Player Matchup

Osiris
Osiris
Diamond II
BADUSi1437
Osiris
Diamond II
Level 108
God Stats
3W - 1L
1,714 SR
Queue Stats
96W - 72L
1,792 MMR
Party 1
Fafnir
Fafnir
Diamond III
Lucids bnn
Fafnir
Diamond III
Level 127
God Stats
3W - 0L
1,830 SR
Queue Stats
129W - 107L
2,276 MMR
Party 1
Persephone
Persephone
Masters
xxxtpz211xxx
Persephone
Masters
Level 89
God Stats
18W - 8L
1,800 SR
Queue Stats
181W - 105L
2,582 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 108
1,781 SR
2,217 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 178
1,500 SR
1,718 MMR
Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond IV
ZaroOfficial
Ymir
Diamond IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 422L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BADUSi1437
Osiris
15
6 / 0 / 7
9,252
1,028
7,399
10,648
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Lucids bnn
Fafnir
15
5 / 0 / 11
9,646
1,072
7,061
10,089
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Persephone
xxxtpz211xxx
Persephone
15
5 / 0 / 10
9,647
1,072
11,606
4,145
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Xing TianCthulhuCerberusKuzenboAphrodite

VS

Bans
SerqetCu ChulainnXbalanqueAresCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 8 / 0
6,828
759
4,087
11,869
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
10
0 / 6 / 0
6,421
713
2,893
9,011
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 2 / 0
6,764
752
1,851
8,807
5,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
16
Kills
0
0
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
8
0
0
L
Tiamat
 
Tiamat
0
6
0
0
W
Osiris
BADUSi1437
Osiris
6
0
7
9.5
W
Fafnir
Lucids bnn
Fafnir
5
0
11
10.5
L
0
2
0
0
W
Persephone
xxxtpz211xxx
Persephone
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,066
Damage
8,831
24,882
Taken
29,687
19,711
Mitigated
11,301
10,274
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,087
1,449
0
872
11,869
3,094
0
6,174
5,007
0
18,672
L
Tiamat
 
Tiamat
2,893
205
0
690
9,011
2,981
0
5,864
2,517
12,120
417
W
Osiris
BADUSi1437
Osiris
7,399
1,661
0
3,599
10,648
10,977
763
1,998
8,650
0
26,307
W
Fafnir
Lucids bnn
Fafnir
7,061
1,051
0
3,708
10,089
7,475
948
1,471
8,002
18,628
1,861
L
1,851
253
0
2,021
8,807
5,226
0
5,372
3,011
15,168
625
W
Persephone
xxxtpz211xxx
Persephone
11,606
184
0
2,967
4,145
1,259
1,135
725
3,420
45,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
20,013
133
Minions Killed
87
0
Camps Cleared
0
589,195
Distance Traveled
421,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,828
759
29
3
0
166,238
0
L
Tiamat
6,421
713
23
3
0
124,330
0
W
Osiris
9,252
1,028
32
4
0
203,854
0
W
Fafnir
9,646
1,072
36
4
0
198,546
0
L
Ymir
6,764
752
35
4
0
130,700
0
W
Persephone
9,647
1,072
65
7
0
186,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role