Player Matchup

Baba Yaga
Baba Yaga
APFogarty
Baba Yaga
Level 148
God Stats
2W - 2L
1,498 SR
Queue Stats
22W - 23L
1,482 Elo+
Party 1
Yu Huang
Yu Huang
Drako119
Yu Huang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,475 Elo+
Party 1
Athena
Athena
Ghostreiter_
Athena
Level 159
God Stats
6W - 4L
1,636 SR
Queue Stats
425W - 351L
1,568 Elo+
Solo
Ullr
Ullr
Myk3-n-1k3234
Ullr
Level 89
God Stats
2W - 2L
1,663 SR
Queue Stats
52W - 52L
1,515 Elo+
Solo
Olorun
Olorun
nLukazz
Olorun
Level 195
God Stats
1W - 5L
1,211 SR
Queue Stats
581W - 595L
1,481 Elo+
Solo
Team Averages
Level 149
1,502 SR
1,504 Elo+

VS

Team Averages
Level 133
1,496 SR
1,491 Elo+
King Arthur
King Arthur
CleverSeika6806
King Arthur
Level 130
God Stats
1W - 0L
1,088 SR
Queue Stats
80W - 90L
1,508 Elo+
Solo
Eset
Eset
KuzanLeones
Eset
Level 126
God Stats
5W - 0L
1,890 SR
Queue Stats
326W - 292L
1,478 Elo+
Solo
Xbalanque
Xbalanque
LSier
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
Level 167
God Stats
2W - 3L
1,275 SR
Queue Stats
143W - 148L
1,503 Elo+
Solo
Merlin
Merlin
verbin the noun
Merlin
Level 156
God Stats
2W - 0L
1,728 SR
Queue Stats
149W - 162L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
APFogarty
Baba Yaga
15
2 / 3 / 4
8,625
719
9,465
9,796
4,180
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yu Huang
Drako119
Yu Huang
13
2 / 3 / 8
8,462
705
10,289
7,089
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
16
3 / 3 / 12
9,566
797
6,633
17,621
17,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 6
9,483
790
14,033
14,077
5,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
nLukazz
Olorun
15
3 / 4 / 4
8,967
747
10,970
13,166
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleverSeika6806
King Arthur
15
2 / 5 / 9
9,669
806
8,845
26,022
20,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
8 / 3 / 4
10,178
848
12,723
10,050
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
LSier
Xbalanque
14
2 / 3 / 8
8,799
733
10,224
11,024
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
17
2 / 3 / 14
10,027
836
12,481
10,474
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 5 / 8
9,661
805
10,535
8,182
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
14
Kills
17
17
Deaths
19
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
APFogarty
Baba Yaga
2
3
4
1.33
W
King Arthur
CleverSeika6806
King Arthur
2
5
9
1.3
L
Yu Huang
Drako119
Yu Huang
2
3
8
2
L
Athena
3
3
12
3
W
8
3
4
3.33
W
Xbalanque
LSier
Xbalanque
2
3
8
2
L
4
4
6
1.75
W
Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
2
3
14
3
L
Olorun
nLukazz
Olorun
3
4
4
1.25
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,390
Damage
54,808
61,749
Taken
65,752
35,175
Mitigated
37,816
25,298
Healing
22,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
APFogarty
Baba Yaga
9,465
693
969
2,392
9,796
4,180
327
3,757
5,751
23,341
0
W
King Arthur
CleverSeika6806
King Arthur
8,845
1,060
539
7,686
26,022
20,972
29
14,076
11,946
0
18,625
L
Yu Huang
Drako119
Yu Huang
10,289
281
472
1,159
7,089
2,384
0
3,013
3,623
13,117
0
L
Athena
6,633
1,140
3,032
4,203
17,621
17,779
42
4,879
12,089
10,733
0
W
12,723
558
2,288
2,942
10,050
4,368
244
6,015
4,035
17,534
0
W
Xbalanque
LSier
Xbalanque
10,224
1,758
2,195
2,345
11,024
4,388
1,448
6,352
4,672
0
19,610
L
14,033
7,556
265
4,051
14,077
5,609
1,224
5,294
8,122
0
33,145
W
Ah Muzen Cab
Sir_Sacks-A-Lot
Ah Muzen Cab
12,481
1,417
1,164
1,736
10,474
5,256
1,044
6,481
3,993
0
30,665
L
Olorun
nLukazz
Olorun
10,970
4,881
4,479
4,276
13,166
5,223
915
5,127
7,626
21,267
1,005
W
10,535
432
626
697
8,182
2,832
1,594
3,837
4,345
25,350
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
48,334
147
Minions Killed
133
0
Camps Cleared
0
1,055,270
Distance Traveled
1,098,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,625
719
43
4
0
213,863
0
W
King Arthur
9,669
806
24
2
0
218,910
0
L
Yu Huang
8,462
705
15
1
0
206,702
0
L
Athena
9,566
797
15
1
0
247,366
0
W
Eset
10,178
848
18
2
0
226,215
0
W
Xbalanque
8,799
733
26
2
0
228,966
0
L
Ullr
9,483
790
42
4
0
193,657
0
W
Ah Muzen Cab
10,027
836
38
3
0
216,464
0
L
Olorun
8,967
747
32
3
0
193,682
0
W
Merlin
9,661
805
27
2
0
207,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role