Player Matchup

Xing Tian
Xing Tian
Platinum I
CaptainDark7470
Xing Tian
Platinum I
Level 158
God Stats
32W - 37L
1,589 SR
Queue Stats
593W - 580L
1,828 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
GTJ Fire
Sun Wukong
Diamond V
Level 169
God Stats
2W - 2L
1,586 SR
Queue Stats
198W - 161L
2,080 MMR
Party 2
Persephone
Persephone
Diamond III
SGG Ymir
Persephone
Diamond III
Level 109
God Stats
4W - 2L
1,776 SR
Queue Stats
42W - 31L
2,251 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,650 SR
2,053 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 105
1,685 SR
2,016 MMR
Charon
Charon
Platinum I
Don Surgeon
Charon
Platinum I
Level 161
God Stats
19W - 18L
1,618 SR
Queue Stats
809W - 876L
1,926 MMR
Party 1
Charybdis
Charybdis
Diamond IV
King Shen4324
Charybdis
Diamond IV
Level 67
God Stats
5W - 3L
1,796 SR
Queue Stats
218W - 234L
2,128 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
RebelCrawdad67
Baron Samedi
Platinum I
Level 86
God Stats
8W - 7L
1,641 SR
Queue Stats
306W - 359L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptainDark7470
Xing Tian
17
5 / 4 / 6
10,474
806
10,349
16,908
16,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
GTJ Fire
Sun Wukong
16
3 / 5 / 6
10,552
812
10,506
14,558
11,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Persephone
SGG Ymir
Persephone
16
5 / 6 / 7
11,664
897
12,376
9,988
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CabrakanFafnirSerqetCthulhuKuzenbo

VS

Bans
KumbhakarnaAresOdinGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 5 / 12
10,731
825
9,481
13,067
10,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
King Shen4324
Charybdis
18
9 / 3 / 2
12,288
945
11,997
11,062
3,412
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
RebelCrawdad67
Baron Samedi
17
4 / 5 / 5
11,012
847
8,523
14,208
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
13
Kills
14
15
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CaptainDark7470
Xing Tian
5
4
6
2
W
Charon
1
5
12
1.4
L
Sun Wukong
GTJ Fire
Sun Wukong
3
5
6
1.2
W
Charybdis
King Shen4324
Charybdis
9
3
2
3.33
W
Baron Samedi
RebelCrawdad67
Baron Samedi
4
5
5
1.3
L
Persephone
SGG Ymir
Persephone
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
30,001
41,454
Taken
38,337
31,468
Mitigated
18,651
7,947
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CaptainDark7470
Xing Tian
10,349
431
0
3,510
16,908
16,966
27
7,094
9,532
16,321
0
W
Charon
9,481
1,911
0
2,389
13,067
10,045
339
6,776
5,905
19,186
0
L
Sun Wukong
GTJ Fire
Sun Wukong
10,506
1,285
0
2,061
14,558
11,162
427
5,236
9,000
0
39,186
W
Charybdis
King Shen4324
Charybdis
11,997
5,676
0
2,966
11,062
3,412
2,007
5,692
5,173
0
50,601
W
Baron Samedi
RebelCrawdad67
Baron Samedi
8,523
438
1,088
4,256
14,208
5,194
108
9,049
4,696
36,988
0
L
Persephone
SGG Ymir
Persephone
12,376
132
0
2,376
9,988
3,340
1,387
5,143
4,712
42,140
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
34,031
143
Minions Killed
147
0
Camps Cleared
0
693,373
Distance Traveled
630,599
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,474
806
15
1
0
226,063
1
W
Charon
10,731
825
15
1
0
218,879
0
L
Sun Wukong
10,552
812
53
4
0
238,005
0
W
Charybdis
12,288
945
72
6
0
215,383
0
W
Baron Samedi
11,012
847
60
5
0
196,337
0
L
Persephone
11,664
897
75
6
0
229,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role