Player Matchup

Chaac
Chaac
CoRnHoLeMuNcH96
Chaac
Level 146
God Stats
1W - 1L
1,638 SR
Queue Stats
278W - 274L
1,521 Elo+
Solo
Charybdis
Charybdis
Duetrochet
Charybdis
Level 174
God Stats
33W - 22L
1,632 SR
Queue Stats
554W - 524L
1,592 Elo+
Solo
Mercury
Mercury
MazarynAsthaewin
Mercury
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 51L
1,386 Elo+
Solo
Nu Wa
Nu Wa
cheesecake25
Nu Wa
Level 135
God Stats
4W - 2L
1,844 SR
Queue Stats
229W - 196L
1,533 Elo+
Party 1
Cabrakan
Cabrakan
hi41
Cabrakan
Level 87
God Stats
3W - 4L
1,562 SR
Queue Stats
113W - 107L
1,513 Elo+
Party 1
Team Averages
Level 116
1,635 SR
1,509 Elo+

VS

Team Averages
Level 113
1,651 SR
1,525 Elo+
Artio
Artio
Justasangin
Artio
Level 105
God Stats
0W - 1L
1,443 SR
Queue Stats
90W - 80L
1,552 Elo+
Party 2
Janus
Janus
Logan942
Janus
Level 129
God Stats
16W - 15L
1,596 SR
Queue Stats
179W - 185L
1,540 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrDrProfWhite
Ah Muzen Cab
Level 141
God Stats
8W - 14L
1,476 SR
Queue Stats
147W - 143L
1,482 Elo+
Party 2
Thor
Thor
Tat Tyker
Thor
Level 126
God Stats
8W - 5L
1,789 SR
Queue Stats
94W - 92L
1,505 Elo+
Solo
Mulan
Mulan
cbaspaputilin
Mulan
Level 64
God Stats
4W - 1L
1,953 SR
Queue Stats
222W - 201L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,216
632
4,950
9,138
7,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Duetrochet
Charybdis
14
3 / 1 / 6
8,430
648
10,503
6,812
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 1 / 3
7,118
548
4,495
9,063
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 5
8,167
628
10,791
4,983
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
hi41
Cabrakan
12
4 / 0 / 4
7,819
601
5,253
9,839
9,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,550
504
3,458
13,124
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Logan942
Janus
14
0 / 3 / 0
7,239
557
3,709
7,939
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
MrDrProfWhite
Ah Muzen Cab
11
0 / 4 / 0
6,195
477
5,582
10,726
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
1 / 3 / 0
6,009
462
3,215
10,082
3,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,850
527
5,732
11,901
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
4
4
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Charybdis
Duetrochet
Charybdis
3
1
6
6
L
1
4
0
0.25
L
Janus
Logan942
Janus
0
3
0
0
W
1
1
3
2.5
L
Ah Muzen Cab
MrDrProfWhite
Ah Muzen Cab
0
4
0
0
L
Thor
1
3
0
0.33
L
2
2
1
1.25
W
6
1
5
8.5
W
Cabrakan
hi41
Cabrakan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
21,696
39,835
Taken
53,772
24,483
Mitigated
23,974
10,913
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,950
885
0
3,262
9,138
7,781
0
901
8,237
0
59,929
W
Charybdis
Duetrochet
Charybdis
10,503
5,410
0
2,603
6,812
2,605
319
738
6,074
0
70,560
L
3,458
327
560
3,307
13,124
9,281
0
3,722
9,233
24,048
0
L
Janus
Logan942
Janus
3,709
0
0
280
7,939
2,094
0
3,250
4,377
65,359
949
W
4,495
1,626
0
2,395
9,063
3,282
0
944
8,119
0
61,358
L
Ah Muzen Cab
MrDrProfWhite
Ah Muzen Cab
5,582
2,353
0
1,280
10,726
3,041
0
2,596
8,027
0
49,656
L
Thor
3,215
914
0
80
10,082
3,277
0
2,746
7,129
0
36,707
L
5,732
1,285
0
3,872
11,901
6,281
0
2,441
9,217
0
39,905
W
10,791
1,961
0
386
4,983
1,328
0
1,737
3,246
52,866
278
W
Cabrakan
hi41
Cabrakan
5,253
1,237
0
2,267
9,839
9,487
0
2,942
6,897
19,162
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
32,843
482
Minions Killed
395
0
Camps Cleared
0
1,359,641
Distance Traveled
1,295,575
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,216
632
106
8
0
250,667
0
W
Charybdis
8,430
648
149
11
0
239,853
2
L
Artio
6,550
504
43
3
0
274,469
4
L
Janus
7,239
557
149
11
0
302,405
2
W
Mercury
7,118
548
96
7
0
348,574
0
L
Ah Muzen Cab
6,195
477
71
5
0
260,996
0
L
Thor
6,009
462
61
5
0
279,435
4
L
Mulan
6,850
527
71
5
0
178,270
2
W
Nu Wa
8,167
628
102
8
0
273,758
1
W
Cabrakan
7,819
601
29
2
0
246,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role