Player Matchup

Danzaburou
Danzaburou
ShhImMad
Danzaburou
Level 110
God Stats
1W - 3L
1,438 SR
Queue Stats
12W - 17L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
Xionide
Cthulhu
Level 116
God Stats
0W - 1L
1,727 SR
Queue Stats
15W - 19L
1,409 Elo+
Party 1
Chronos
Chronos
mardata
Chronos
Level 107
God Stats
0W - 1L
1,616 SR
Queue Stats
39W - 31L
1,472 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,425 Elo+

VS

Team Averages
Level 113
1,505 SR
1,469 Elo+
Ah Puch
Ah Puch
Maellartach69
Ah Puch
Level 141
God Stats
17W - 8L
1,779 SR
Queue Stats
97W - 43L
1,575 Elo+
Solo
Bastet
Bastet
Sandstrum
Bastet
Level 128
God Stats
3W - 2L
1,507 SR
Queue Stats
42W - 41L
1,399 Elo+
Party 2
Khepri
Khepri
Spanky0114
Khepri
Level 69
God Stats
1W - 1L
1,229 SR
Queue Stats
182W - 212L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShhImMad
Danzaburou
14
0 / 1 / 3
7,753
775
4,809
7,086
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Xionide
Cthulhu
13
2 / 2 / 1
7,775
778
5,325
9,044
7,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
mardata
Chronos
12
1 / 4 / 0
7,611
761
4,184
9,209
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 0 / 3
8,827
883
8,352
6,414
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sandstrum
Bastet
13
4 / 2 / 3
8,540
854
7,762
8,004
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Spanky0114
Khepri
14
1 / 1 / 3
8,002
800
4,023
5,874
4,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
0
3
3.5
W
Bastet
Sandstrum
Bastet
4
2
3
2.75
L
Danzaburou
ShhImMad
Danzaburou
0
1
3
1.5
W
Khepri
Spanky0114
Khepri
1
1
3
2.5
L
Cthulhu
Xionide
Cthulhu
2
2
1
1.25
L
Chronos
mardata
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
20,137
25,339
Taken
20,292
13,721
Mitigated
10,263
3,079
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
8,352
103
0
1,734
6,414
2,834
480
3,996
2,418
38,920
0
W
Bastet
Sandstrum
Bastet
7,762
1,535
0
1,066
8,004
2,970
25
2,559
5,445
0
15,706
L
Danzaburou
ShhImMad
Danzaburou
4,809
2,212
0
1,834
7,086
2,734
176
4,104
2,982
0
18,478
W
Khepri
Spanky0114
Khepri
4,023
498
0
242
5,874
4,459
235
2,677
3,197
8,972
2,839
L
Cthulhu
Xionide
Cthulhu
5,325
200
89
539
9,044
7,579
0
3,427
5,617
19,578
513
L
Chronos
mardata
Chronos
4,184
1,080
0
617
9,209
3,408
0
4,218
4,991
20,323
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
25,369
122
Minions Killed
117
0
Camps Cleared
0
562,302
Distance Traveled
648,950
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,827
883
72
7
0
202,174
2
W
Bastet
8,540
854
16
2
0
231,551
0
L
Danzaburou
7,753
775
45
5
0
199,625
0
W
Khepri
8,002
800
29
3
0
215,225
0
L
Cthulhu
7,775
778
27
3
0
215,962
2
L
Chronos
7,611
761
50
5
0
146,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role