Player Matchup

Arachne
Arachne
Frangenstein
Arachne
Level 43
God Stats
1W - 1L
1,285 SR
Queue Stats
31W - 51L
1,337 Elo+
Solo
Cliodhna
Cliodhna
SmokeThe Grub
Cliodhna
Level 126
God Stats
4W - 6L
1,396 SR
Queue Stats
799W - 768L
1,441 Elo+
Solo
Charon
Charon
gasps
Charon
Level 73
God Stats
2W - 0L
1,693 SR
Queue Stats
54W - 66L
1,428 Elo+
Solo
Hachiman
Hachiman
zIBoniiDiamond
Hachiman
Level 22
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 19L
1,463 Elo+
Party 1
Hercules
Hercules
zICIutchDaddy
Hercules
Level 123
God Stats
3W - 4L
1,394 SR
Queue Stats
186W - 203L
1,454 Elo+
Party 1
Team Averages
Level 77
1,494 SR
1,425 Elo+

VS

Team Averages
Level 91
1,449 SR
1,443 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlanGrey27
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
IceManJared
Sun Wukong
Level 66
God Stats
1W - 3L
1,420 SR
Queue Stats
302W - 316L
1,452 Elo+
Solo
Odin
Odin
Thales_Super
Odin
Level 41
God Stats
0W - 1L
1,326 SR
Queue Stats
22W - 60L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frangenstein
Arachne
11
2 / 0 / 4
5,900
1,180
3,194
4,060
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
SmokeThe Grub
Cliodhna
8
0 / 1 / 2
5,240
1,048
584
3,467
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charon
gasps
Charon
11
0 / 0 / 7
6,403
1,281
3,021
4,284
3,418
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
11
3 / 0 / 2
6,297
1,259
4,083
3,377
1,039
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
zICIutchDaddy
Hercules
9
2 / 0 / 2
5,658
1,132
2,637
3,393
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 0
4,611
922
6,234
3,278
1,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
 
Chernobog
9
0 / 2 / 0
4,578
916
1,862
3,388
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
AlanGrey27
Hun Batz
9
0 / 2 / 0
4,514
903
2,621
3,761
1,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
IceManJared
Sun Wukong
1
0 / 0 / 0
1,236
247
0
0
0
9
0 / 1 / 0
4,571
914
1,958
4,077
3,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
7
Kills
0
1
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Chernobog
 
Chernobog
0
2
0
0
L
Hun Batz
AlanGrey27
Hun Batz
0
2
0
0
W
Arachne
Frangenstein
Arachne
2
0
4
4
L
Sun Wukong
IceManJared
Sun Wukong
0
0
0
0
W
Cliodhna
SmokeThe Grub
Cliodhna
0
1
2
1
L
0
1
0
0
W
Charon
gasps
Charon
0
0
7
3.5
W
Hachiman
3
0
2
4
W
Hercules
zICIutchDaddy
Hercules
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
12,675
18,581
Taken
14,504
10,818
Mitigated
7,231
7,999
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,234
1,223
941
465
3,278
1,051
0
506
2,584
0
14,057
L
Chernobog
 
Chernobog
1,862
303
510
366
3,388
1,118
0
406
2,946
0
7,647
L
Hun Batz
AlanGrey27
Hun Batz
2,621
297
251
194
3,761
1,414
0
525
2,987
0
6,816
W
Arachne
Frangenstein
Arachne
3,194
2,590
329
1,108
4,060
3,806
0
221
3,839
0
4,255
L
Sun Wukong
IceManJared
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
SmokeThe Grub
Cliodhna
584
67
361
1,019
3,467
1,015
238
209
3,258
0
3,995
L
1,958
254
0
534
4,077
3,648
0
999
2,873
1,377
1,482
W
Charon
gasps
Charon
3,021
182
531
1,231
4,284
3,418
256
493
3,791
9,568
1,639
W
Hachiman
4,083
1,161
786
1,800
3,377
1,039
854
114
3,263
0
11,584
W
Hercules
zICIutchDaddy
Hercules
2,637
92
368
466
3,393
1,540
549
120
3,273
0
7,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
19,510
51
Minions Killed
37
0
Camps Cleared
0
489,034
Distance Traveled
387,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,611
922
13
3
0
96,245
0
L
Chernobog
4,578
916
8
2
0
92,013
0
L
Hun Batz
4,514
903
14
3
0
103,062
0
W
Arachne
5,900
1,180
5
1
0
96,282
0
L
Sun Wukong
1,236
247
0
0
0
0
0
W
Cliodhna
5,240
1,048
13
3
0
100,633
0
L
Odin
4,571
914
2
0
0
96,480
0
W
Charon
6,403
1,281
9
2
0
98,385
0
W
Hachiman
6,297
1,259
12
2
0
105,434
0
W
Hercules
5,658
1,132
12
2
0
88,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role