Player Matchup

Thanatos
Thanatos
Barackbinladen17
Thanatos
Level 18
God Stats
3W - 3L
1,736 SR
Queue Stats
19W - 18L
1,595 Elo+
Party 1
Ymir
Ymir
Devenson1023
Ymir
Level 149
God Stats
2W - 1L
1,510 SR
Queue Stats
78W - 70L
1,514 Elo+
Party 1
Chronos
Chronos
MrWhite012
Chronos
Level 89
God Stats
52W - 32L
1,669 SR
Queue Stats
352W - 296L
1,538 Elo+
Solo
Ra
Ra
bigB_3417
Ra
Level 126
God Stats
2W - 2L
1,393 SR
Queue Stats
23W - 21L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
winsong25
Ah Muzen Cab
Level 148
God Stats
5W - 4L
1,571 SR
Queue Stats
120W - 81L
1,608 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,557 Elo+

VS

Team Averages
Level 121
1,648 SR
1,523 Elo+
Nu Wa
Nu Wa
CorruptVision
Nu Wa
Level 94
God Stats
4W - 5L
1,555 SR
Queue Stats
108W - 144L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
JfkWentAfk521
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,549 Elo+
Party 2
Surtr
Surtr
MischievousMrCat
Surtr
Level 148
God Stats
57W - 34L
1,670 SR
Queue Stats
340W - 348L
1,491 Elo+
Party 2
Ganesha
Ganesha
SirCantankerous
Ganesha
Level 211
God Stats
1W - 1L
1,605 SR
Queue Stats
150W - 135L
1,551 Elo+
Solo
Ishtar
Ishtar
Zantymills
Ishtar
Level 96
God Stats
8W - 2L
1,912 SR
Queue Stats
437W - 394L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
7,375
670
5,132
6,365
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
2 / 1 / 9
6,316
574
4,320
10,654
7,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
MrWhite012
Chronos
12
4 / 1 / 6
6,400
582
6,493
7,209
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 4
6,360
578
4,139
3,779
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
winsong25
Ah Muzen Cab
11
4 / 0 / 7
6,416
583
8,963
6,187
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,576
507
6,016
6,825
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
JfkWentAfk521
Erlang Shen
10
0 / 2 / 0
5,362
487
1,461
4,810
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 4 / 0
5,448
495
4,314
10,831
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
5,268
479
3,997
10,173
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Zantymills
Ishtar
10
2 / 5 / 1
5,871
534
7,079
8,190
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
3
3
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
0
4
2
0.25
W
2
1
9
6.5
L
Erlang Shen
JfkWentAfk521
Erlang Shen
0
2
0
0
L
1
4
0
0.25
W
Chronos
MrWhite012
Chronos
4
1
6
7
L
0
4
1
0.13
L
Ishtar
Zantymills
Ishtar
2
5
1
0.5
W
2
1
4
4
W
Ah Muzen Cab
winsong25
Ah Muzen Cab
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
22,867
34,194
Taken
40,829
16,316
Mitigated
15,293
14,496
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,132
1,484
0
7,390
6,365
3,009
0
703
5,548
0
45,604
L
6,016
1,651
0
1,448
6,825
1,667
0
4,061
2,728
29,432
0
W
4,320
1,453
0
2,047
10,654
7,903
14
3,135
7,366
16,843
2,689
L
Erlang Shen
JfkWentAfk521
Erlang Shen
1,461
543
0
1,809
4,810
1,333
0
0
4,598
0
27,349
L
4,314
1,332
0
4,740
10,831
4,302
0
3,541
7,220
1,908
36,330
W
Chronos
MrWhite012
Chronos
6,493
2,281
0
3,262
7,209
2,227
0
1,750
5,215
43,326
1,302
L
3,997
446
0
1,883
10,173
5,603
0
3,246
6,924
18,776
0
L
Ishtar
Zantymills
Ishtar
7,079
3,511
0
1,765
8,190
2,388
0
3,833
4,357
0
37,608
W
4,139
472
228
508
3,779
1,138
0
2,500
1,034
44,075
0
W
Ah Muzen Cab
winsong25
Ah Muzen Cab
8,963
4,228
0
1,061
6,187
2,039
0
2,089
4,015
0
47,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
27,525
364
Minions Killed
277
0
Camps Cleared
0
1,158,857
Distance Traveled
1,072,041
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,375
670
87
8
0
223,431
0
L
Nu Wa
5,576
507
56
5
0
197,209
0
W
Ymir
6,316
574
27
2
0
216,004
4
L
Erlang Shen
5,362
487
46
4
0
223,815
0
L
Surtr
5,448
495
70
6
0
235,344
0
W
Chronos
6,400
582
89
8
0
250,114
0
L
Ganesha
5,268
479
13
1
0
225,956
2
L
Ishtar
5,871
534
92
8
0
189,717
0
W
Ra
6,360
578
83
8
0
248,569
0
W
Ah Muzen Cab
6,416
583
78
7
0
220,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role