Player Matchup

Cabrakan
Cabrakan
Davman35
Cabrakan
Level 65
God Stats
7W - 1L
1,840 SR
Queue Stats
282W - 38L
1,955 Elo+
Party 2
Mulan
Mulan
Hamus13
Mulan
Level 58
God Stats
2W - 1L
1,717 SR
Queue Stats
82W - 12L
1,894 Elo+
Party 2
Raijin
Raijin
IloveJoePolhamus
Raijin
Level 129
God Stats
4W - 0L
2,151 SR
Queue Stats
183W - 17L
1,962 Elo+
Party 2
Sylvanus
Sylvanus
MrDramaQueen
Sylvanus
Level 149
God Stats
15W - 2L
1,713 SR
Queue Stats
260W - 47L
1,933 Elo+
Party 2
Nut
Nut
THE_PORKSWORD_51
Nut
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,309 Elo+
Solo
Team Averages
Level 111
1,784 SR
1,810 Elo+

VS

Team Averages
Level 117
1,440 SR
1,522 Elo+
Poseidon
Poseidon
ChokeMee
Poseidon
Level 40
God Stats
0W - 2L
1,195 SR
Queue Stats
78W - 56L
1,548 Elo+
Solo
Thanatos
Thanatos
Nauticalcurry
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,506 Elo+
Party 1
King Arthur
King Arthur
ThyFreshPrince
King Arthur
Level 92
God Stats
1W - 2L
1,393 SR
Queue Stats
159W - 140L
1,636 Elo+
Party 1
Athena
Athena
djXpress4
Athena
Level 216
God Stats
0W - 1L
1,563 SR
Queue Stats
24W - 31L
1,452 Elo+
Solo
Ra
Ra
wes_xl
Ra
Level 170
God Stats
3W - 2L
1,550 SR
Queue Stats
82W - 88L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Davman35
Cabrakan
11
4 / 0 / 11
6,736
1,347
5,923
4,312
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Hamus13
Mulan
12
3 / 1 / 10
7,060
1,412
5,361
4,093
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 12
6,770
1,354
8,933
2,388
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MrDramaQueen
Sylvanus
11
5 / 0 / 7
7,258
1,452
2,026
2,653
2,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 9
6,222
1,244
2,333
1,405
519
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

404

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChokeMee
Poseidon
9
0 / 3 / 0
5,096
1,019
951
2,272
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Nauticalcurry
Thanatos
10
0 / 3 / 1
5,293
1,059
1,082
4,021
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ThyFreshPrince
King Arthur
10
0 / 3 / 1
5,428
1,086
1,714
6,879
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
djXpress4
Athena
10
0 / 4 / 1
6,117
1,223
3,119
9,561
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
10
1 / 4 / 0
5,849
1,170
5,315
4,518
1,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
17
Kills
1
1
Deaths
17
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ChokeMee
Poseidon
0
3
0
0
W
Cabrakan
Davman35
Cabrakan
4
0
11
9.5
W
Mulan
Hamus13
Mulan
3
1
10
8
W
3
0
12
9
W
Sylvanus
MrDramaQueen
Sylvanus
5
0
7
8.5
L
Thanatos
Nauticalcurry
Thanatos
0
3
1
0.17
W
2
0
9
6.5
L
King Arthur
ThyFreshPrince
King Arthur
0
3
1
0.17
L
Athena
djXpress4
Athena
0
4
1
0.13
L
Ra
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
12,181
14,851
Taken
27,251
9,943
Mitigated
15,271
4,806
Healing
2,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ChokeMee
Poseidon
951
46
0
90
2,272
541
0
1,396
811
4,919
0
W
Cabrakan
Davman35
Cabrakan
5,923
1,034
0
395
4,312
4,083
0
3,120
1,111
6,319
1,031
W
Mulan
Hamus13
Mulan
5,361
825
0
302
4,093
2,305
0
2,187
1,906
0
14,821
W
8,933
769
0
213
2,388
1,001
0
1,043
1,345
18,372
0
W
Sylvanus
MrDramaQueen
Sylvanus
2,026
376
2,507
1,267
2,653
2,035
0
1,501
1,088
5,780
0
L
Thanatos
Nauticalcurry
Thanatos
1,082
56
0
470
4,021
981
0
3,218
732
0
2,392
W
2,333
1,503
0
122
1,405
519
0
800
605
0
16,552
L
King Arthur
ThyFreshPrince
King Arthur
1,714
219
0
589
6,879
4,352
0
3,864
2,905
0
12,814
L
Athena
djXpress4
Athena
3,119
776
0
806
9,561
8,096
0
4,492
4,913
5,296
650
L
Ra
5,315
113
300
48
4,518
1,301
0
2,858
1,561
19,520
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
27,783
95
Minions Killed
77
5
Camps Cleared
4
509,535
Distance Traveled
394,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,096
1,019
4
1
2
35,696
0
W
Cabrakan
6,736
1,347
15
3
1
110,403
0
W
Mulan
7,060
1,412
28
6
2
103,148
0
W
Raijin
6,770
1,354
17
3
1
100,844
0
W
Sylvanus
7,258
1,452
3
1
1
101,100
0
L
Thanatos
5,293
1,059
6
1
0
71,224
0
W
Nut
6,222
1,244
32
6
0
94,040
0
L
King Arthur
5,428
1,086
30
6
0
100,697
0
L
Athena
6,117
1,223
12
2
1
96,491
0
L
Ra
5,849
1,170
25
5
1
90,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role