Player Matchup

Chiron
Chiron
Hxmiilde
Chiron
Level 86
God Stats
2W - 4L
1,415 SR
Queue Stats
101W - 120L
1,402 Elo+
Solo
Tyr
Tyr
Southside037
Tyr
Level 141
God Stats
86W - 79L
1,514 SR
Queue Stats
680W - 712L
1,412 Elo+
Solo
Hera
Hera
UnluckyN8IV
Hera
Level 122
God Stats
2W - 7L
1,599 SR
Queue Stats
144W - 142L
1,469 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,428 Elo+

VS

Team Averages
Level 82
1,560 SR
1,406 Elo+
Cupid
Cupid
FuriousWolf26
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Jormungandr
Jormungandr
SHAKEJUNT420375
Jormungandr
Level 89
God Stats
17W - 18L
1,456 SR
Queue Stats
103W - 128L
1,391 Elo+
Solo
Odin
Odin
TheH0ff9000
Odin
Level 88
God Stats
16W - 8L
1,725 SR
Queue Stats
242W - 232L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hxmiilde
Chiron
15
1 / 2 / 2
9,076
756
7,834
6,679
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 1
9,532
794
5,206
14,563
10,425
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
8,027
669
4,236
3,939
1,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
9,833
819
4,629
6,106
2,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
SHAKEJUNT420375
Jormungandr
15
1 / 0 / 8
9,298
775
7,290
10,370
7,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 1 / 2
10,631
886
8,902
9,575
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Chiron
Hxmiilde
Chiron
1
2
2
1
W
Jormungandr
SHAKEJUNT420375
Jormungandr
1
0
8
5
L
1
4
1
0.38
W
7
1
2
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,276
Damage
20,821
25,181
Taken
26,051
14,132
Mitigated
17,863
5,506
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,629
1,445
672
2,725
6,106
2,327
1,179
1,331
4,766
0
30,610
L
Chiron
Hxmiilde
Chiron
7,834
1,435
555
1,381
6,679
2,574
1,021
2,847
3,677
0
34,191
W
Jormungandr
SHAKEJUNT420375
Jormungandr
7,290
2,144
27
2,613
10,370
7,721
1,091
760
9,587
30,914
1,598
L
5,206
168
0
3,319
14,563
10,425
469
3,899
10,058
394
28,824
W
8,902
1,984
0
1,456
9,575
7,815
1,369
2,111
7,410
1,529
28,519
L
4,236
526
5
246
3,939
1,133
0
1,499
2,275
11,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
29,762
126
Minions Killed
157
0
Camps Cleared
0
530,602
Distance Traveled
652,619
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,833
819
52
4
0
204,189
4
L
Chiron
9,076
756
60
5
0
196,878
0
W
Jormungandr
9,298
775
47
4
0
213,099
0
L
Tyr
9,532
794
49
4
0
207,527
0
W
Odin
10,631
886
58
5
0
235,331
0
L
Hera
8,027
669
17
1
0
126,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role