Player Matchup

Apollo
Apollo
Silver V
 
Apollo
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze I
IVTHEDEMON
Ganesha
Bronze I
Level 126
God Stats
5W - 7L
1,371 SR
Queue Stats
335W - 395L
531 MMR
Party 1
Anubis
Anubis
Silver I
SotoMamoto
Anubis
Silver I
Level 146
God Stats
3W - 3L
1,583 SR
Queue Stats
79W - 94L
1,260 MMR
Solo
Janus
Janus
Silver III
Toxic_Rainbow0
Janus
Silver III
Level 143
God Stats
4W - 13L
1,280 SR
Queue Stats
168W - 211L
824 MMR
Party 1
Arachne
Arachne
Silver V
Valordykai2020
Arachne
Silver V
Level 145
God Stats
1W - 1L
1,864 SR
Queue Stats
105W - 156L
675 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,520 SR
958 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,469 SR
787 MMR
Cu Chulainn
Cu Chulainn
Bronze I
Dexvin
Cu Chulainn
Bronze I
Level 220
God Stats
4W - 5L
1,365 SR
Queue Stats
643W - 691L
419 MMR
Solo
Xing Tian
Xing Tian
Silver V
Donkeylong69
Xing Tian
Silver V
Level 144
God Stats
5W - 4L
1,456 SR
Queue Stats
189W - 238L
502 MMR
Solo
Medusa
Medusa
Bronze I
The Popper King
Medusa
Bronze I
Level 144
God Stats
27W - 37L
1,395 SR
Queue Stats
401W - 466L
461 MMR
Solo
Fenrir
Fenrir
Silver I
YoungWald13
Fenrir
Silver I
Level 58
God Stats
10W - 7L
1,527 SR
Queue Stats
16W - 20L
1,236 MMR
Solo
Nu Wa
Nu Wa
Gold V
altomagno
Nu Wa
Gold V
Level 96
God Stats
33W - 26L
1,605 SR
Queue Stats
186W - 201L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 0
4,616
462
5,138
6,099
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
IVTHEDEMON
Ganesha
8
0 / 0 / 0
4,637
464
2,598
8,673
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
SotoMamoto
Anubis
12
2 / 1 / 0
6,563
656
5,404
6,551
2,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
1 / 3 / 1
5,611
561
2,981
5,656
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
4,849
485
3,151
8,071
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
PoseidonDanzaburouCabrakanThanatos

VS

Bans
AresNe ZhaBellonaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dexvin
Cu Chulainn
11
1 / 2 / 0
5,894
589
3,956
7,711
3,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Donkeylong69
Xing Tian
9
0 / 0 / 0
5,214
521
2,878
8,422
5,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 0
5,397
540
6,132
7,060
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
10
2 / 1 / 2
5,488
549
4,926
6,421
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nu Wa
altomagno
Nu Wa
10
1 / 1 / 2
5,491
549
3,890
3,829
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
6
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
Cu Chulainn
Dexvin
Cu Chulainn
1
2
0
0.5
W
Xing Tian
Donkeylong69
Xing Tian
0
0
0
0
L
Ganesha
IVTHEDEMON
Ganesha
0
0
0
0
L
Anubis
SotoMamoto
Anubis
2
1
0
2
W
2
0
0
2
L
1
3
1
0.5
L
1
0
0
1
W
Fenrir
2
1
2
3
W
Nu Wa
altomagno
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,272
Damage
21,782
35,050
Taken
33,443
12,957
Mitigated
13,877
14,723
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,138
3,494
0
2,333
6,099
1,672
0
866
5,233
0
33,300
W
Cu Chulainn
Dexvin
Cu Chulainn
3,956
648
0
2,447
7,711
3,268
0
4,441
3,270
0
38,946
W
Xing Tian
Donkeylong69
Xing Tian
2,878
482
1,745
2,618
8,422
5,085
50
1,128
7,294
14,453
2,069
L
Ganesha
IVTHEDEMON
Ganesha
2,598
347
0
3,301
8,673
4,468
0
2,045
6,628
14,022
0
L
Anubis
SotoMamoto
Anubis
5,404
815
0
3,506
6,551
2,480
0
265
6,286
51,210
479
W
6,132
2,374
0
924
7,060
2,160
1,103
1,173
5,887
0
39,186
L
2,981
218
0
1,408
5,656
1,516
0
1,978
3,678
41,872
0
L
3,151
2,239
0
4,175
8,071
2,821
0
1,512
6,559
0
31,706
W
Fenrir
4,926
1,431
0
926
6,421
2,387
0
1,899
4,418
0
27,612
W
Nu Wa
altomagno
Nu Wa
3,890
855
0
1,192
3,829
977
0
1,938
1,613
33,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
27,484
326
Minions Killed
275
0
Camps Cleared
0
952,826
Distance Traveled
1,002,940
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,616
462
64
6
0
197,438
2
W
Cu Chulainn
5,894
589
69
7
0
173,638
0
W
Xing Tian
5,214
521
23
2
0
197,026
3
L
Ganesha
4,637
464
7
1
0
194,460
4
L
Anubis
6,563
656
109
11
0
185,731
3
W
Medusa
5,397
540
59
6
0
174,152
0
L
Janus
5,611
561
90
9
0
179,808
0
L
Arachne
4,849
485
56
6
0
195,389
0
W
Fenrir
5,488
549
51
5
0
247,952
0
W
Nu Wa
5,491
549
73
7
0
210,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role