Player Matchup

Hades
Hades
EtitiTeCheck_334
Hades
Level 71
God Stats
15W - 13L
1,532 SR
Queue Stats
134W - 135L
1,428 Elo+
Party 3
King Arthur
King Arthur
J0NNYLARG0
King Arthur
Level 146
God Stats
11W - 9L
1,571 SR
Queue Stats
242W - 230L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Mat_theboss_lol
Xing Tian
Level 29
God Stats
4W - 4L
1,596 SR
Queue Stats
64W - 70L
1,403 Elo+
Party 3
Serqet
Serqet
carlosoo7
Serqet
Level 126
God Stats
3W - 1L
1,547 SR
Queue Stats
14W - 16L
1,432 Elo+
Solo
Danzaburou
Danzaburou
mic135truck
Danzaburou
Level 77
God Stats
19W - 9L
1,644 SR
Queue Stats
150W - 129L
1,492 Elo+
Party 3
Team Averages
Level 90
1,578 SR
1,447 Elo+

VS

Team Averages
Level 61
1,601 SR
1,429 Elo+
Maui
Maui
BoolioSluck
Maui
Level 42
God Stats
10W - 3L
1,745 SR
Queue Stats
21W - 32L
1,403 Elo+
Party 2
Arachne
Arachne
JMANDMAN
Arachne
Level 85
God Stats
6W - 8L
1,526 SR
Queue Stats
45W - 50L
1,436 Elo+
Party 1
Anubis
Anubis
JungleboyO45
Anubis
Level 47
God Stats
4W - 1L
1,552 SR
Queue Stats
18W - 19L
1,443 Elo+
Solo
Skadi
Skadi
PizzaTimeBabey
Skadi
Level 44
God Stats
5W - 4L
1,515 SR
Queue Stats
33W - 44L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Scruffydawg22
Gilgamesh
Level 88
God Stats
5W - 2L
1,664 SR
Queue Stats
45W - 44L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
8,670
482
14,060
13,189
6,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
J0NNYLARG0
King Arthur
17
6 / 3 / 4
10,599
589
20,253
24,557
28,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Mat_theboss_lol
Xing Tian
13
2 / 4 / 4
7,468
415
7,057
21,892
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
carlosoo7
Serqet
16
11 / 5 / 4
9,695
539
15,376
15,533
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
mic135truck
Danzaburou
4
0 / 3 / 2
5,425
301
2,103
2,804
675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 9
9,655
536
7,808
15,622
15,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
JMANDMAN
Arachne
14
2 / 4 / 5
8,703
484
11,171
20,864
9,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
15
2 / 6 / 5
9,425
524
8,436
13,548
5,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 7
10,607
589
17,648
9,819
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Scruffydawg22
Gilgamesh
15
4 / 5 / 1
9,539
530
10,900
20,170
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
21
Kills
18
18
Deaths
21
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
L
2
3
5
1.5
L
King Arthur
J0NNYLARG0
King Arthur
6
3
4
2.67
W
Arachne
JMANDMAN
Arachne
2
4
5
1.13
W
Anubis
2
6
5
0.75
L
Xing Tian
Mat_theboss_lol
Xing Tian
2
4
4
1
W
6
1
7
9.5
W
Gilgamesh
Scruffydawg22
Gilgamesh
4
5
1
0.9
L
Serqet
carlosoo7
Serqet
11
5
4
2.6
L
Danzaburou
mic135truck
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,849
Damage
55,963
77,975
Taken
80,023
54,574
Mitigated
52,518
22,268
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,808
2,951
0
2,124
15,622
15,143
460
6,489
8,580
20,220
0
L
14,060
217
533
7,027
13,189
6,933
7
4,866
8,278
65,218
2,169
L
King Arthur
J0NNYLARG0
King Arthur
20,253
2,378
0
7,667
24,557
28,331
264
2,467
21,235
1,468
79,938
W
Arachne
JMANDMAN
Arachne
11,171
6,912
0
8,585
20,864
9,698
0
3,368
17,095
0
55,996
W
Anubis
8,436
502
680
5,079
13,548
5,980
1,685
6,620
6,771
70,963
746
L
Xing Tian
Mat_theboss_lol
Xing Tian
7,057
669
0
5,510
21,892
12,874
48
5,020
16,784
29,760
0
W
17,648
7,541
0
1,821
9,819
4,051
1,617
5,287
4,532
0
87,926
W
Gilgamesh
Scruffydawg22
Gilgamesh
10,900
2,721
0
5,212
20,170
17,646
34
1,095
18,469
0
49,209
L
Serqet
carlosoo7
Serqet
15,376
3,153
0
974
15,533
5,761
0
3,136
12,204
0
50,346
L
Danzaburou
mic135truck
Danzaburou
2,103
660
0
557
2,804
675
0
706
2,098
0
8,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
47,929
380
Minions Killed
399
0
Camps Cleared
0
1,414,493
Distance Traveled
1,642,644
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,655
536
22
1
0
326,124
4
L
Hades
8,670
482
110
6
0
321,230
0
L
King Arthur
10,599
589
141
8
0
321,817
3
W
Arachne
8,703
484
74
4
0
360,782
0
W
Anubis
9,425
524
101
6
0
278,162
0
L
Xing Tian
7,468
415
45
3
0
312,458
1
W
Skadi
10,607
589
133
7
0
363,271
0
W
Gilgamesh
9,539
530
69
4
0
314,305
0
L
Serqet
9,695
539
74
4
0
368,681
0
L
Danzaburou
5,425
301
10
1
0
90,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role