Player Matchup

Neith
Neith
Ajax239
Neith
Level 18
God Stats
1W - 4L
1,331 SR
Queue Stats
5W - 9L
1,435 Elo+
Party 2
Horus
Horus
HnTEvans
Horus
Level 87
God Stats
0W - 4L
1,213 SR
Queue Stats
80W - 91L
1,457 Elo+
Party 2
Tiamat
Tiamat
Jigzyo
Tiamat
Level 229
God Stats
11W - 6L
1,697 SR
Queue Stats
417W - 325L
1,623 Elo+
Party 1
Hercules
Hercules
Wyvern86
Hercules
Level 180
God Stats
12W - 22L
1,478 SR
Queue Stats
334W - 302L
1,612 Elo+
Party 1
Anubis
Anubis
madcausebad01
Anubis
Level 131
God Stats
17W - 9L
1,672 SR
Queue Stats
148W - 152L
1,534 Elo+
Party 2
Team Averages
Level 129
1,478 SR
1,532 Elo+

VS

Team Averages
Level 131
1,558 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DeadliestSteak
Skadi
Level 118
God Stats
17W - 9L
1,663 SR
Queue Stats
199W - 179L
1,508 Elo+
Solo
Mulan
Mulan
Morty8419
Mulan
Level 121
God Stats
95W - 69L
1,577 SR
Queue Stats
145W - 118L
1,584 Elo+
Solo
Aphrodite
Aphrodite
NasumeDC
Aphrodite
Level 104
God Stats
11W - 11L
1,532 SR
Queue Stats
677W - 683L
1,541 Elo+
Solo
Ravana
Ravana
athiepro
Ravana
Level 158
God Stats
67W - 53L
1,520 SR
Queue Stats
796W - 713L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajax239
Neith
9
1 / 2 / 1
4,859
486
4,914
3,965
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
HnTEvans
Horus
9
0 / 1 / 1
5,105
511
1,093
6,494
4,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Jigzyo
Tiamat
11
1 / 1 / 0
5,705
571
6,790
4,492
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Wyvern86
Hercules
9
2 / 3 / 1
5,111
511
6,013
7,407
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
5,660
566
2,974
6,891
2,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 3
5,476
548
2,543
10,179
4,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,196
620
3,685
3,166
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Morty8419
Mulan
12
4 / 0 / 0
6,825
683
5,974
7,647
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
NasumeDC
Aphrodite
11
1 / 0 / 3
5,988
599
3,078
6,866
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
athiepro
Ravana
11
1 / 2 / 2
5,524
552
3,568
6,753
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
3
2.5
L
Neith
Ajax239
Neith
1
2
1
0.75
W
2
1
0
2
L
Horus
HnTEvans
Horus
0
1
1
0.5
L
Tiamat
Jigzyo
Tiamat
1
1
0
1
W
Mulan
Morty8419
Mulan
4
0
0
4
W
Aphrodite
NasumeDC
Aphrodite
1
0
3
2.5
L
Hercules
Wyvern86
Hercules
2
3
1
0.83
W
Ravana
athiepro
Ravana
1
2
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
18,848
29,249
Taken
34,611
14,774
Mitigated
14,510
10,344
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,543
454
0
2,767
10,179
4,707
0
645
9,534
17,957
0
L
Neith
Ajax239
Neith
4,914
2,316
0
734
3,965
1,411
0
1,499
2,466
0
28,692
W
3,685
1,294
0
764
3,166
899
0
0
3,166
0
47,007
L
Horus
HnTEvans
Horus
1,093
526
277
2,486
6,494
4,342
0
778
5,716
0
17,061
L
Tiamat
Jigzyo
Tiamat
6,790
585
0
1,246
4,492
3,187
0
1,618
2,874
40,419
0
W
Mulan
Morty8419
Mulan
5,974
339
0
4,112
7,647
4,892
0
3,158
4,489
0
42,148
W
Aphrodite
NasumeDC
Aphrodite
3,078
275
906
5,258
6,866
1,803
0
4,777
2,089
44,099
0
L
Hercules
Wyvern86
Hercules
6,013
2,031
0
1,856
7,407
3,489
0
1,726
5,601
0
35,345
W
Ravana
athiepro
Ravana
3,568
1,199
0
2,342
6,753
2,209
0
1,394
5,359
0
38,598
L
2,974
224
0
3,745
6,891
2,345
0
0
6,545
37,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
30,009
313
Minions Killed
354
0
Camps Cleared
0
1,030,740
Distance Traveled
1,048,836
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,476
548
21
2
0
204,212
8
L
Neith
4,859
486
60
6
0
187,493
0
W
Skadi
6,196
620
93
9
0
184,897
0
L
Horus
5,105
511
27
3
0
215,340
0
L
Tiamat
5,705
571
87
9
0
212,118
0
W
Mulan
6,825
683
78
8
0
195,388
0
W
Aphrodite
5,988
599
83
8
0
221,206
0
L
Hercules
5,111
511
60
6
0
239,724
0
W
Ravana
5,524
552
79
8
0
243,133
0
L
Anubis
5,660
566
79
8
0
176,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role