Player Matchup

Bellona
Bellona
BethesdaSoft
Bellona
Level 16
God Stats
2W - 1L
1,442 SR
Queue Stats
15W - 18L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 119
God Stats
399W - 396L
1,564 SR
Queue Stats
409W - 415L
1,473 Elo+
Party 2
Izanami
Izanami
DaddyDussy
Izanami
Level 141
God Stats
2W - 2L
1,852 SR
Queue Stats
280W - 270L
1,530 Elo+
Solo
Shiva
Shiva
HepHopAnonymous
Shiva
Level 121
God Stats
393W - 396L
1,593 SR
Queue Stats
398W - 401L
1,528 Elo+
Party 2
Ganesha
Ganesha
InvokeHumanoids
Ganesha
Level 86
God Stats
1W - 1L
1,699 SR
Queue Stats
76W - 80L
1,548 Elo+
Solo
Team Averages
Level 97
1,630 SR
1,500 Elo+

VS

Team Averages
Level 132
1,607 SR
1,490 Elo+
Ra
Ra
Heliumdarck
Ra
Level 194
God Stats
6W - 4L
1,576 SR
Queue Stats
408W - 379L
1,502 Elo+
Solo
Nut
Nut
Karizmaa79
Nut
Level 96
God Stats
19W - 10L
1,641 SR
Queue Stats
65W - 54L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
KingKoebra
Jormungandr
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 62L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RFG EMPEROR
Cu Chulainn
Level 136
God Stats
14W - 7L
1,686 SR
Queue Stats
82W - 96L
1,429 Elo+
Solo
Ymir
Ymir
TBM_Sir-Chavelit
Ymir
Level 147
God Stats
16W - 12L
1,630 SR
Queue Stats
297W - 307L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BethesdaSoft
Bellona
11
2 / 3 / 2
6,133
613
2,570
10,833
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 1
5,882
588
3,670
5,288
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DaddyDussy
Izanami
9
0 / 5 / 1
5,069
507
6,892
8,559
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
5,995
600
6,149
11,464
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 4 / 0
5,403
540
1,706
10,586
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
6,866
687
3,168
6,433
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
8 / 0 / 2
6,872
687
12,010
5,437
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
KingKoebra
Jormungandr
11
3 / 1 / 9
6,076
608
4,460
8,111
5,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
RFG EMPEROR
Cu Chulainn
12
3 / 2 / 1
6,740
674
5,305
6,976
4,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 8
5,906
591
6,965
6,605
2,547
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
19
19
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
BethesdaSoft
Bellona
2
3
2
1
L
1
4
1
0.38
L
Izanami
DaddyDussy
Izanami
0
5
1
0.1
W
5
2
0
2.5
L
2
3
2
1
L
1
4
0
0.25
W
8
0
2
9
W
Jormungandr
KingKoebra
Jormungandr
3
1
9
7.5
W
Cu Chulainn
RFG EMPEROR
Cu Chulainn
3
2
1
1.75
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
31,908
46,730
Taken
33,562
21,115
Mitigated
15,842
12,069
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BethesdaSoft
Bellona
2,570
956
0
3,778
10,833
5,225
23
2,442
8,391
0
41,782
L
3,670
900
0
540
5,288
1,395
0
3,773
1,515
34,231
892
L
Izanami
DaddyDussy
Izanami
6,892
4,751
0
2,196
8,559
2,690
0
1,828
6,731
0
42,290
W
3,168
125
264
2,040
6,433
1,810
0
1,960
4,027
52,641
0
L
6,149
719
376
3,240
11,464
5,502
0
4,121
7,343
0
34,465
L
1,706
135
0
1,939
10,586
6,303
0
2,264
8,322
15,666
0
W
12,010
9,065
0
3,041
5,437
1,717
0
820
4,617
0
44,342
W
Jormungandr
KingKoebra
Jormungandr
4,460
1,845
0
1,776
8,111
5,278
207
1,031
7,000
22,522
1,191
W
Cu Chulainn
RFG EMPEROR
Cu Chulainn
5,305
642
0
1,348
6,976
4,490
0
249
6,213
0
41,073
W
6,965
1,787
0
2,615
6,605
2,547
0
531
5,925
44,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
32,460
304
Minions Killed
345
0
Camps Cleared
0
1,035,896
Distance Traveled
994,558
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,133
613
81
8
0
216,495
0
L
Nu Wa
5,882
588
69
7
0
204,158
4
L
Izanami
5,069
507
81
8
0
182,730
0
W
Ra
6,866
687
104
10
0
187,238
4
L
Shiva
5,995
600
64
6
0
214,371
5
L
Ganesha
5,403
540
9
1
0
218,142
0
W
Nut
6,872
687
64
6
0
181,032
0
W
Jormungandr
6,076
608
31
3
0
203,038
1
W
Cu Chulainn
6,740
674
73
7
0
206,100
4
W
Ymir
5,906
591
73
7
0
217,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role