Player Matchup

Awilix
Awilix
CommanderCody17
Awilix
Level 147
God Stats
5W - 8L
1,423 SR
Queue Stats
209W - 210L
1,516 Elo+
Party 1
Raijin
Raijin
Culpan
Raijin
Level 74
God Stats
3W - 0L
1,809 SR
Queue Stats
18W - 18L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
NerfsHades
Kuzenbo
Level 147
God Stats
5W - 7L
1,464 SR
Queue Stats
413W - 406L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
al6ir
Sun Wukong
Level 160
God Stats
3W - 4L
1,428 SR
Queue Stats
215W - 208L
1,486 Elo+
Solo
Anhur
Anhur
xxPandaBearr
Anhur
Level 159
God Stats
3W - 3L
1,546 SR
Queue Stats
147W - 147L
1,536 Elo+
Party 1
Team Averages
Level 137
1,534 SR
1,508 Elo+

VS

Team Averages
Level 142
1,502 SR
1,505 Elo+
Hades
Hades
 
Hades
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BarracudaBR
Poseidon
Level 167
God Stats
7W - 8L
1,676 SR
Queue Stats
84W - 70L
1,549 Elo+
Solo
Hercules
Hercules
Kamigaru
Hercules
Level 108
God Stats
0W - 1L
1,335 SR
Queue Stats
57W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 2
8,141
626
8,675
9,486
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Culpan
Raijin
14
4 / 1 / 3
8,491
653
6,910
6,863
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
NerfsHades
Kuzenbo
12
0 / 1 / 7
7,302
562
7,640
11,447
11,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
al6ir
Sun Wukong
12
0 / 0 / 2
7,441
572
7,992
9,667
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 0
6,826
525
4,073
8,415
2,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 2 / 0
7,020
540
5,325
14,403
13,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Loki
 
Loki
12
3 / 5 / 0
6,832
526
7,544
9,876
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
 
Aphrodite
11
1 / 3 / 1
6,416
494
2,006
6,775
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
BarracudaBR
Poseidon
14
4 / 1 / 2
7,602
585
6,913
8,309
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Kamigaru
Hercules
11
0 / 3 / 4
5,939
457
3,881
11,701
8,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
L
Loki
 
Loki
3
5
0
0.6
L
Aphrodite
 
Aphrodite
1
3
1
0.5
L
Poseidon
BarracudaBR
Poseidon
4
1
2
5
W
8
3
2
3
W
Raijin
Culpan
Raijin
4
1
3
5.5
L
Hercules
Kamigaru
Hercules
0
3
4
0.67
W
Kuzenbo
NerfsHades
Kuzenbo
0
1
7
3.5
W
Sun Wukong
al6ir
Sun Wukong
0
0
2
1
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
25,669
45,878
Taken
51,064
26,488
Mitigated
27,877
11,280
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,325
1,430
43
7,793
14,403
13,140
0
991
13,412
52,265
452
L
Loki
 
Loki
7,544
2,321
0
3,198
9,876
2,333
0
879
8,973
0
48,406
L
Aphrodite
 
Aphrodite
2,006
380
0
2,932
6,775
1,392
0
3,628
2,891
38,584
0
L
Poseidon
BarracudaBR
Poseidon
6,913
1,278
0
4,217
8,309
2,543
0
3,228
5,081
72,822
169
W
8,675
3,529
0
494
9,486
3,756
0
286
9,200
0
55,927
W
Raijin
Culpan
Raijin
6,910
448
0
396
6,863
2,759
287
1,428
5,435
58,550
1,683
L
Hercules
Kamigaru
Hercules
3,881
1,603
91
2,843
11,701
8,469
0
5,182
6,333
0
19,659
W
Kuzenbo
NerfsHades
Kuzenbo
7,640
3,528
0
3,843
11,447
11,956
142
4,130
7,317
27,268
0
W
Sun Wukong
al6ir
Sun Wukong
7,992
2,031
0
3,507
9,667
5,299
0
4,653
5,014
0
55,280
W
4,073
2,082
0
3,040
8,415
2,718
62
3,285
5,130
0
54,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
33,809
438
Minions Killed
431
0
Camps Cleared
0
1,369,897
Distance Traveled
1,249,060
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,020
540
101
8
0
224,003
0
L
Loki
6,832
526
81
6
0
312,796
0
L
Aphrodite
6,416
494
81
6
0
194,397
2
L
Poseidon
7,602
585
123
9
0
278,827
1
W
Awilix
8,141
626
89
7
0
327,591
2
W
Raijin
8,491
653
123
9
0
246,321
0
L
Hercules
5,939
457
45
3
0
239,037
0
W
Kuzenbo
7,302
562
29
2
0
297,453
0
W
Sun Wukong
7,441
572
98
8
0
251,900
3
W
Anhur
6,826
525
99
8
0
246,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role