Player Matchup

Nu Wa
Nu Wa
BigDaddyNC2619
Nu Wa
Level 132
God Stats
6W - 3L
1,638 SR
Queue Stats
376W - 395L
1,393 Elo+
Solo
Bastet
Bastet
JordanIDyler_
Bastet
Level 128
God Stats
2W - 3L
1,498 SR
Queue Stats
79W - 89L
1,474 Elo+
Party 2
Cerberus
Cerberus
PRIMOB0SS
Cerberus
Level 144
God Stats
13W - 8L
1,562 SR
Queue Stats
502W - 500L
1,463 Elo+
Solo
Ix Chel
Ix Chel
shawnntee123
Ix Chel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 203L
1,437 Elo+
Solo
Bacchus
Bacchus
ultrakill19
Bacchus
Level 90
God Stats
8W - 2L
1,472 SR
Queue Stats
124W - 153L
1,365 Elo+
Party 2
Team Averages
Level 119
1,534 SR
1,427 Elo+

VS

Team Averages
Level 115
1,485 SR
1,444 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Beastgaming7918
Hades
Level 103
God Stats
0W - 3L
1,297 SR
Queue Stats
75W - 74L
1,476 Elo+
Solo
Terra
Terra
Br206uno
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 248L
1,462 Elo+
Party 1
Rama
Rama
Urokubachi
Rama
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,363 Elo+
Solo
Nox
Nox
naan94games
Nox
Level 69
God Stats
1W - 2L
1,627 SR
Queue Stats
223W - 246L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 9
7,582
948
9,441
6,471
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 2 / 9
8,290
1,036
10,507
9,177
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cerberus
PRIMOB0SS
Cerberus
15
3 / 3 / 7
8,329
1,041
5,721
14,828
7,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
shawnntee123
Ix Chel
15
3 / 2 / 10
8,270
1,034
5,142
4,911
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ultrakill19
Bacchus
13
3 / 3 / 9
7,812
977
6,917
10,550
12,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 3 / 8
7,174
897
6,677
9,217
3,106
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
5 / 4 / 6
8,016
1,002
8,599
11,351
6,739
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Terra
Br206uno
Terra
10
1 / 0 / 8
6,987
873
3,172
5,775
3,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 4 / 6
7,906
988
12,288
8,312
2,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 5 / 5
6,432
804
3,435
7,811
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
15
Kills
13
14
Deaths
16
44
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
3
8
2
L
5
4
6
2
W
1
4
9
1.38
L
Terra
Br206uno
Terra
1
0
8
5
W
5
2
9
4.75
W
Cerberus
PRIMOB0SS
Cerberus
3
3
7
2.17
L
4
4
6
1.75
L
1
5
5
0.7
W
Ix Chel
shawnntee123
Ix Chel
3
2
10
4
W
Bacchus
ultrakill19
Bacchus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
34,171
45,937
Taken
42,466
27,255
Mitigated
18,110
18,534
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,677
2,852
545
1,671
9,217
3,106
0
6,314
2,903
18,587
0
L
8,599
331
1,095
4,449
11,351
6,739
0
5,880
5,471
20,728
0
W
9,441
2,394
347
1,038
6,471
1,992
549
4,970
1,501
19,034
0
L
Terra
Br206uno
Terra
3,172
474
2,345
2,925
5,775
3,225
0
3,904
1,871
6,967
0
W
10,507
1,415
1,897
4,225
9,177
3,310
596
5,055
4,122
0
12,816
W
Cerberus
PRIMOB0SS
Cerberus
5,721
181
618
5,017
14,828
7,609
198
5,596
9,232
11,604
2,896
L
12,288
7,370
77
1,788
8,312
2,645
0
5,840
2,472
0
26,125
L
3,435
261
111
1,041
7,811
2,395
0
4,320
3,491
8,014
0
W
Ix Chel
shawnntee123
Ix Chel
5,142
724
301
663
4,911
1,895
0
2,107
2,804
22,039
0
W
Bacchus
ultrakill19
Bacchus
6,917
639
840
3,588
10,550
12,449
0
4,155
6,395
11,874
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
36,515
103
Minions Killed
105
0
Camps Cleared
0
847,855
Distance Traveled
669,725
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,174
897
31
4
0
139,623
0
L
Hades
8,016
1,002
20
3
0
144,916
0
W
Nu Wa
7,582
948
18
2
0
150,596
0
L
Terra
6,987
873
7
1
0
102,492
0
W
Bastet
8,290
1,036
9
1
0
217,817
2
W
Cerberus
8,329
1,041
32
4
0
139,591
0
L
Rama
7,906
988
40
5
0
147,592
0
L
Nox
6,432
804
7
1
0
135,102
0
W
Ix Chel
8,270
1,034
35
4
0
159,569
0
W
Bacchus
7,812
977
9
1
0
180,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role