Player Matchup

Hou Yi
Hou Yi
Masters
Faυna
Hou Yi
Masters
Level 159
God Stats
10W - 4L
1,824 SR
Queue Stats
477W - 116L
2,904 MMR
Party 1
Xing Tian
Xing Tian
Masters
GGeeSON
Xing Tian
Masters
Level 156
God Stats
40W - 5L
1,995 SR
Queue Stats
195W - 56L
2,530 MMR
Party 1
Terra
Terra
Grandmaster
TrueTrepid
Terra
Grandmaster
Level 233
God Stats
33W - 7L
1,923 SR
Queue Stats
547W - 113L
3,267 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 183
1,914 SR
2,900 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 186
1,647 SR
2,442 MMR
Arachne
Arachne
Masters
BiteTheSteez
Arachne
Masters
Level 367
God Stats
23W - 21L
1,604 SR
Queue Stats
1,755W - 1,392L
2,092 MMR
Solo
Artio
Artio
Platinum III
Shadowww19
Artio
Platinum III
Level 86
God Stats
0W - 2L
1,562 SR
Queue Stats
46W - 51L
1,981 MMR
Solo
Scylla
Scylla
Grandmaster
imHaZinFan
Scylla
Grandmaster
Level 105
God Stats
16W - 12L
1,775 SR
Queue Stats
499W - 281L
3,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Faυna
Hou Yi
17
4 / 2 / 1
11,074
852
12,875
9,891
4,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xing Tian
GGeeSON
Xing Tian
16
1 / 2 / 4
10,171
782
9,096
15,179
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
17
0 / 0 / 5
10,347
796
8,959
13,128
12,274
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SobekSerqetCabrakanCthulhuFafnir

VS

Bans
CerberusAresYmirKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BiteTheSteez
Arachne
14
0 / 3 / 3
9,112
701
6,899
11,815
9,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
17
2 / 2 / 0
9,956
766
9,188
12,902
16,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
imHaZinFan
Scylla
18
0 / 0 / 4
11,085
853
6,327
10,005
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
2
4
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
BiteTheSteez
Arachne
0
3
3
0.5
W
Hou Yi
Faυna
Hou Yi
4
2
1
2.25
W
Xing Tian
GGeeSON
Xing Tian
1
2
4
1.5
L
Artio
2
2
0
1
W
Terra
0
0
5
2.5
L
Scylla
imHaZinFan
Scylla
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
22,414
38,198
Taken
34,722
29,657
Mitigated
30,655
16,819
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BiteTheSteez
Arachne
6,899
4,224
0
3,648
11,815
9,921
707
4,261
7,184
0
21,523
W
Hou Yi
Faυna
Hou Yi
12,875
6,288
0
4,800
9,891
4,255
3,882
4,344
5,147
0
67,023
W
Xing Tian
GGeeSON
Xing Tian
9,096
301
0
4,217
15,179
13,128
243
5,081
9,669
26,101
0
L
Artio
9,188
441
1,488
4,181
12,902
16,114
180
5,399
7,322
20,416
2,013
W
Terra
8,959
445
652
7,150
13,128
12,274
0
4,196
8,538
37,506
1,301
L
Scylla
imHaZinFan
Scylla
6,327
297
0
750
10,005
4,620
876
7,480
2,124
61,652
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
30,153
227
Minions Killed
187
0
Camps Cleared
0
749,789
Distance Traveled
793,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,112
701
28
2
0
241,886
1
W
Hou Yi
11,074
852
118
9
0
216,231
0
W
Xing Tian
10,171
782
43
3
0
267,614
0
L
Artio
9,956
766
23
2
0
278,395
0
W
Terra
10,347
796
66
5
0
265,944
0
L
Scylla
11,085
853
136
10
0
273,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role