Player Matchup

Zeus
Zeus
AintThatGhost
Zeus
Level 151
God Stats
1W - 3L
1,150 SR
Queue Stats
171W - 165L
1,510 Elo+
Solo
Hercules
Hercules
DviD2504
Hercules
Level 123
God Stats
20W - 34L
1,383 SR
Queue Stats
199W - 209L
1,431 Elo+
Solo
Danzaburou
Danzaburou
RJC9069
Danzaburou
Level 83
God Stats
6W - 4L
1,584 SR
Queue Stats
144W - 132L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
TouringBoot1680
Ao Kuang
Level 120
God Stats
7W - 3L
1,593 SR
Queue Stats
169W - 157L
1,482 Elo+
Party 1
Surtr
Surtr
morganasaysmeow
Surtr
Level 124
God Stats
448W - 355L
1,577 SR
Queue Stats
519W - 430L
1,539 Elo+
Solo
Team Averages
Level 120
1,457 SR
1,489 Elo+

VS

Team Averages
Level 118
1,537 SR
1,524 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Cali Ace OG
Ares
Level 158
God Stats
5W - 8L
1,479 SR
Queue Stats
295W - 328L
1,546 Elo+
Solo
Janus
Janus
I Pour Tris
Janus
Level 98
God Stats
51W - 76L
1,495 SR
Queue Stats
387W - 380L
1,531 Elo+
Party 2
Izanami
Izanami
QuaverHalo
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 262L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Stepper385
Cabrakan
Level 122
God Stats
16W - 7L
1,708 SR
Queue Stats
317W - 297L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
7,011
701
6,747
3,809
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
DviD2504
Hercules
10
0 / 3 / 3
5,212
521
3,418
7,073
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RJC9069
Danzaburou
11
5 / 0 / 0
6,968
697
6,103
4,050
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
11
4 / 1 / 1
6,086
609
5,081
7,799
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 2
7,563
756
4,552
6,623
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 3 / 0
4,018
402
1,371
6,878
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 3
4,929
493
2,314
8,464
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 1
4,558
456
2,002
6,776
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
QuaverHalo
Izanami
11
4 / 2 / 0
6,328
633
6,181
7,418
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Stepper385
Cabrakan
10
0 / 1 / 0
4,928
493
3,128
6,169
4,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
4
4
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
W
5
0
2
6
L
0
3
3
0.5
W
Hercules
DviD2504
Hercules
0
3
3
0.5
L
0
6
1
0.08
L
Izanami
QuaverHalo
Izanami
4
2
0
2
W
Danzaburou
RJC9069
Danzaburou
5
0
0
5
L
Cabrakan
Stepper385
Cabrakan
0
1
0
0
W
Ao Kuang
4
1
1
4.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
14,996
29,354
Taken
35,705
10,236
Mitigated
16,144
13,773
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,371
42
0
3,775
6,878
1,763
0
3,249
3,453
0
14,340
W
6,747
337
0
2,587
3,809
861
320
915
2,768
34,957
1,494
L
2,314
241
0
2,043
8,464
6,126
0
1,449
6,757
6,531
1,567
W
Hercules
DviD2504
Hercules
3,418
1,403
0
1,922
7,073
3,286
0
1,171
5,902
0
22,269
L
2,002
52
0
1,242
6,776
1,831
0
5,155
1,155
17,582
0
L
Izanami
QuaverHalo
Izanami
6,181
4,369
0
2,903
7,418
2,372
0
1,230
6,082
0
50,216
W
Danzaburou
RJC9069
Danzaburou
6,103
4,140
0
2,193
4,050
1,051
662
303
3,747
0
45,243
L
Cabrakan
Stepper385
Cabrakan
3,128
572
0
2,697
6,169
4,052
0
101
6,068
37,179
0
W
Ao Kuang
5,081
1,159
0
4,010
7,799
2,211
0
1,543
6,136
31,461
0
W
4,552
2,175
0
3,061
6,623
2,827
18
3,128
3,495
1,313
59,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
24,761
362
Minions Killed
260
0
Camps Cleared
0
1,002,946
Distance Traveled
908,614
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,018
402
25
3
0
172,598
1
W
Zeus
7,011
701
71
7
0
186,810
4
L
Ares
4,929
493
11
1
0
175,612
3
W
Hercules
5,212
521
43
4
0
204,050
0
L
Janus
4,558
456
40
4
0
200,986
6
L
Izanami
6,328
633
103
10
0
174,564
2
W
Danzaburou
6,968
697
77
8
0
186,174
0
L
Cabrakan
4,928
493
81
8
0
184,854
0
W
Ao Kuang
6,086
609
62
6
0
231,338
0
W
Surtr
7,563
756
109
11
0
194,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role