Player Matchup

Ah Puch
Ah Puch
BlindIrish99
Ah Puch
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
NEIRA99
Ne Zha
Level 123
God Stats
25W - 17L
1,628 SR
Queue Stats
192W - 186L
1,600 Elo+
Solo
Xing Tian
Xing Tian
pernicious16
Xing Tian
Level 128
God Stats
5W - 0L
2,004 SR
Queue Stats
35W - 36L
1,568 Elo+
Party 1
Team Averages
Level 100
1,711 SR
1,597 Elo+

VS

Team Averages
Level 108
1,649 SR
1,550 Elo+
Chronos
Chronos
Jetz1231
Chronos
Level 89
God Stats
7W - 4L
1,581 SR
Queue Stats
125W - 108L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
KageCrimson
Jormungandr
Level 78
God Stats
1W - 1L
1,740 SR
Queue Stats
132W - 113L
1,519 Elo+
Party 2
Chaac
Chaac
Loruxy2
Chaac
Level 158
God Stats
0W - 1L
1,626 SR
Queue Stats
8W - 9L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlindIrish99
Ah Puch
20
9 / 1 / 3
14,479
1,034
18,557
7,822
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
NEIRA99
Ne Zha
5
0 / 0 / 0
6,443
460
0
0
0
Xing Tian
pernicious16
Xing Tian
20
3 / 1 / 9
12,014
858
12,589
15,977
14,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jetz1231
Chronos
17
1 / 6 / 0
10,515
751
4,292
16,029
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
KageCrimson
Jormungandr
17
1 / 4 / 1
10,665
762
5,488
15,903
7,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Loruxy2
Chaac
11
0 / 2 / 1
8,874
634
2,772
5,461
3,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BlindIrish99
Ah Puch
9
1
3
10.5
L
Chronos
Jetz1231
Chronos
1
6
0
0.17
L
Jormungandr
KageCrimson
Jormungandr
1
4
1
0.38
L
Chaac
Loruxy2
Chaac
0
2
1
0.25
W
Ne Zha
NEIRA99
Ne Zha
0
0
0
0
W
Xing Tian
pernicious16
Xing Tian
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
12,552
23,799
Taken
37,393
17,509
Mitigated
13,920
2,788
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BlindIrish99
Ah Puch
18,557
424
0
1,743
7,822
2,559
3,068
3,045
4,235
73,724
0
L
Chronos
Jetz1231
Chronos
4,292
392
160
788
16,029
3,296
0
13,746
1,761
30,806
1,057
L
Jormungandr
KageCrimson
Jormungandr
5,488
951
0
1,916
15,903
7,261
0
12,053
3,056
39,387
1,143
L
Chaac
Loruxy2
Chaac
2,772
699
0
1,587
5,461
3,363
0
2,909
2,240
0
15,662
W
Ne Zha
NEIRA99
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
pernicious16
Xing Tian
12,589
485
0
1,045
15,977
14,950
870
4,734
10,470
24,533
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
30,054
161
Minions Killed
186
0
Camps Cleared
0
585,079
Distance Traveled
624,728
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,479
1,034
136
10
0
276,357
3
L
Chronos
10,515
751
42
3
0
280,711
0
L
Jormungandr
10,665
762
102
7
0
228,533
0
L
Chaac
8,874
634
42
3
0
115,484
0
W
Ne Zha
6,443
460
0
0
0
0
0
W
Xing Tian
12,014
858
25
2
0
308,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role