Player Matchup

Fenrir
Fenrir
BillNyeDaEuroSpy
Fenrir
Level 114
God Stats
2W - 4L
1,315 SR
Queue Stats
84W - 102L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HeboBaggins
Kumbhakarna
Level 93
God Stats
3W - 0L
1,415 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 2
Rama
Rama
RhodesOwl21
Rama
Level 118
God Stats
16W - 18L
1,552 SR
Queue Stats
77W - 95L
1,469 Elo+
Party 2
Sol
Sol
jaluvisi
Sol
Level 208
God Stats
2W - 2L
1,391 SR
Queue Stats
553W - 526L
1,508 Elo+
Solo
Skadi
Skadi
tippytortoise76
Skadi
Level 109
God Stats
1W - 3L
1,252 SR
Queue Stats
14W - 39L
1,321 Elo+
Party 2
Team Averages
Level 128
1,385 SR
1,450 Elo+

VS

Team Averages
Level 140
1,539 SR
1,468 Elo+
Danzaburou
Danzaburou
ClownPrinceBucky
Danzaburou
Level 98
God Stats
18W - 13L
1,517 SR
Queue Stats
507W - 485L
1,474 Elo+
Solo
Osiris
Osiris
DragoonXLiger
Osiris
Level 220
God Stats
63W - 46L
1,606 SR
Queue Stats
427W - 416L
1,528 Elo+
Solo
Aphrodite
Aphrodite
Tuca Mote8761
Aphrodite
Level 122
God Stats
0W - 2L
1,422 SR
Queue Stats
666W - 669L
1,467 Elo+
Solo
Ix Chel
Ix Chel
X Sestsuna
Ix Chel
Level 132
God Stats
3W - 4L
1,578 SR
Queue Stats
82W - 101L
1,437 Elo+
Party 1
Ymir
Ymir
Zmichelsdark
Ymir
Level 126
God Stats
2W - 2L
1,573 SR
Queue Stats
87W - 102L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 2
7,240
724
5,099
7,196
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
HeboBaggins
Kumbhakarna
11
1 / 1 / 3
6,368
637
2,602
8,396
3,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 1
5,924
592
3,333
4,239
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
6,599
660
2,196
3,767
1,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
1 / 0 / 4
7,220
722
3,551
2,752
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClownPrinceBucky
Danzaburou
8
1 / 3 / 1
5,118
512
4,595
7,602
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
3,771
377
297
1,244
475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Tuca Mote8761
Aphrodite
10
1 / 5 / 4
5,618
562
2,460
6,350
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
X Sestsuna
Ix Chel
9
2 / 2 / 2
5,459
546
4,341
5,637
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
5,229
523
1,542
5,443
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
5
5
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
L
Danzaburou
ClownPrinceBucky
Danzaburou
1
3
1
0.5
L
0
1
0
0
W
Kumbhakarna
HeboBaggins
Kumbhakarna
1
1
3
2.5
W
2
0
1
2.5
L
Aphrodite
Tuca Mote8761
Aphrodite
1
5
4
0.6
L
Ix Chel
X Sestsuna
Ix Chel
2
2
2
1.5
L
1
1
1
1.5
W
0
1
4
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
13,235
26,350
Taken
26,276
9,794
Mitigated
9,721
7,816
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,099
876
0
835
7,196
3,011
544
2,738
4,458
0
48,868
L
Danzaburou
ClownPrinceBucky
Danzaburou
4,595
2,027
0
1,937
7,602
2,288
88
2,589
5,013
0
32,475
L
297
152
0
320
1,244
475
0
0
1,244
0
3,723
W
Kumbhakarna
HeboBaggins
Kumbhakarna
2,602
188
1,422
2,124
8,396
3,750
133
2,560
5,836
16,511
649
W
3,333
2,682
0
1,650
4,239
1,072
1,658
866
3,373
0
34,672
L
Aphrodite
Tuca Mote8761
Aphrodite
2,460
77
879
2,032
6,350
1,758
157
338
6,012
25,783
0
L
Ix Chel
X Sestsuna
Ix Chel
4,341
657
4
1,269
5,637
1,213
25
73
5,564
21,684
0
L
1,542
430
0
1,150
5,443
3,987
0
1,475
3,968
16,925
0
W
2,196
653
0
1,285
3,767
1,053
3,951
774
2,993
33,817
8,646
W
3,551
1,470
0
500
2,752
908
515
1,405
1,347
0
47,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
25,195
334
Minions Killed
187
0
Camps Cleared
0
950,360
Distance Traveled
724,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,240
724
84
8
0
233,575
2
L
Danzaburou
5,118
512
44
4
0
142,717
0
L
Osiris
3,771
377
9
1
0
34,544
0
W
Kumbhakarna
6,368
637
25
3
0
195,064
0
W
Rama
5,924
592
70
7
0
156,531
0
L
Aphrodite
5,618
562
56
6
0
206,762
0
L
Ix Chel
5,459
546
47
5
0
159,816
0
L
Ymir
5,229
523
31
3
0
180,870
0
W
Sol
6,599
660
72
7
0
160,309
0
W
Skadi
7,220
722
83
8
0
204,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role