Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Barbarically146
Ah Muzen Cab
Level 144
God Stats
3W - 0L
1,646 SR
Queue Stats
47W - 54L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Daddyb8863
Cthulhu
Level 123
God Stats
2W - 1L
1,670 SR
Queue Stats
42W - 40L
1,502 Elo+
Party 2
Merlin
Merlin
LoGiCBILLS
Merlin
Level 138
God Stats
1W - 2L
1,443 SR
Queue Stats
44W - 48L
1,467 Elo+
Party 2
Terra
Terra
Superstoned87
Terra
Level 128
God Stats
4W - 2L
1,485 SR
Queue Stats
411W - 414L
1,466 Elo+
Solo
Persephone
Persephone
Suravourer
Persephone
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,498 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,473 Elo+

VS

Team Averages
Level 134
1,552 SR
1,495 Elo+
Sylvanus
Sylvanus
IronGoat89
Sylvanus
Level 127
God Stats
0W - 2L
1,273 SR
Queue Stats
79W - 79L
1,500 Elo+
Solo
Poseidon
Poseidon
LogiFugginBear
Poseidon
Level 128
God Stats
1W - 2L
1,557 SR
Queue Stats
80W - 59L
1,519 Elo+
Party 1
Camazotz
Camazotz
SHEFFboyRDEE
Camazotz
Level 121
God Stats
1W - 1L
1,726 SR
Queue Stats
46W - 34L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
U1226459857
Cabrakan
Level 93
God Stats
1W - 1L
1,561 SR
Queue Stats
100W - 75L
1,538 Elo+
Party 1
Merlin
Merlin
scaredy_AJ
Merlin
Level 201
God Stats
13W - 10L
1,644 SR
Queue Stats
1,190W - 1,280L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Barbarically146
Ah Muzen Cab
14
2 / 1 / 6
7,830
783
6,461
8,135
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Daddyb8863
Cthulhu
12
3 / 3 / 7
7,802
780
6,265
12,570
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LoGiCBILLS
Merlin
17
10 / 0 / 7
9,735
974
15,080
8,056
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 14
8,913
891
4,452
13,667
12,302
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Suravourer
Persephone
15
2 / 2 / 14
8,828
883
8,699
7,595
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IronGoat89
Sylvanus
13
1 / 4 / 5
7,663
766
4,667
10,800
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
15
3 / 4 / 3
8,157
816
10,893
7,334
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
SHEFFboyRDEE
Camazotz
12
1 / 3 / 3
6,979
698
5,575
10,311
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
U1226459857
Cabrakan
13
2 / 6 / 4
7,429
743
7,973
10,061
9,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
scaredy_AJ
Merlin
14
0 / 2 / 2
7,178
718
8,444
4,804
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
19
Kills
7
7
Deaths
19
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Barbarically146
Ah Muzen Cab
2
1
6
5
W
Cthulhu
Daddyb8863
Cthulhu
3
3
7
2.17
L
Sylvanus
IronGoat89
Sylvanus
1
4
5
0.88
W
Merlin
LoGiCBILLS
Merlin
10
0
7
13.5
L
Poseidon
3
4
3
1.13
L
Camazotz
SHEFFboyRDEE
Camazotz
1
3
3
0.83
W
2
1
14
9
W
Persephone
Suravourer
Persephone
2
2
14
4.5
L
Cabrakan
U1226459857
Cabrakan
2
6
4
0.67
L
Merlin
scaredy_AJ
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
37,552
50,023
Taken
43,310
31,786
Mitigated
27,097
27,441
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Barbarically146
Ah Muzen Cab
6,461
1,804
612
726
8,135
2,921
240
5,652
2,303
0
14,615
W
Cthulhu
Daddyb8863
Cthulhu
6,265
336
1,025
1,528
12,570
10,503
0
6,645
5,529
10,666
415
L
Sylvanus
IronGoat89
Sylvanus
4,667
638
1,862
2,078
10,800
9,114
0
8,095
2,458
5,776
556
W
Merlin
LoGiCBILLS
Merlin
15,080
605
1,409
2,900
8,056
3,205
910
5,219
2,647
39,234
275
L
Poseidon
10,893
497
1,053
1,077
7,334
2,807
0
5,974
1,360
27,354
0
L
Camazotz
SHEFFboyRDEE
Camazotz
5,575
749
996
3,605
10,311
3,853
0
8,242
1,954
0
13,816
W
4,452
788
9,860
6,728
13,667
12,302
297
7,038
6,016
5,417
667
W
Persephone
Suravourer
Persephone
8,699
928
478
2,175
7,595
2,855
1,307
5,385
2,046
20,784
0
L
Cabrakan
U1226459857
Cabrakan
7,973
1,086
487
725
10,061
9,506
0
7,008
2,832
11,473
22
L
Merlin
scaredy_AJ
Merlin
8,444
460
244
1,083
4,804
1,817
0
3,767
963
21,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,108
Gold Earned
37,406
136
Minions Killed
124
0
Camps Cleared
0
943,571
Distance Traveled
910,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,830
783
27
3
0
199,084
0
W
Cthulhu
7,802
780
13
1
0
156,144
0
L
Sylvanus
7,663
766
10
1
0
169,859
0
W
Merlin
9,735
974
56
6
0
198,718
0
L
Poseidon
8,157
816
47
5
0
211,917
0
L
Camazotz
6,979
698
20
2
0
210,150
0
W
Terra
8,913
891
6
1
0
201,383
0
W
Persephone
8,828
883
34
3
0
188,242
0
L
Cabrakan
7,429
743
4
0
0
160,259
0
L
Merlin
7,178
718
43
4
0
157,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role