Player Matchup

Hera
Hera
 
Hera
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
GimliOnlyFans
Nike
Level 27
God Stats
2W - 0L
1,755 SR
Queue Stats
52W - 33L
1,643 Elo+
Party 2
Surtr
Surtr
Sectums3mpra
Surtr
Level 139
God Stats
3W - 3L
1,486 SR
Queue Stats
184W - 163L
1,604 Elo+
Party 2
Odin
Odin
gаryy
Odin
Level 169
God Stats
2W - 0L
1,772 SR
Queue Stats
105W - 67L
1,684 Elo+
Party 1
Apollo
Apollo
x8boom
Apollo
Level 196
God Stats
1W - 0L
1,635 SR
Queue Stats
96W - 73L
1,585 Elo+
Party 1
Team Averages
Level 146
1,630 SR
1,603 Elo+

VS

Team Averages
Level 183
1,657 SR
1,581 Elo+
Charon
Charon
Bunnyol
Charon
Level 163
God Stats
2W - 2L
1,743 SR
Queue Stats
167W - 148L
1,555 Elo+
Solo
Zeus
Zeus
SPdude44
Zeus
Level 145
God Stats
5W - 6L
1,583 SR
Queue Stats
275W - 247L
1,594 Elo+
Solo
Ne Zha
Ne Zha
Schnooderhooven
Ne Zha
Level 241
God Stats
20W - 12L
1,695 SR
Queue Stats
444W - 369L
1,592 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 82
God Stats
222W - 160L
1,630 SR
Queue Stats
335W - 276L
1,579 Elo+
Solo
Charybdis
Charybdis
tomphoolery89
Charybdis
Level 282
God Stats
38W - 33L
1,632 SR
Queue Stats
799W - 767L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 6 / 6
7,233
556
6,419
7,092
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 4 / 3
8,573
659
5,690
8,656
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 2
6,588
507
6,943
15,213
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odin
gаryy
Odin
12
1 / 5 / 5
6,903
531
6,468
11,129
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
x8boom
Apollo
15
7 / 3 / 5
8,601
662
11,205
11,249
4,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bunnyol
Charon
12
2 / 6 / 5
6,820
525
8,136
10,749
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
10
7 / 4 / 2
7,333
564
6,682
7,004
1,642
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 3 / 5
9,040
695
10,413
13,938
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
T_AldoC21
Chaac
14
2 / 1 / 3
8,629
664
10,274
11,044
11,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
tomphoolery89
Charybdis
13
2 / 6 / 0
7,374
567
3,228
10,434
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
19
Kills
22
22
Deaths
20
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
6
6
1
L
Charon
Bunnyol
Charon
2
6
5
0.75
W
8
4
3
2.38
L
Zeus
7
4
2
2
L
9
3
5
3.83
W
0
4
2
0.25
L
Chaac
T_AldoC21
Chaac
2
1
3
3.5
W
Odin
gаryy
Odin
1
5
5
0.7
L
Charybdis
tomphoolery89
Charybdis
2
6
0
0.33
W
Apollo
x8boom
Apollo
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
38,733
53,339
Taken
53,169
26,368
Mitigated
29,567
14,057
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,419
1,977
0
555
7,092
1,624
472
2,977
3,897
36,476
242
L
Charon
Bunnyol
Charon
8,136
933
0
1,177
10,749
7,188
595
1,915
8,797
28,494
858
W
5,690
766
0
2,367
8,656
3,058
769
2,797
5,747
0
42,735
L
Zeus
6,682
1,798
0
2,408
7,004
1,642
0
2,658
4,346
33,547
0
L
10,413
2,449
0
7,193
13,938
6,332
0
528
13,410
0
72,258
W
6,943
2,767
0
3,689
15,213
14,210
0
932
14,227
1,508
41,578
L
Chaac
T_AldoC21
Chaac
10,274
1,477
0
3,522
11,044
11,178
0
643
9,649
0
71,893
W
Odin
gаryy
Odin
6,468
2,473
0
2,036
11,129
3,411
0
4,047
6,866
0
54,046
L
Charybdis
tomphoolery89
Charybdis
3,228
787
0
2,327
10,434
3,227
613
1,448
8,986
0
49,333
W
Apollo
x8boom
Apollo
11,205
6,615
0
5,410
11,249
4,065
983
3,136
7,825
0
62,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
39,196
416
Minions Killed
467
0
Camps Cleared
0
1,351,336
Distance Traveled
1,165,725
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,233
556
72
6
0
246,640
4
L
Charon
6,820
525
45
3
0
249,373
0
W
Nike
8,573
659
80
6
0
313,657
3
L
Zeus
7,333
564
61
5
0
157,753
0
L
Ne Zha
9,040
695
114
9
0
290,221
0
W
Surtr
6,588
507
80
6
0
232,664
0
L
Chaac
8,629
664
147
11
0
232,154
3
W
Odin
6,903
531
92
7
0
290,045
0
L
Charybdis
7,374
567
100
8
0
236,224
0
W
Apollo
8,601
662
92
7
0
268,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role