Player Matchup

Charybdis
Charybdis
LittleJamwitch
Charybdis
Level 138
God Stats
0W - 2L
1,521 SR
Queue Stats
20W - 19L
1,530 Elo+
Party 1
Bellona
Bellona
LzySchmitt
Bellona
Level 128
God Stats
8W - 13L
1,555 SR
Queue Stats
307W - 335L
1,609 Elo+
Party 2
Ravana
Ravana
XxLilMuffinxX11
Ravana
Level 125
God Stats
0W - 2L
1,708 SR
Queue Stats
15W - 16L
1,487 Elo+
Party 1
Ra
Ra
lilshugalips
Ra
Level 158
God Stats
7W - 9L
1,567 SR
Queue Stats
426W - 459L
1,571 Elo+
Party 2
Maui
Maui
misterspooder
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 131
1,570 SR
1,539 Elo+

VS

Team Averages
Level 106
1,402 SR
1,478 Elo+
Ra
Ra
LiterallyFiji
Ra
Level 128
God Stats
4W - 10L
1,426 SR
Queue Stats
100W - 76L
1,579 Elo+
Solo
Loki
Loki
MancillaBW
Loki
Level 106
God Stats
13W - 11L
1,461 SR
Queue Stats
353W - 347L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
RelaxItsTux
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 192L
1,506 Elo+
Solo
Apollo
Apollo
Twirlaholic
Apollo
Level 136
God Stats
1W - 1L
1,261 SR
Queue Stats
59W - 76L
1,524 Elo+
Solo
Bellona
Bellona
Zok17092001
Bellona
Level 33
God Stats
5W - 11L
1,362 SR
Queue Stats
14W - 27L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LittleJamwitch
Charybdis
14
1 / 5 / 1
7,920
528
8,762
10,442
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LzySchmitt
Bellona
13
1 / 2 / 0
7,126
475
4,010
9,244
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 0
7,149
477
4,156
9,367
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 3 / 0
7,333
489
7,370
7,252
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 2 / 3
6,456
430
3,562
9,509
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
9,216
614
5,518
4,002
1,275
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 7
8,519
568
4,333
10,966
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
RelaxItsTux
Kuzenbo
13
0 / 3 / 9
8,437
562
5,279
13,257
14,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
18
6 / 0 / 3
11,514
768
12,490
10,475
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Zok17092001
Bellona
16
3 / 1 / 2
10,253
684
6,166
13,321
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Charybdis
LittleJamwitch
Charybdis
1
5
1
0.3
L
Bellona
LzySchmitt
Bellona
1
2
0
0.5
W
2
2
7
2.75
W
Kuzenbo
RelaxItsTux
Kuzenbo
0
3
9
1.5
W
Apollo
6
0
3
7.5
L
2
3
0
0.67
W
Bellona
Zok17092001
Bellona
3
1
2
4
L
1
3
0
0.33
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,860
Damage
33,786
45,814
Taken
52,021
27,151
Mitigated
31,816
8,571
Healing
23,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,518
700
1,728
2,797
4,002
1,275
56
214
3,523
65,997
0
L
Charybdis
LittleJamwitch
Charybdis
8,762
3,786
0
2,726
10,442
3,850
0
615
9,827
0
65,498
L
Bellona
LzySchmitt
Bellona
4,010
434
0
1,436
9,244
6,459
0
3,082
6,074
0
47,527
W
4,333
663
0
5,675
10,966
3,527
48
1,757
9,115
0
62,389
W
Kuzenbo
RelaxItsTux
Kuzenbo
5,279
1,903
0
2,116
13,257
14,781
47
2,904
10,166
21,747
0
W
Apollo
12,490
6,207
0
5,663
10,475
4,990
2,257
459
10,016
0
106,260
L
4,156
1,470
0
834
9,367
7,068
0
2,771
6,517
0
52,033
W
Bellona
Zok17092001
Bellona
6,166
1,724
0
5,367
13,321
7,243
710
5,151
7,199
0
76,000
L
7,370
722
7
1,478
7,252
2,590
0
213
7,039
45,068
0
L
3,562
706
0
2,090
9,509
7,184
0
3,949
5,560
18,091
1,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
47,939
443
Minions Killed
546
0
Camps Cleared
0
1,527,879
Distance Traveled
1,635,827
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,216
614
130
9
0
317,824
2
L
Charybdis
7,920
528
126
8
0
288,646
0
L
Bellona
7,126
475
87
6
0
328,293
0
W
Loki
8,519
568
88
6
0
373,925
0
W
Kuzenbo
8,437
562
18
1
0
332,586
3
W
Apollo
11,514
768
172
11
0
291,288
0
L
Ravana
7,149
477
103
7
0
344,070
0
W
Bellona
10,253
684
138
9
0
320,204
0
L
Ra
7,333
489
92
6
0
297,837
0
L
Maui
6,456
430
35
2
0
269,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role