mulan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,841
Damage
28,717
47,120
Taken
48,129
24,949
Mitigated
28,667
7,550
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,816
5,817
0
5,139
9,193
3,002
1,330
838
8,355
0
72,157
W
Cerberus
 
Cerberus
5,190
655
0
3,696
10,867
12,231
278
0
10,867
39,014
3,157
W
Hades
5,097
70
495
5,128
8,677
3,298
692
3,564
4,729
50,723
1,845
W
Bacchus
F1l1p3
Bacchus
4,253
653
125
2,636
6,604
5,718
62
1,482
5,122
14,230
0
L
Poseidon
Lisandrosama
Poseidon
4,667
759
0
279
4,702
1,224
0
2,594
1,998
63,598
700
L
Cernunnos
QuickestSh0t
Cernunnos
4,538
1,560
0
2,635
8,737
2,481
0
2,186
6,386
0
42,544
L
Sobek
mbssoni
Sobek
2,489
182
0
1,695
11,846
9,010
0
3,146
8,630
15,993
0
W
Bakasura
pocorina
Bakasura
3,361
2,438
0
9,016
12,788
4,418
775
1,496
11,158
0
37,181
L
Gilgamesh
x SkitteryInk x
Gilgamesh
3,995
1,281
0
1,108
10,711
4,090
0
1,499
9,057
0
49,979
L
Mulan
7,152
1,868
0
1,833
11,124
8,144
0
4,806
6,251
0
54,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
38,619
391
Minions Killed
433
0
Camps Cleared
0
1,275,649
Distance Traveled
1,270,214
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,418
648
96
7
0
251,251
0
W
Cerberus
7,425
571
135
10
0
191,483
0
W
Hades
7,723
594
92
7
0
264,361
0
W
Bacchus
7,583
583
23
2
0
258,363
0
L
Poseidon
7,253
558
125
10
0
278,884
4
L
Cernunnos
5,806
447
80
6
0
221,672
0
L
Sobek
5,783
445
13
1
0
229,303
0
W
Bakasura
7,470
575
87
7
0
304,756
0
L
Gilgamesh
6,144
473
74
6
0
305,652
2
L
Mulan
7,877
606
99
8
0
240,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role