Player Matchup

Anhur
Anhur
Masters
Faυna
Anhur
Masters
Level 159
God Stats
18W - 5L
1,899 SR
Queue Stats
477W - 116L
2,882 MMR
Party 1
Shiva
Shiva
Masters
GGeeSON
Shiva
Masters
Level 156
God Stats
8W - 5L
1,734 SR
Queue Stats
190W - 54L
2,508 MMR
Party 1
Cerberus
Cerberus
Grandmaster
TrueTrepid
Cerberus
Grandmaster
Level 233
God Stats
13W - 3L
1,893 SR
Queue Stats
546W - 113L
3,245 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 183
1,842 SR
2,878 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,811 SR
2,701 MMR
Horus
Horus
Masters
JamesءMoriarty
Horus
Masters
Level 159
God Stats
11W - 17L
1,651 SR
Queue Stats
572W - 381L
2,826 MMR
Solo
Raijin
Raijin
Platinum III
Shadowww19
Raijin
Platinum III
Level 86
God Stats
0W - 1L
1,967 SR
Queue Stats
46W - 47L
2,003 MMR
Solo
Hachiman
Hachiman
Grandmaster
imHaZinFan
Hachiman
Grandmaster
Level 105
God Stats
66W - 39L
1,814 SR
Queue Stats
499W - 281L
3,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Faυna
Anhur
18
4 / 1 / 5
11,947
853
11,161
11,366
3,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shiva
GGeeSON
Shiva
18
4 / 0 / 7
11,349
811
15,196
15,335
10,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
TrueTrepid
Cerberus
19
3 / 0 / 7
11,301
807
10,762
15,663
13,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SobekFafnirCabrakanSerqetAres

VS

Bans
CthulhuXing TianKuzenboAtlasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,100
650
5,130
19,259
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Shadowww19
Raijin
16
0 / 4 / 1
10,131
724
13,184
9,822
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
imHaZinFan
Hachiman
16
1 / 2 / 0
9,915
708
10,472
11,600
2,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Faυna
Anhur
4
1
5
6.5
W
Shiva
GGeeSON
Shiva
4
0
7
7.5
L
0
5
1
0.1
L
Raijin
Shadowww19
Raijin
0
4
1
0.13
W
Cerberus
TrueTrepid
Cerberus
3
0
7
6.5
L
Hachiman
imHaZinFan
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,119
Damage
28,786
42,364
Taken
40,681
28,110
Mitigated
19,765
15,538
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Faυna
Anhur
11,161
6,206
0
5,837
11,366
3,925
3,094
2,902
7,972
0
80,512
W
Shiva
GGeeSON
Shiva
15,196
1,622
365
3,793
15,335
10,922
85
4,482
10,401
353
33,346
L
5,130
1,169
734
5,171
19,259
14,068
0
4,197
14,631
0
11,951
L
Raijin
Shadowww19
Raijin
13,184
179
0
1,326
9,822
2,703
0
2,654
7,119
41,288
0
W
Cerberus
TrueTrepid
Cerberus
10,762
354
0
5,543
15,663
13,263
0
4,653
10,164
38,264
2,852
L
Hachiman
imHaZinFan
Hachiman
10,472
7,390
0
2,831
11,600
2,994
0
3,572
7,790
0
42,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
29,146
214
Minions Killed
156
0
Camps Cleared
0
842,693
Distance Traveled
777,205
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,947
853
147
11
0
243,949
0
W
Shiva
11,349
811
30
2
0
315,778
2
L
Horus
9,100
650
11
1
0
260,493
3
L
Raijin
10,131
724
85
6
0
247,257
0
W
Cerberus
11,301
807
37
3
0
282,966
2
L
Hachiman
9,915
708
60
4
0
269,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role