Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SokomoKudOmi
Sobek
Level 117
God Stats
0W - 2L
1,306 SR
Queue Stats
78W - 76L
1,501 Elo+
Solo
Awilix
Awilix
YoungRagga
Awilix
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,545 Elo+
Solo
Rama
Rama
enragedJOHN
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 220L
1,456 Elo+
Party 2
Sol
Sol
orbulon2007
Sol
Level 158
God Stats
4W - 5L
1,514 SR
Queue Stats
547W - 578L
1,530 Elo+
Party 2
Team Averages
Level 143
1,464 SR
1,506 Elo+

VS

Team Averages
Level 107
1,482 SR
1,595 Elo+
Thor
Thor
Crftmcncheze
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,708 Elo+
Solo
Discordia
Discordia
Harley_Quinn0129
Discordia
Level 149
God Stats
2W - 2L
1,603 SR
Queue Stats
149W - 121L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
InevitablyStoned
Cthulhu
Level 91
God Stats
6W - 6L
1,421 SR
Queue Stats
258W - 249L
1,563 Elo+
Solo
Achilles
Achilles
KingKash93
Achilles
Level 102
God Stats
4W - 1L
1,726 SR
Queue Stats
195W - 118L
1,593 Elo+
Party 1
Chronos
Chronos
marioheliosimoes
Chronos
Level 153
God Stats
1W - 2L
1,162 SR
Queue Stats
123W - 105L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
1
0 / 0 / 0
1,212
242
0
0
0
9
0 / 3 / 2
4,822
964
1,735
5,664
4,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
YoungRagga
Awilix
13
3 / 0 / 0
5,271
1,054
4,484
3,778
1,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 1
4,366
873
633
3,065
996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
4,691
938
4,686
2,335
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,513
1,103
3,768
2,994
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
11
1 / 0 / 5
5,894
1,179
3,072
1,470
477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
5,849
1,170
2,204
3,947
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
KingKash93
Achilles
11
2 / 0 / 4
6,213
1,243
1,793
6,224
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 5
5,812
1,162
2,141
3,911
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
7
7
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
W
2
2
3
1.75
W
Discordia
1
0
5
3.5
W
1
1
5
3.5
W
Achilles
KingKash93
Achilles
2
0
4
4
L
0
3
2
0.33
L
Awilix
YoungRagga
Awilix
3
0
0
3
L
0
3
1
0.17
W
1
0
5
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
12,978
14,842
Taken
18,546
8,387
Mitigated
10,085
3,485
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
3,768
543
69
239
2,994
929
349
1,065
1,929
0
4,903
W
Discordia
3,072
192
672
523
1,470
477
303
796
674
12,472
0
W
2,204
139
208
316
3,947
3,183
0
1,347
2,600
5,363
1,105
W
Achilles
KingKash93
Achilles
1,793
139
424
3,536
6,224
4,252
262
1,751
4,473
0
4,673
L
1,735
128
193
811
5,664
4,605
0
2,221
3,443
3,857
0
L
Awilix
YoungRagga
Awilix
4,484
789
0
1,878
3,778
1,673
0
1,998
1,780
0
11,805
L
633
587
0
0
3,065
996
0
1,909
1,156
0
1,107
W
2,141
527
825
1,094
3,911
1,244
372
1,239
2,672
10,705
91
L
4,686
0
150
453
2,335
1,113
0
733
1,602
8,516
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,362
Gold Earned
29,281
30
Minions Killed
61
0
Camps Cleared
0
303,302
Distance Traveled
454,873
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
1,212
242
0
0
0
0
0
W
Thor
5,513
1,103
6
1
0
96,604
0
W
Discordia
5,894
1,179
20
4
0
94,753
2
W
Cthulhu
5,849
1,170
15
3
0
103,470
0
W
Achilles
6,213
1,243
4
1
0
65,604
1
L
Sobek
4,822
964
5
1
0
77,166
0
L
Awilix
5,271
1,054
10
2
0
104,798
2
L
Rama
4,366
873
0
0
0
45,989
0
W
Chronos
5,812
1,162
16
3
0
94,442
0
L
Sol
4,691
938
15
3
0
75,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role