Player Matchup

Ares
Ares
Jaori
Ares
Level 185
God Stats
2W - 1L
1,673 SR
Queue Stats
1,383W - 246L
2,041 Elo+
Party 1
Nut
Nut
SARS2
Nut
Level 101
God Stats
19W - 8L
1,824 SR
Queue Stats
1,123W - 280L
1,957 Elo+
Party 1
Sobek
Sobek
Shirk1
Sobek
Level 138
God Stats
14W - 3L
1,688 SR
Queue Stats
244W - 86L
1,868 Elo+
Party 1
Team Averages
Level 141
1,728 SR
1,955 Elo+

VS

Team Averages
Level 146
1,565 SR
1,531 Elo+
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
sangcanton96
Tiamat
Level 124
God Stats
0W - 2L
1,585 SR
Queue Stats
36W - 36L
1,510 Elo+
Solo
Hades
Hades
times_x_infinity
Hades
Level 174
God Stats
6W - 4L
1,609 SR
Queue Stats
280W - 293L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jaori
Ares
13
6 / 0 / 6
7,897
1,128
7,132
7,066
6,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nut
SARS2
Nut
14
6 / 0 / 6
8,277
1,182
7,905
4,059
1,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Shirk1
Sobek
11
0 / 1 / 10
6,435
919
3,402
8,416
6,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 4 / 0
5,111
730
1,055
5,643
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
12
1 / 3 / 0
6,354
908
2,767
6,641
3,164
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
5,846
835
3,421
8,988
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
0
0
W
Ares
Jaori
Ares
6
0
6
9
W
Nut
SARS2
Nut
6
0
6
9
W
Sobek
Shirk1
Sobek
0
1
10
5
L
Tiamat
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,439
Damage
7,243
19,541
Taken
21,272
14,007
Mitigated
10,673
6,336
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,055
83
0
984
5,643
3,842
0
3,110
2,533
0
2,325
W
Ares
Jaori
Ares
7,132
577
0
1,827
7,066
6,029
211
1,635
5,199
13,595
2,146
W
Nut
SARS2
Nut
7,905
5,785
0
2,135
4,059
1,757
1,655
2,234
1,543
0
44,013
W
Sobek
Shirk1
Sobek
3,402
124
0
2,374
8,416
6,221
0
1,743
6,359
8,726
233
L
Tiamat
2,767
262
0
579
6,641
3,164
0
2,773
3,848
21,571
0
L
3,421
299
42
2,416
8,988
3,667
0
3,972
4,974
14,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
17,311
117
Minions Killed
82
0
Camps Cleared
0
466,932
Distance Traveled
335,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,111
730
4
1
0
83,136
0
W
Ares
7,897
1,128
17
2
0
144,815
0
W
Nut
8,277
1,182
84
12
0
150,277
0
W
Sobek
6,435
919
16
2
0
171,840
0
L
Tiamat
6,354
908
42
6
0
128,546
0
L
Hades
5,846
835
36
5
0
123,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role