Player Matchup

Morgan Le Fay
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,560 SR
Queue Stats
5W - 10L
1,458 Elo+
Solo
Nu Wa
Nu Wa
eebargar
Nu Wa
Level 65
God Stats
74W - 78L
1,456 SR
Queue Stats
185W - 208L
1,443 Elo+
Party 1
Poseidon
Poseidon
iiExcelsior
Poseidon
Level 157
God Stats
2W - 3L
1,552 SR
Queue Stats
50W - 35L
1,501 Elo+
Solo
Neith
Neith
mastercrissss
Neith
Level 122
God Stats
18W - 19L
1,459 SR
Queue Stats
173W - 203L
1,439 Elo+
Party 1
Hel
Hel
sponseredskater2
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,462 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,461 Elo+

VS

Team Averages
Level 72
1,489 SR
1,446 Elo+
Cernunnos
Cernunnos
AMERICA-WINS-
Cernunnos
Level 105
God Stats
5W - 5L
1,580 SR
Queue Stats
21W - 21L
1,477 Elo+
Solo
Bakasura
Bakasura
BabadaYaga
Bakasura
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 106L
1,418 Elo+
Party 2
Jing Wei
Jing Wei
GhostDawg3144
Jing Wei
Level 89
God Stats
84W - 78L
1,492 SR
Queue Stats
220W - 239L
1,427 Elo+
Solo
Charon
Charon
MsDonnaBabe
Charon
Level 61
God Stats
21W - 15L
1,461 SR
Queue Stats
80W - 93L
1,400 Elo+
Solo
Chronos
Chronos
Ramoja
Chronos
Level 63
God Stats
5W - 4L
1,412 SR
Queue Stats
236W - 245L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
15
1 / 5 / 5
9,555
956
7,643
10,235
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
eebargar
Nu Wa
15
1 / 4 / 6
9,918
992
9,753
8,367
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
iiExcelsior
Poseidon
15
0 / 8 / 4
9,255
926
11,983
10,085
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 3 / 2
10,891
1,089
14,290
11,295
4,299
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 7
9,311
931
3,320
10,821
3,880
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

138

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMERICA-WINS-
Cernunnos
16
3 / 0 / 11
10,580
1,058
7,133
7,588
2,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
BabadaYaga
Bakasura
16
8 / 5 / 9
11,793
1,179
11,737
11,147
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
GhostDawg3144
Jing Wei
17
5 / 1 / 8
10,676
1,068
4,439
10,892
3,250
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
17
1 / 0 / 16
11,287
1,129
5,641
8,520
6,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Ramoja
Chronos
17
9 / 1 / 12
12,054
1,205
19,868
12,290
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
7
Kills
26
26
Deaths
7
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AMERICA-WINS-
Cernunnos
3
0
11
8.5
W
Bakasura
BabadaYaga
Bakasura
8
5
9
2.5
W
Jing Wei
GhostDawg3144
Jing Wei
5
1
8
9
W
Charon
1
0
16
9
W
Chronos
Ramoja
Chronos
9
1
12
15
L
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
1
5
5
0.7
L
Nu Wa
eebargar
Nu Wa
1
4
6
1
L
Poseidon
iiExcelsior
Poseidon
0
8
4
0.25
L
5
3
2
2
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,989
Damage
48,818
50,803
Taken
50,437
17,638
Mitigated
19,455
5,017
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AMERICA-WINS-
Cernunnos
7,133
1,693
0
0
7,588
2,168
0
4,095
3,493
0
29,280
W
Bakasura
BabadaYaga
Bakasura
11,737
8,559
0
1,529
11,147
4,615
0
6,048
5,099
0
17,507
W
Jing Wei
GhostDawg3144
Jing Wei
4,439
3,299
0
3,996
10,892
3,250
0
7,621
3,271
0
24,396
W
Charon
5,641
238
0
3,686
8,520
6,139
0
4,484
4,036
17,377
0
W
Chronos
Ramoja
Chronos
19,868
4,005
0
1,150
12,290
3,283
0
10,176
2,114
52,435
1,044
L
Morgan Le Fay
Rey_Luis_14
Morgan Le Fay
7,643
823
200
882
10,235
3,464
0
6,219
3,788
32,126
51
L
Nu Wa
eebargar
Nu Wa
9,753
2,780
0
0
8,367
2,702
0
5,338
2,854
25,678
490
L
Poseidon
iiExcelsior
Poseidon
11,983
1,008
0
0
10,085
3,293
0
5,246
4,670
30,429
241
L
14,290
6,696
0
2,553
11,295
4,299
0
4,883
6,328
0
31,196
L
3,320
761
600
782
10,821
3,880
0
3,519
6,742
10,235
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,930
Gold Earned
56,390
183
Minions Killed
239
3
Camps Cleared
10
766,808
Distance Traveled
971,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,580
1,058
67
7
2
173,700
0
W
Bakasura
11,793
1,179
26
3
7
188,681
0
W
Jing Wei
10,676
1,068
39
4
0
187,475
0
W
Charon
11,287
1,129
26
3
0
183,830
1
W
Chronos
12,054
1,205
81
8
1
237,933
0
L
Morgan Le Fay
9,555
956
49
5
0
188,231
0
L
Nu Wa
9,918
992
47
5
0
135,292
0
L
Poseidon
9,255
926
38
4
1
126,322
0
L
Neith
10,891
1,089
36
4
2
172,772
0
L
Hel
9,311
931
13
1
0
144,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role