Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CLEAVWATERMALON
Shiva
Level 159
God Stats
0W - 1L
1,585 SR
Queue Stats
100W - 106L
1,460 Elo+
Party 2
Anhur
Anhur
OkraWindFury
Anhur
Level 46
God Stats
16W - 16L
1,528 SR
Queue Stats
35W - 35L
1,516 Elo+
Party 3
Ymir
Ymir
SubparOrange43
Ymir
Level 26
God Stats
12W - 12L
1,532 SR
Queue Stats
33W - 37L
1,503 Elo+
Party 3
Fenrir
Fenrir
THE REAPER4317
Fenrir
Level 132
God Stats
38W - 30L
1,537 SR
Queue Stats
499W - 487L
1,513 Elo+
Party 2
Team Averages
Level 101
1,536 SR
1,498 Elo+

VS

Team Averages
Level 107
1,574 SR
1,488 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Lickolotapuss
Thor
Level 141
God Stats
2W - 1L
1,537 SR
Queue Stats
138W - 136L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TheDOMinator985
Sylvanus
Level 158
God Stats
90W - 75L
1,564 SR
Queue Stats
366W - 346L
1,457 Elo+
Solo
Hel
Hel
trashedd
Hel
Level 39
God Stats
8W - 4L
1,539 SR
Queue Stats
27W - 25L
1,532 Elo+
Solo
Bellona
Bellona
wellsy1888
Bellona
Level 109
God Stats
2W - 0L
1,732 SR
Queue Stats
114W - 110L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 1
5,977
543
2,232
5,816
2,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 2 / 0
6,897
627
4,859
8,455
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 3 / 0
5,590
508
7,656
8,279
2,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
5,384
489
1,898
9,108
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 3 / 0
5,634
512
1,517
7,818
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 1
5,983
544
5,723
6,667
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 2
6,366
579
4,168
5,198
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
1 / 0 / 3
6,398
582
5,655
5,628
4,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 3
6,943
631
5,259
5,376
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
wellsy1888
Bellona
10
0 / 2 / 3
5,716
520
4,135
8,578
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
12
12
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
Medusa
 
Medusa
3
2
1
1.75
L
3
2
0
1.5
W
5
0
2
6
L
2
3
0
0.67
L
0
1
1
0.5
L
1
3
0
0.33
W
Sylvanus
1
0
3
2.5
W
3
2
3
2.25
W
Bellona
wellsy1888
Bellona
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
24,940
39,476
Taken
31,447
16,098
Mitigated
15,034
12,774
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,232
0
0
2,295
5,816
2,276
0
3,192
2,218
34,416
737
W
Medusa
 
Medusa
5,723
2,619
0
1,091
6,667
1,643
90
782
5,885
0
49,802
L
4,859
1,359
0
1,795
8,455
4,011
0
425
8,008
0
41,008
W
4,168
1,093
0
641
5,198
1,802
0
160
5,038
0
32,596
L
7,656
5,371
0
3,982
8,279
2,241
0
2,441
5,838
0
44,897
L
1,898
316
0
1,470
9,108
5,184
0
3,011
6,097
17,940
0
L
1,517
260
0
3,232
7,818
2,386
0
1,084
6,634
0
41,492
W
Sylvanus
5,655
1,878
2,349
3,351
5,628
4,117
158
1,078
4,550
20,859
1,151
W
5,259
302
859
2,975
5,376
1,429
0
1,816
3,560
46,922
242
W
Bellona
wellsy1888
Bellona
4,135
962
0
2,802
8,578
6,043
0
608
7,970
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
31,406
354
Minions Killed
293
0
Camps Cleared
0
1,026,064
Distance Traveled
1,150,102
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,977
543
91
8
0
171,998
0
W
Medusa
5,983
544
76
7
0
219,852
0
L
Shiva
6,897
627
82
7
0
208,613
2
W
Thor
6,366
579
52
5
0
258,787
0
L
Anhur
5,590
508
97
9
0
205,287
0
L
Ymir
5,384
489
21
2
0
221,702
0
L
Fenrir
5,634
512
63
6
0
218,464
0
W
Sylvanus
6,398
582
27
2
0
203,581
5
W
Hel
6,943
631
95
9
0
246,056
1
W
Bellona
5,716
520
43
4
0
221,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role