Player Matchup

Ra
Ra
FatElmoTheEmo
Ra
Level 167
God Stats
1W - 0L
1,609 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
Danzaburou
Danzaburou
InductedKarma
Danzaburou
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 17L
1,619 Elo+
Solo
Bellona
Bellona
MONTY1192
Bellona
Level 117
God Stats
3W - 8L
1,209 SR
Queue Stats
76W - 69L
1,479 Elo+
Party 1
Surtr
Surtr
SidestepKing72
Surtr
Level 140
God Stats
2W - 0L
1,490 SR
Queue Stats
50W - 52L
1,465 Elo+
Party 1
Chang'e
Chang'e
unknownjun2
Chang'e
Level 69
God Stats
81W - 42L
1,651 SR
Queue Stats
408W - 394L
1,475 Elo+
Solo
Team Averages
Level 123
1,492 SR
1,520 Elo+

VS

Team Averages
Level 128
1,477 SR
1,468 Elo+
Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BarbedTentacles
Mulan
Level 65
God Stats
3W - 5L
1,350 SR
Queue Stats
50W - 66L
1,362 Elo+
Solo
Ishtar
Ishtar
ExileRenegade
Ishtar
Level 157
God Stats
11W - 8L
1,618 SR
Queue Stats
215W - 187L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
OOO Alien
Kuzenbo
Level 185
God Stats
168W - 217L
1,429 SR
Queue Stats
628W - 648L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Shaungar
Nu Wa
Level 94
God Stats
285W - 223L
1,490 SR
Queue Stats
661W - 665L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
9,988
1,249
14,465
10,822
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
InductedKarma
Danzaburou
14
4 / 0 / 7
9,778
1,222
12,098
7,544
2,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MONTY1192
Bellona
15
1 / 0 / 9
8,765
1,096
5,087
7,730
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
5 / 1 / 9
9,301
1,163
9,217
11,920
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
unknownjun2
Chang'e
15
0 / 0 / 12
9,706
1,213
5,448
12,678
11,521
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

346

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 4 / 0
8,048
1,006
5,108
6,926
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 6 / 0
7,803
975
10,534
15,516
18,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 0
8,188
1,024
8,866
7,529
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
OOO Alien
Kuzenbo
13
0 / 1 / 1
7,887
986
7,206
12,604
17,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Shaungar
Nu Wa
13
0 / 2 / 0
8,131
1,016
12,447
6,261
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
14
Kills
1
1
Deaths
14
47
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
0
0.25
L
0
6
0
0
L
0
1
0
0
W
4
0
10
9
W
Danzaburou
InductedKarma
Danzaburou
4
0
7
7.5
W
Bellona
MONTY1192
Bellona
1
0
9
5.5
L
Kuzenbo
OOO Alien
Kuzenbo
0
1
1
0.5
L
Nu Wa
Shaungar
Nu Wa
0
2
0
0
W
5
1
9
9.5
W
Chang'e
unknownjun2
Chang'e
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
44,161
50,694
Taken
48,836
39,167
Mitigated
43,753
31,203
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,108
342
0
0
6,926
2,396
0
3,044
3,676
0
12,360
L
10,534
809
0
1,944
15,516
18,686
0
5,886
8,954
684
15,746
L
8,866
4,368
0
740
7,529
2,619
0
3,309
3,995
0
34,045
W
14,465
554
5,930
5,533
10,822
4,706
0
3,998
6,824
50,095
0
W
Danzaburou
InductedKarma
Danzaburou
12,098
6,028
0
1,610
7,544
2,943
0
3,550
3,994
0
31,562
W
Bellona
MONTY1192
Bellona
5,087
661
0
963
7,730
7,701
0
3,347
4,383
0
23,147
L
Kuzenbo
OOO Alien
Kuzenbo
7,206
1,737
0
1,205
12,604
17,901
0
3,713
8,339
12,393
0
L
Nu Wa
Shaungar
Nu Wa
12,447
2,618
0
0
6,261
2,151
0
2,957
3,173
31,687
0
W
9,217
3,110
0
1,849
11,920
12,296
0
3,643
8,145
321
17,939
W
Chang'e
unknownjun2
Chang'e
5,448
635
8,988
6,330
12,678
11,521
0
5,799
6,879
16,164
2,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
40,057
232
Minions Killed
162
8
Camps Cleared
3
860,655
Distance Traveled
693,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,048
1,006
19
2
1
101,067
0
L
Mulan
7,803
975
15
2
0
151,629
0
L
Ishtar
8,188
1,024
70
9
2
152,377
0
W
Ra
9,988
1,249
99
12
1
200,029
0
W
Danzaburou
9,778
1,222
48
6
4
134,366
0
W
Bellona
8,765
1,096
35
4
2
187,330
0
L
Kuzenbo
7,887
986
6
1
0
128,879
0
L
Nu Wa
8,131
1,016
52
7
0
159,128
0
W
Surtr
9,301
1,163
26
3
0
166,080
0
W
Chang'e
9,706
1,213
24
3
1
172,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role